
In-game, the Slavs are specified as an infantry and siege civilization.
Overview[]
Unique unit[]
Unique technologies[]
Detinets: Replaces 40% of Castles' and Towers' stone cost with wood.
Druzhina: Infantry units damage adjacent units in +0.5 tiles radius with 5 damage.
Civilization bonuses[]
- Farmers work 15% faster.
- Arson and Gambesons are free.
- Siege Workshop units are 15% cheaper.
- Monks move 20% faster.
Team bonus[]
- Barracks, Archery Ranges, Stables, and Siege Workshops provide +5 population.
Tech tree key[]
Rusty red: Generic buildings
Aqua blue: Generic units
Forest green: Technologies
Deep violet: Unique units
Deep cornflower blue: Regional units
Reddish-orange: Regional buildings
Crimson pink: Unique buildings
Clicking on the icon links to the corresponding page.
Military[]
Barracks[]
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Archery Range[]
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Stable[]
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Siege Workshop[]
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Castle[]
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Dock[]
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Monastery[]
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Defensive structures[]
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Research[]
Blacksmith[]
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University[]
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Economy[]
Town Center[]
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Mining Camp[]
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Lumber Camp[]
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Mill[]
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Market[]
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Others[]
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| Technology trees in Age of Empires II | |
|---|---|
| African | |
| Central Asian | |
| Central European | |
| East Asian | |
| Eastern European | |
| Mediterranean | |
| Middle Eastern | |
| Native American | |
| South Asian/Indian | |
| Southeast Asian | |
| Western European | |

































































































































































