
Minimap of Siwa Oasis
โ | Found in a deep depression below sea level -- the Siwa Oasis dots the desert with a strip of lush trees, freshwater oases, cliffs, and Salt Mines. Despite its proximity to Tripolitania, the Nile Valley and Trans-Saharan Route, this region is isolated -- there is no Trade Route here. Players may initially build security by walling across the small passes, however, much of the wood is centralized; so players must extend outside of the safety of their base as the game progresses. | โ |
—In-game information |
Siwa Oasis is a map in Age of Empires III: Definitive Edition - The African Royals. It is based on the western portion of Egypt.
Overview[]



โ | Siwa Oasis: Players fight in narrow corridors in the Siwa Oasis. Ideal for the Treaty game mode. | โ |
—In-game description |
Click for a list of treasures and their guardians related to Siwa Oasis
Treasure | Reward | Guardians |
---|---|---|
A Carthaginian story about Hannibal's culinary escapades worth | 40 food | 1x ![]() |
Parrot eggs belonging to a former Alaafin of Oyo worth | 85 food | 3x ![]() |
A bundle of desert dates worth | 95 food | 2x ![]() |
A bundle of desert dates worth | 145 food | 3x ![]() |
A basket of exotic fruits which grants | 200 food | 3x ![]() |
A stand of Dragon Blood Trees worth | 25 wood | 1x ![]() |
Looted Visigoth spoils of war by Musa ibn Nusayr worth | 80 wood | 2x ![]() |
An obelisk pointing to a hidden treasure worth | 75 wood | 2x ![]() |
A big branch worth | 185 wood | 2x ![]() 2x ![]() |
A cache of acacia worth | 115 wood | 3x ![]() |
A cache of acacia worth | 165 wood | 3x ![]() |
A den of mongooses worth | 25 coin | None |
A den of mongoose whose pelts are worth | 40 coin | 1x ![]() |
A story of a buried treasure worth | 70 coin | 2x ![]() |
A cryptic message leading to one of Mansa Musa's lost gold bars worth | 150 coin | 3x ![]() |
Hides worth | 125 coin | 3x ![]() |
A large bag of salt worth | 145 coin | 2x ![]() 1x ![]() |
Ancient hieroglyphs showing the location of a nearby gold cache worth | 325 coin | 4x ![]() 1x ![]() |
A pair of fancy leather sandals which grant the wearer | 30 XP | 1x ![]() |
A pair of fancy leather sandals which grant the wearer | 40 XP | 1x ![]() |
Ancient inscriptions teaching the true origins of the universe granting | 100 XP | 2x ![]() |
A basket of exotic fruits which grants | 70 XP | 3x ![]() |
A written record of a philosophical problem-solving theory worth | 100 XP | 1x ![]() 1x ![]() |
Ancient inscriptions teaching the true origins of the universe granting | 175 XP | 3x ![]() |
Ancient inscriptions teaching the true origins of the universe granting | 330 XP | 4x ![]() |
A crate of Nadorcott which grants | 365 XP | 1x ![]() 2x ![]() 2x ![]() |
Acupuncture methods that increase settler hitpoints by 15%. | Villager hit points +15%; unit affected by villager upgrades hit points +5% | 5x ![]() |
A bloat of very hungry hippos guarding an assortment of recreational balls worth | 190 XP | 3x ![]() |
A branch from a kola tree that enables the discoverer's villagers to gather wood slightly more quickly. | Villager gather work rate for tree +15% | 2x ![]() |
An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. | Delivers 1 Covered Wagon; Town Center build limit +1 | None |
Babylonian financial advice on passive income granting a small trickle of gold. | Adds 0.45 to coin trickle rate | 2x ![]() |
An ancient tree that sprouts a new branch every morning, granting a small trickle of wood. | Adds 0.375 to wood trickle rate | 2x ![]() |
An ancient cookbook on the art of seasoning food, granting a small trickle of food. | Adds 0.63 to food trickle rate | 2x ![]() |
An ancient Roman scroll on military tactics granting a small trickle of experience. | Adds 0.25 to XP trickle rate | 2x ![]() |
A broken down Military Wagon that can be repaired. | 1x ![]() | 2x ![]() |
An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. | Delivers 1 Covered Wagon; Town Center build limit +1 | 2x ![]() 4x ![]() |
An old Outpost that can be refurbished. | 1x ![]() | 2x ![]() |
An empty House that can be claimed. | 1x ![]() | 2x ![]() |
An ancient building technique giving villagers 10% construction speed. | Building (except wonder) build time -10% | 4x ![]() |
An abandoned Economic Wagon that can be claimed. | 1x ![]() | 2x ![]() |
A trapped Leopard awaiting a rescuer. | 1x ![]() | 2x ![]() |
Four stray Goats, which you can capture. | 4x ![]() | 3x ![]() |
A trapped Elephant awaiting a rescuer. | 1x ![]() | 1x ![]() 2x ![]() 1x ![]() |
Freshwater mussels providing | 75 food | 1x ![]() |
A duck nest providing | 50 wood | 1x ![]() |
A cache of pearls worth | 60 coin | 1x ![]() |
Fresh pearl clams worth | 60 food, 25 coin | 1x ![]() |