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AOE3 Siwa Oasis minimap

Minimap of Siwa Oasis

โ€œ Found in a deep depression below sea level -- the Siwa Oasis dots the desert with a strip of lush trees, freshwater oases, cliffs, and Salt Mines. Despite its proximity to Tripolitania, the Nile Valley and Trans-Saharan Route, this region is isolated -- there is no Trade Route here. Players may initially build security by walling across the small passes, however, much of the wood is centralized; so players must extend outside of the safety of their base as the game progresses. โ€
—In-game information

Siwa Oasis is a map in Age of Empires III: Definitive Edition - The African Royals. It is based on the western portion of Egypt.

Overview[]

โ€œ Siwa Oasis: Players fight in narrow corridors in the Siwa Oasis. Ideal for the Treaty game mode. โ€
—In-game description
Settlements
Outlaws

Click for a list of treasures and their guardians related to Siwa Oasis

Treasure Reward Guardians
A Carthaginian story about Hannibal's culinary escapades worth 40 food 1x Ethiopian Wolf
Parrot eggs belonging to a former Alaafin of Oyo worth 85 food 3x Hyena
A bundle of desert dates worth 95 food 2x Lion
A bundle of desert dates worth 145 food 3x Crocodile
A basket of exotic fruits which grants 200 food 3x Elephant Guardian
A stand of Dragon Blood Trees worth 25 wood 1x Honey Badger
Looted Visigoth spoils of war by Musa ibn Nusayr worth 80 wood 2x Lion
An obelisk pointing to a hidden treasure worth 75 wood 2x Crocodile
A big branch worth 185 wood 2x Colonial Swashbuckler
2x Colonial Looter
A cache of acacia worth 115 wood 3x Leopard
A cache of acacia worth 165 wood 3x Colonial Oppressor
A den of mongooses worth 25 coin None
A den of mongoose whose pelts are worth 40 coin 1x Baboon
A story of a buried treasure worth 70 coin 2x Leopard
A cryptic message leading to one of Mansa Musa's lost gold bars worth 150 coin 3x Lion
Hides worth 125 coin 3x Crocodile
A large bag of salt worth 145 coin 2x Colonial Gunslinger
1x Colonial Swashbuckler
Ancient hieroglyphs showing the location of a nearby gold cache worth 325 coin 4x Pirate
1x Buccaneer Captain
A pair of fancy leather sandals which grant the wearer 30 XP 1x Honey Badger
A pair of fancy leather sandals which grant the wearer 40 XP 1x Ethiopian Wolf
Ancient inscriptions teaching the true origins of the universe granting 100 XP 2x Lion
A basket of exotic fruits which grants 70 XP 3x Baboon
A written record of a philosophical problem-solving theory worth 100 XP 1x Warthog
1x Lion
Ancient inscriptions teaching the true origins of the universe granting 175 XP 3x Crocodile
Ancient inscriptions teaching the true origins of the universe granting 330 XP 4x Colonial Oppressor
A crate of Nadorcott which grants 365 XP 1x Colonial Officer
2x Colonial Swashbuckler
2x Colonial Gunslinger
Acupuncture methods that increase settler hitpoints by 15%. Villager hit points +15%; unit affected by villager upgrades hit points +5% 5x Baboon
A bloat of very hungry hippos guarding an assortment of recreational balls worth 190 XP 3x Hippo
A branch from a kola tree that enables the discoverer's villagers to gather wood slightly more quickly. Villager gather work rate for tree +15% 2x Colonial Swashbuckler
An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. Delivers 1 Covered Wagon; Town Center build limit +1 None
Babylonian financial advice on passive income granting a small trickle of gold. Adds 0.45 to coin trickle rate 2x Colonial Swashbuckler
An ancient tree that sprouts a new branch every morning, granting a small trickle of wood. Adds 0.375 to wood trickle rate 2x Colonial Swashbuckler
An ancient cookbook on the art of seasoning food, granting a small trickle of food. Adds 0.63 to food trickle rate 2x Colonial Swashbuckler
An ancient Roman scroll on military tactics granting a small trickle of experience. Adds 0.25 to XP trickle rate 2x Colonial Swashbuckler
A broken down Military Wagon that can be repaired. 1x Military Wagon 2x Elephant Guardian
An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. Delivers 1 Covered Wagon; Town Center build limit +1 2x Ethiopian Wolf
4x Colonial Officer
An old Outpost that can be refurbished. 1x Watch Tower 2x Rhino
An empty House that can be claimed. 1x Hut 2x Rhino
An ancient building technique giving villagers 10% construction speed. Building (except wonder) build time -10% 4x Colonial Oppressor
An abandoned Economic Wagon that can be claimed. 1x Red Sea Wagon 2x Rhino
A trapped Leopard awaiting a rescuer. 1x Leopard 2x Colonial Gunslinger
Four stray Goats, which you can capture. 4x Goat 3x Crocodile
A trapped Elephant awaiting a rescuer. 1x Aiz the Tame Elephant 1x Colonial Officer
2x Colonial Looter
1x Colonial Oppressor
Freshwater mussels providing 75 food 1x Hippo
A duck nest providing 50 wood 1x Crocodile
A cache of pearls worth 60 coin 1x Hippo
Fresh pearl clams worth 60 food, 25 coin 1x Crocodile

Gallery[]

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