Siege units or siege weapons are a class of units that do massive damage to buildings in the Age of Empires series.
Most siege units are man-made machines designed to fulfill different roles in battle but some units, such as an Armored Elephant, have characteristics of two classes. In this particular case, the Armored Elephant is both a cavalry unit and a siege unit.
They generally deal high damage and have high hit points but have slow rate of fire, slow speed, high cost, and are vulnerable to fast melee units, especially cavalry.
Any siege unit that has an 'attack ground' option can be used to attack friendly civilizations without retaliation. A friendly AI civilization being attacked will send a circle of units around the siege weapon but the units will do nothing.
Age of Empires Edit
Siege weapons in Age of Empires can be categorized in two categories, each with their own distinct purpose. There are siege units that are used to destroy enemy buildings and defensive structures, and siege units that are designed to take down enemy infantry.
- Main article: Siege weapons (Age of Empires II)
- Main article: Siege weapons (Age of Mythology)
In AoE3, siege units are units that resist building fire and generally have high siege damage. They possess both the Siege Unit and Siege Trooper tags in-game and are referred to as AbstractSiegeTrooper in the game files. Siege units are specifically differentiated from artillery units when damage multipliers come into effect.
Buildings usually have a x0.5 multiplier against siege units for both their ranged attack and anti-ship attack. Notable exceptions are the Fort, Agra Fort and Dock which do not have an anti-ship attack penalty, and the Town Center which does not have a ranged attack penalty.
The complete list of siege units in The Asian Dynasties is:
- Flaming Hot Dog Cart
- Arrow Knight
- Puma Spearman
- Iroquois Mantlet
- Huron Mantlet
- Nitroglycerine Petard
- Maya Holcan Spearman
- Railroad Worker
- Hoop Thrower