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This article is about the building in Age of Mythology. For the technology in Age of Empires IV, see Siege Works (Age of Empires IV).

The Siege Works is an Egyptian Heroic Age building in Age of Mythology. It is where siege weapons are trained and where technologies that improve them are researched. There are two Egyptian siege weapons: Siege Towers become available in the Heroic Age, but to build Catapults, players must advance to the Mythic Age. Sekhmet grants technologies that improve both units and unlock Catapults in the Heroic Age.

Further statistics[]

God bonuses[]

General technologies[]

Myth technologies[]

Relics[]

Units[]

Technologies[]

General[]

Myth[]

Technology tree[]


Siege Works
Archaic Age
Classical Age

Siege Tower

Catapult

Draft Horses

Engineers

Changelog[]

Age of Mythology[]

  • The Siege Works costs 25 gold. It has 96% pierce armor.

Tale of the Dragon[]

Retold[]

  • It has 90% pierce armor.

History[]

Around 700 BC, Egyptian siege tactics had been heavily influenced by advancements made in the Middle East. Armies attacking a fortress might be equipped with raised platforms so archers could fire into ramparts, and sappers could be protected by shelters. Covered or simple ladders could be used to scale walls. By 400 BC, the catapult was in use, and all Mediterranean powers incorporated them into their armies.

"Then they fought against Tetehen, great in might. They found it filled with soldiers, with every valiant man of the Northland. Then the battering-ram was employed against it, its wall was overthrown, and a great slaughter was made among them of unknown number; also the son of the chief of Me, Tefnakhte." -- the Piankhi stela
—In-game help section

Trivia[]

  • In pre-release versions of the game, and according to the game-files the Siege Works was known as the Siege Camp.
  • Much like the Stable, and Archery Range the Siege Works was available to all civilizations, where a basic Siege Tower unit could be trained, along with a Ballista, and a Catapult.

Gallery[]

Buildings in Age of Mythology
Generic
Economic Town Center · Village Center · House · Farm · Armory · Market
Military Dock · Temple
Walls and gates Wooden Wall · Wooden Gate · Stone Wall · Stone Gate · Fortified Wall · Fortified Gate
Tower Sentry Tower · Watch Tower · Guard Tower
Special Wonder · Titan Gate
Unique
Greeks Granary · Storehouse · Military Academy · Archery Range · Stable · Fortress
Egyptians Granary · Lumber Camp · Mining Camp · Monument · Obelisk · Barracks · Siege Works · Migdol Stronghold · Citadel Wall · Citadel Gate · Ballista Tower · Lighthouse
Norse Longhouse · Dwarven Armory · Great Hall · Ox Cart · Hill Fort
Atlanteans Manor · Economic Guild · Sky Passage · Military Barracks · Counter Barracks · Bronze Wall · Bronze Gate · Iron Wall · Iron Gate · Palace · Orichalcum Wall · Orichalcum Gate · Mirror Tower
Chinese
(Immortal Pillars)
Silo · Imperial Academy · Machine Workshop · Military Camp · Baolei · Crossbow Tower · Great Wall · Great Wall Gate
Chinese
(Tale of the Dragon)
Storage Pit · Garden · Earthen Wall · Earthen Gate · War Academy · Stable · Castle · Great Wall · Great Gate
Non-constructable (non-campaign exclusive buildings)
God power buildings Asgardian Hill Fort · Citadel Center · Earth Wall · Healing Spring · Hesperides Tree · Lure · Peach Blossom Spring · Plenty Vault · Sentinel · Shennong's Farm · Tartarian Gate · Underworld Passage
Random map Great Wall · Qinghai Lake Shrine · Settlement · Trading Post
Scenario Editor Temple (Chinese SPC)
Cut/Removed
Bandit Migdol · Charioteria
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