Siege Engineers is a technology in Age of Empires II that can be researched at the University once the Imperial Age is reached. Once researched, it increases the attack of all siege units (including Ballista Elephants) against buildings by +20% (+200 for Petards, +40 for Flaming Camels). It also increases the range of all ranged siege weapons by +1.
Some civilizations have either bonuses or unique technologies that increase the range of a type of siege unit; Koreans have Shinkichon, which increases the range of Onagers by 1, and access to Siege Engineers; as a result, they have the Onagers with the longest range. The Khmer team bonus gives +1 range for Scorpions, and they have access to Siege Engineers; as a result, they (and their teammates with Siege Engineers) have the Scorpions with the longest range. Tatars have Timurid Siegecraft, which increases the range of Trebuchets by 2, and access to Siege Engineers; as a result, they have the Trebuchets with the longest range and the unit with the longest range in the game; and despite lacking Siege Engineers, Turk Bombard Cannons have the longest range, thanks to Artillery which gives +2 range.
Despite lacking Siege Engineers, Burgundian Bombard Cannons have the highest anti-building attack, since the Burgundian civilization bonus granting +25% attack to gunpowder units applies to attack bonuses as well.
Civilization bonuses[edit | edit source]
- Portuguese: Siege Engineers is researched 30% faster.
Team bonuses[edit | edit source]
- A team containing Malians: Researching Siege Engineers is 80% faster.
Changelog[edit | edit source]
The Forgotten[edit | edit source]
- Magyars: Cannot research Siege Engineers.
Rise of the Rajas[edit | edit source]
- Magyars: With patch 5.5, Siege Engineers was added to their technology tree.
Definitive Edition[edit | edit source]
History[edit | edit source]
|“||Men who specialized in designing, building, and operating siege weapons were called siege engineers. These weapons were marvels of their age and complicated to operate. Hitting a narrow stone wall from a distance with a plunging stone shot was a difficult problem. Kings prized men who could solve it.||”|