Age of Empires Series Wiki
Advertisement
Info icon
This article is about the unit in Age of Empires II: Definitive Edition - Dynasties of India. For other uses, see Siege Elephant.

โ€œAnti-building cavalry unit. Resistant to most ranged attacks.โ€
Age of Empires II description

The Siege Elephant is a mounted siege unit in Age of Empires II: Definitive Edition - Dynasties of India that is exclusive to the South Asian civilizations and takes the place of the Battering Ram line. As such, they are regional units. They are also an elephant unit. They are the Imperial Age upgrade to the Armored Elephant.

Despite being trained at the Siege Workshop, they are also classified as cavalry units alongside as siege. As such, they benefit from Blacksmith upgrades, can be healed by Monks (instead of repaired), and can be converted by Monks without researching Redemption. In this way, they are very similar to Ballista Elephants. However, Monks can convert them only at melee range like rams.

Tactics[]

The Siege Elephant has +40 hit points, +30 anti-building attack, +10 anti-siege attack, +10 pierce armor, +3 cavalry armor, and +3 elephant armor over its predecessor. It also gains a blast radius of 1.5, which the Armored Elephant lacks.

The Siege Elephant functions very similarly to the Capped Ram and the Siege Ram. They are great at taking down massed buildings and at absorbing enemy pierce attacks.

Comparison to the Capped and Siege Rams[]

In-game, the Armored and Siege Elephants are considered cavalry with attack bonus vs buildings, not siege units. This has many implications.

Firstly, rams cost wood, while Siege Elephants cost food. This matters, since food is harder to mass. Next, Siege Rams can garrison archer and infantry units for their protection. Garrisoned infantry units increase the speed of rams by 0.05 tiles/s/unit, taking them from 0.6 tiles/s to 0.9 tiles/s, capping their speed to that of a Militia without Squires. Siege Elephants, on the other hand, are capped at 0.66 tiles/s. The infantry units also provide +10 attack vs buildings to rams, which means the upper limit of the attack bonus of Capped Rams vs buildings is 240. This is only relevant for the Dravidians, however, as the other three civilizations with access to the Siege Elephant have poor infantry. Even then, the Dravidians will usually be fine without needing to garrison their infantry. Rams are repaired by villagers, but Siege Elephants are healed by Monks. Besides being free, healing by Monks can be done from a safety of 4 tiles away. It also has a convenience factor of not having to bring a Villager to front line and risk losing it. This mechanic is specially useful on Arena, where Monk-siege pushes are very common.

Rams have -3 melee armor, making them take extra damage from melee units, and are especially weak to low-melee attack units like Chu Ko Nu, Scorpions, Kipchaks, Fire Galleys and Villagers. Siege Elephants have -2 melee armor, though this is increased by 2 or 3 by Cavalry Armor upgrades at the Blacksmith, thus improving their melee durability, especially against low-melee-attack units. However, they will take considerably more damage from Halberdiers and other anti-Elephant units. The Siege Elephant has the exact same blast radius as that of a Capped Ram (which is 25% less than that of a Siege Ram). Rams, when attacking, only affect buildings and siege units in their blast radius. Siege Elephants, on the other hand, attack every unit and building with 33% force.

Against buildings, Siege Elephants deal approximately the same amount of damage per second as Siege Rams without factoring armor, though their lower attack means they are more affected by armor than the Siege Ram. They will do more damage than Capped Rams, however (unless the building has more than 60 building armor, which is impossible in standard play). The Siege Elephant is worse against mass buildings than either ram, due to its lower blast radius damage.

Monks do not need Redemption to convert Siege Elephants. They do, however, need to be in the proximity of the Siege Elephant. This is dangerous, since Siege Elephants have blast damage, and Monks have no armor to resist the low melee attack of the Elephant.

The difference in pierce armor only matters against Trebuchets. Siege Elephants take bonus damage from anti-cavalry and anti-elephant units, some of which is reduced. Siege Elephants attack every 3 seconds, while rams attack every 5 seconds. This means that Siege Elephants have almost 66% better damage output than shown (before taking armor into consideration). Siege Elephants can also be garrisoned inside Castles and in ally Kreposts, unlike rams or any other Siege Workshop unit.

Siege Elephants also target non-siege units on their own, while rams do not. If Siege Elephants are not micro-managed, they may chase other, faster units, or fight units they are not effective against. Rams, on the other hand, don't have this problem, and thus require less attention when given an attack command.

Similarities[]

Both units cost almost the same amount of total resources (215 for Siege Elephant vs 235 for Capped Ram), benefit from Siege Engineers, and are trained in the exact same time. Despite having slightly different counters, they share weaknesses in Mangudai, Huszars, Eagles, Onagers, heavy cavalry, and heavy infantry. Despite being usable against regular units, Siege Elephants prioritize attacking buildings, just like rams.

Comparison table[]

Units Capped ram aoe2DE Capped Ram Siege ram aoe2DE Siege Ram Generic (Hindustani) AoE2DE Siege Elephant icon Siege Elephant
Cost 160 wood, 75 gold 120 food, 95 gold
Hit points 200 270 220
Melee attack 3 4 4+4
Rate of Fire 5 3
Armor -3/190 -3/195 -2+4/150+4
Attack vs buildings +180 +240 +126
Attack vs siege +50 +65 +35
Blast Radius 1.5 tiles with 100% effect against buildings and siege weapons
none against units
2 tiles with 100% effect against buildings and siege weapons
none against units
1.5 tiles with 33% effect against all units and buildings
Class Siege weapon
Ram (+1)
Siege weapon
Ram (+2)
Cavalry (+10)
War elephant (+20)
Siege weapon
Ram
Similarities
  • Speed - 0.6

Much like other regional units, each civilization with access to the Siege Elephant has an unique set of bonuses and technologies, leading to the four civilizations' Siege Elephants each having distinct capabilities. Hindustani Siege Elephants are fully upgraded, yet do not benefit from any bonus or unique technology. As such, they are an ideal candidate to compare other civilizations' Siege Elephants to.

Comparison among civilizations[]

CivIcon-Bengalis Bengalis[]

The Bengali Siege Elephant is exceptionally durable, taking -25% bonus damage and resisting conversion. It also attacks 20% faster after researching Paiks, which improves its offensive power. They also have Siege Engineers, giving their Siege Elephants the highest damage output against buildings when fully upgraded.

CivIcon-Dravidians Dravidians[]

Dravidian Siege Elephants are somewhat flawed, due to missing Bloodlines, Husbandry, Siege Engineers, and Plate Barding Armor. This makes their Siege Elephants slower and more fragile. However, they benefit from both Dravidian unique technologies. First, Medical Corps lets them slowly regenerate HP, helping them compensate for their lower HP and armor. Second, Wootz Steel lets them bypass units' melee armor when attacking. This is not enough to let them defeat most enemy units in a cost-effective manner, but it does make them better equipped at defending themselves against enemy infantry and cavalry than other Siege Elephants.

CivIcon-Gurjaras Gurjaras[]

Gurjara Siege Elephants are very good at demolishing buildings, due to dealing +40% bonus damage. They also cost less food once Kshatriyas has been researched, and are created 20% faster due to the Gurjaras' team bonus. However, Gurjara Siege Elephants lack Blast Furnace, making them less well-equipped at defending themselves than other Siege Elephants.

Comparison table[]

Civilization CivIcon-Bengalis Bengalis CivIcon-Dravidians Dravidians CivIcon-Gurjaras Gurjaras CivIcon-Hindustanis Hindustanis
(generic)
Cost 120 food, 95 gold 120 food, 95 gold 90 food, 95 gold 120 food, 95 gold
Hit points 240 220 240 240
Melee attack 4+4 4+4* 4+2 4+4
Attack vs buildings +126 +105 +147 +126
Attack vs siege weapons +35 +35 +49 +35
Rate of Fire 2.5 3 3 3
Armor -2+3/150+4 -2+2/150+2 -2+3/150+4 -2+3/150+4
Speed 0.66 0.6 0.66 0.66
Training time 36s 36s 28.8s 36s
Extras Resists conversion
-25% bonus damage
Regenerate 0.5 HP/s
Melee attacks ignore Armor
HeresyDE Heresy (die upon getting converted)

Further statistics[]

Unit strengths and weaknesses
Strong vs. Buildings, archers
Weak vs. Infantry, Flaming Camels, cavalry, Mangudai, Onagers
Upgrades
Hit points BloodlinesDE Bloodlines (+20)
Attack Forging aoe2de Forging (+1)
IronCastingDE Iron Casting (+1)
BlastFurnaceDE Blast Furnace (+2)
SiegeEngineersDE Siege Engineers (+20% against buildings)
UniqueTechImperialDE Wootz Steel (attack ignores armor, Dravidians only)
Firing rate UniqueTechCastle-DE Paiks (+20%, Bengalis only)
Armor ScaleBardingArmorDE Scale Barding Armor (+1/+1)
ChainBardingDE Chain Barding Armor (+1/+1)
PlateBardingArmorDE Plate Barding Armor (+1/+2)
Speed HusbandryDE Husbandry (+10%)
Conversion defense Devotion icon AoE2DE Devotion (+1 min, +1 max)
FaithDE Faith (+4 min, +4 max)
HeresyDE Heresy (die upon getting converted) (Gurjaras only)
Train cost UniqueTechCastle-DE Kshatriyas (-25% food, Gurjaras only)
Other UniqueTechCastle-DE Medical Corps (regenerate 30 HP per minute, Dravidians only)

Civilization bonuses[]

Team bonuses[]

Changelog[]

AoE2Icon-DynastiesIndia Dynasties of India[]

  • Originally, Siege Elephants did not benefit from Siege Engineers. With update 66692, Siege Elephants benefit from Siege Engineers.
  • CivIcon-Bengalis Bengalis: Originally, The bonus resistance modifier applied before the armor subtraction from the damage. With update 66692, the bonus resistance modifier applies after the armor subtraction from the damage.
  • CivIcon-Gurjaras Gurjaras: Originally, Siege Elephants had +50% bonus attack. With update 66692, Siege Elephants have +40% bonus attack.
  • Originally, Siege Elephants had 250 hit points, 8 Cavalry armor, 18 Elephant armor, and 2 Ram armor. With update 78174, they have 220 hit points, 10 Cavalry armor, 20 Elephant armor, and 0 Ram armor.
  • Bengalis: With update 81058, Siege Elephants get +2 attack against Skirmishers.

AoE2Icon-ReturnRome Return of Rome[]

History[]

Pre-gunpowder siege weapons were uncommon in ancient India, and battering rams were possibly never used at all. Instead, cities and forts were taken by assault by employing elephants that had been taught to batter walls and gates. This training, called nagarayanam, is mentioned in the Arthashastra treatise of governance and statecraft. The Mahabharata also calls the elephants purabhettarah ("town-breakers") for the same reason.[1]

Trivia[]

Gallery[]

Videos[]

References[]

Units in Age of Empires II
CivilianMaleVillDE Villager ยท Tradecart aoe2DE Trade Cart ยท FishingShipDE Fishing Ship ยท Trade cog aoe2DE Trade Cog ยท King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia ยท Manatarms aoe2DE Man-at-Arms ยท Longswordsman aoe2DE Long Swordsman ยท Twohanded aoe2DE Two-Handed Swordsman ยท Champion aoe2DE Champion
Spearman aoe2DE Spearman ยท Aoe2-infantry-2-pikeman Pikeman ยท Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout ยท Eaglewarrior aoe2DE Eagle Warrior ยท EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer ยท Crossbowman aoe2DE Crossbowman ยท Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher ยท Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer ยท Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer ยท ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry ยท Lightcavalry aoe2DE Light Cavalry ยท Hussar aoe2DE Hussar
Knight aoe2DE Knight ยท Cavalier aoe2DE Cavalier ยท Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider ยท Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant ยท Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer ยท Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant ยท AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram ยท Capped ram aoe2DE Capped Ram ยท Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel ยท Onager aoe2DE Onager ยท Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion ยท Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley ยท War galley aoe2DE War Galley ยท Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley ยท Fireship aoe2DE Fire Ship ยท Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft ยท Demoship aoe2DE Demolition Ship ยท Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon ยท Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary ยท AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk ยท Aoe2de Chakram Chakram Thrower ยท CondottieroIcon-DE Condottiero ยท Aoe2-icon-flemish-militia Flemish Militia ยท GbetoIcon-DE Gbeto ยท Aoe2de Ghulam Ghulam ยท HuskarlIcon-DE Huskarl ยท JaguarWarriorIcon-DE Jaguar Warrior ยท KamayukIcon-DE Kamayuk ยท Karambitwarrioricon-DE Karambit Warrior ยท AoE2 DE Legionary new icon Legionary ยท Aoe2-icon--obuch Obuch ยท SamuraiIcon-DE Samurai ยท Aoe2-icon-serjeant Serjeant ยท Shotelwarrioricon-DE Shotel Warrior ยท TeutonicKnightIcon-DE Teutonic Knight ยท ThrowingAxemanIcon-DE Throwing Axeman ยท Aoe2de Urumi Urumi Swordsman ยท AoE2 WarriorPriest Warrior Priest ยท WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai ยท CamelArcherIcon-DE Camel Archer ยท ChukoNuIcon-DE Chu Ko Nu ยท AoE2 CompositeBowman Composite Bowman ยท ConquistadorIcon-DE Conquistador ยท GenitourIcon-DE Genitour ยท GenoeseCrossbowmanIcon-DE Genoese Crossbowman ยท Imperialskirmishericon-DE Imperial Skirmisher ยท JanissaryIcon-DE Janissary ยท Kipchakicon Kipchak ยท LongbowmanIcon-DE Longbowman ยท MangudaiIcon-DE Mangudai ยท PlumedArcherIcon-DE Plumed Archer ยท Aoe2de ratha ranged Ranged Ratha ยท Rattanarchericon-DE Rattan Archer ยท SlingerIcon-DE Slinger ยท WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant ยท BoyarIcon-DE Boyar ยท Aoe2de camel scout Camel Scout ยท CataphractIcon-DE Cataphract ยท Aoe2de roman unique centurion icon Centurion ยท Aoe2-icon-coustillier Coustillier ยท Flaming camel icon Flaming Camel ยท ImperialCamelRiderIcon-DE Imperial Camel Rider ยท Keshikicon Keshik ยท Konnikicon Konnik ยท Leitisicon Leitis ยท MagyarHuszarIcon-DE Magyar Huszar ยท MamelukeIcon-DE Mameluke ยท AoE2 Monaspa Monaspa ยท Aoe2de ratha melee Melee Ratha ยท AoE2 Savar Savar ยท Aoe2de shrivamsha rider Shrivamsha Rider ยท TarkanIcon-DE Tarkan ยท WarElephantIcon-DE War Elephant ยท Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice ยท Aoe2-icon-hussite-wagon Hussite Wagon ยท OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel ยท LongboatIcon-DE Longboat ยท Aoe2de Thirisadai Thirisadai ยท TurtleShipIcon-DE Turtle Ship
Advertisement