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Age of Empires Series Wiki
Civilization Technology tree Strategy
Civilization Technology tree Strategy
Sicilians AoE2

In-game, the Sicilians are specified as an infantry and cavalry civilization.

Overview[]

Unique unit[]

Aoe2-icon-serjeant Serjeant: Heavily-armored infantry unit that can also build Donjons. It is available starting in the Feudal Age, and is upgraded for free upon reaching the Castle Age.

Unique building[]

Aoe2-icon-donjon Donjon: Watch Tower line replacement which gets stronger when aging up and can train Serjeants and the Spearman line.

Unique technologies[]

Civilization bonuses[]

Team bonus[]

Transport Ships have +5 Line of Sight and cost -50%.

Tech tree key[]

Generic building AoE2 Rusty red: Generic buildings
Generic unit AoE2 Aqua blue: Generic units
Technology AoE2 Forest green: Technologies
Unique unit AoE2 Deep violet: Unique units
Regional unit AoE2 Deep cornflower blue: Regional units
Regional building AoE2 Reddish-orange: Regional buildings
Unique building AoE2 Crimson pink: Unique buildings

Clicking on the icon links to the corresponding page.

Military[]

Barracks[]

Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Militia
Man-at-Arms
Long Swordsman
Twohandedswordsmanavailable
Championavailable
Spearman
Pikeman
Halberdier
Arsonavailable Gambesons
Squiresavailable

Archery Range[]

Archery Range
Requires
Barracks aoe2DE Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Archer
Crossbowman
Arbalesteravailable
Skirmisher
Elite Skirmisher
Cavalry Archer
Heavy Cavalry Archer
Handcannoneerunavailable
Thumb Ring Parthian Tactics

Stable[]

Stable
Requires
Barracks aoe2DE Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Scout Cavalry
Light Cavalry
Hussar
Knight
Cavalieravailable
Paladinunavailable
Bloodlines Husbandry

Siege Workshop[]

Siege Workshop
Requires
Blacksmith aoe2de Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Battering Ram
Capped Ram
Siege Ram
Mangonel
Onager
Siegeonageravailable
Scorpion
Heavy Scorpion
Siege Tower Bombardcannonunavailable


Castle[]

Castle
Dark Age
Feudal Age
Castle Age
Imperial Age
Serjeant
Elite Serjeant Hoardingsavailable
Petard Trebuchetavailable Sappersavailable
First Crusade Hauberk Conscription
Spies

Dock[]

Dock Fishtrapavailable
Dark Age
Feudal Age
Castle Age
Imperial Age
Fishing Ship Gillnetsavailable Shipwrightavailable
Transport Ship Tradecogavailable Careeningavailable
Drydockavailable
Galley
War Galley
Galleon
Fire Galley
Fire Ship
Requires
WarGalleyDE War Galley
Fastfireshipavailable
Demolitionraftavailable
Demolitionshipavailable
Requires
WarGalleyDE War Galley
Heavydemolitionshipavailable
Cannongalleonavailable
Requires
ChemistryDE Chemistry
Elitecannongalleonunavailable

Donjon[]

Donjonavailable
DarkageDE
FeudalageDE
CastleageDE
Imperial Age
Serjeantavailable
Eliteserjeantavailable
Spearman
Pikeman
Halberdier

Monastery[]

Monastery
Dark Age
Feudal Age
Castle Age
Imperial Age
Monk
Sanctity
Illuminationavailable
Redemptionunavailable
Heresyunavailable
Blockprintingunavailable
Atonementunavailable
Herbal Medicine
Theocracy
Fervor
Devotionavailable
Faithavailable

Defensive structures[]

Outpost Watch Tower
Guard Tower
Keep
Palisade Wall Stone Wall
Fortified Wall Bombardtowerunavailable
Palisade Gate Gate
Dark Age
Feudal Age
Castle Age
Imperial Age

Research[]

Blacksmith[]

Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Paddedarcherarmoravailable
Leatherarcherarmoravailable
Ringarcherarmorunavailable
Fletchingavailable
Bodkinarrowavailable
Braceravailable
Forgingavailable
Ironcastingavailable
Blastfurnaceavailable
Scalebardingarmoravailable
Chainbardingarmoravailable
Platebardingarmoravailable
Scalemailarmoravailable
Chainmailarmoravailable
Platemailarmoravailable

University[]

University
Dark Age
Feudal Age
Castle Age
Imperial Age
Masonryavailable
Architecture
Fortified Wall ChemistryavailableBombardtowerresearchunavailable
Ballistics Siegeengineersavailable
Guard Tower
Keep
Heated Shot Arrowslits
Murderholesavailable
Treadmillcraneunavailable

Economy[]

Town Center[]

Town Center Town Center
Additional
Dark Age
Feudal Age
Castle Age
Imperial Age
Villager Town Watch
Townpatrolavailable
Feudal Age
Castle Age
Imperial Age
LoomavailableWheelbarrow
Handcartavailable

Mining Camp[]

Mining Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Gold Mining
Goldshaftminingavailable
Stone Mining
Stoneshaftminingavailable

Lumber Camp[]

Lumber Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Doublebitaxeavailable
Bow Saw
Twomansawunavailable

Mill[]

Mill Farm
Dark Age
Feudal Age
Castle Age
Imperial Age
Horsecollaravailable
Heavyplowavailable
Crop Rotation

Market[]

Market
Requires
Mill aoe2de Mill
Dark Age
Feudal Age
Castle Age
Imperial Age
Trade Cart Coinage
Bankingavailable
CaravanGuildsavailable

Others[]

House Wonder
Dark Age
Feudal Age
Castle Age
Imperial Age

Notes[]

  1. Requires a Town Center to be built first.
  2. Requires a Town Center to be built first, which means it does not apply to the first Town Center on Nomadic starts.
  3. "Bonus damage" is incoming damage of all armor classes except for melee or pierce damage. It is also applied to Gaia damage, i.e. reduces the bonus damage of Wild Boars versus cavalry. "Land military units" excludes Monks. The bonus does not apply to hill bonus/cliff damage.
    • The bonus is applied to units and is thus preserved for other civilizations upon conversion. Conversely, if a Sicilian Monk converts a non-Sicilian unit, the latter will not receive the bonus damage reduction.
    • In practical cases, the bonus applies to (foot and mounted) archers, infantry, and cavalry. Note that while Petards are affected, normal Petards do not take any bonus damage to begin with. The bonus also applies to Flaming Camels and all Hand Cannoneers in scenario editor.
  4. For a total of 344 food after Horse Collar, 625 food after Heavy Plow, and 1019 food after Crop Rotation.
Technology trees in Age of Empires II
AfricanEthiopians AoE2 Ethiopians · Malians AoE2 Malians
Central AsianCumans AoE2 Cumans · Tatars AoE2 Tatars
Central EuropeanGoths AoE2 Goths · Huns AoE2 Huns · Teutons AoE2 Teutons · Vikings AoE2 Vikings
East AsianChinese AoE2 Chinese · Japanese AoE2 Japanese · Jurchens AoE2 Jurchens · Khitans AoE2 Khitans · Koreans AoE2 Koreans · Mongols AoE2 Mongols · Shu AoE2 Shu · Vietnamese AoE2 Vietnamese · Wei AoE2 Wei · Wu AoE2 Wu
Eastern EuropeanBohemians AoE2 Bohemians · Bulgarians AoE2 Bulgarians · Lithuanians AoE2 Lithuanians · Magyars AoE2 Magyars · Poles AoE2 Poles · Slavs AoE2 Slavs
MediterraneanArmenians AoE2 Armenians · Byzantines AoE2 Byzantines · Georgians AoE2 Georgians · Italians AoE2 Italians · Portuguese AoE2 Portuguese · Romans AoE2 Romans · Sicilians AoE2 Sicilians · Spanish AoE2 Spanish
Middle EasternBerbers AoE2 Berbers · Persians AoE2 Persians · Saracens AoE2 Saracens · Turks AoE2 Turks
Native AmericanAztecs AoE2 Aztecs · Incas AoE2 Inca · Mayans AoE2 Maya
South Asian/IndianBengalis AoE2 Bengalis · Dravidians AoE2 Dravidians · Gurjaras AoE2 Gurjaras · Hindustanis AoE2 Hindustanis · Indians AoE2 Indians (legacy)
Southeast AsianBurmese AoE2 Burmese · Khmer AoE2 Khmer · Malay AoE2 Malay
Western EuropeanBritons AoE2 Britons · Burgundians AoE2 Burgundians · Celts AoE2 Celts · Franks AoE2 Franks