|This article is about the building in Age of Empires III. For the building in Age of Mythology, see Shrine (Age of Mythology).|
"Generates a tiny amount of resources. Configure it to produce different things. Attract nearby animals for bonus production. Supports 10 population."—In-game description
The Shrine is a civilian building in Age of Empires III: The Asian Dynasties that is unique to the Japanese. It acts like a House by providing 10 population, but also generate 0.14 food, 0.1 wood, or 0.1 coin per second; the Seven Lucky Gods Home City Card allows Shrines to generate 0.34 experience points per second. All Shrines must produce the same resource – changing the resource trickle on one Shrine will change the production on all Shrines. The Shrine will also attract animals into it to increase its resource trickle rate, compensating the fact that Japanese Villagers cannot gather Food from animals. Small game like Deer has the least effect, large game like Bison increases the trickle rate more than small game, and herdables like Cows have the most effect. Shrines without nearby animals will give a very slow trickle, so it is wise to build them near flocks of huntable animals, as long as the player can protect the Shrines from enemies.
|Shrines and the Toshogu Shrine generate +350% food, +300% wood, and +300% coin|
Further statistics Edit
As the Shrine can only be built by the Japanese, only improvements available to them (including native improvements) are listed here.
|Building strengths and weaknesses|
|Hit points||Flying Buttress (+20%)|
|Resource generation||Tempo Reforms (+350% food, +300% wood, +300% coin)|
|Construction cost|| Cree Textile Craftsmanship (-25% wood)|
Tupi Forest Burning (-20% wood)
Home City Cards Edit
As the Shrine is exclusive to the Japanese, only other civilizations' TEAM cards that affects them are listed here.
|Click for a list of Home City Cards related to the Shrine|
Green: TEAM Shipment that is sent to each player in a team
"A Japanese Shinto shrine and the surrounding natural area are called a jinja, and its sole purpose is for the enshrinement and worship of a kami, a god within a natural object, such as the trees or the sun. It is believed that jinja were originally constructed as temporary shrines for periodical festivals held at holy sites, such as on a mountain or near a cave. It was believed that kami migrated from place to place and could not be confined.
A jinja has several parts. The honden is the building that contains the goshintai, which literally means, “the sacred body of the kami.” It is usually small and undecorated and only accessible to the Shinto devout. The torii gates serve as the scared entrance to the jinja space, and are perhaps the most recognizable feature."
|Buildings in Age of Empires III|
|Economic||Town Center · Trading Post · House (Europeans except British, Aztecs) · Manor (British) · Longhouse (Iroquois) · Teepee (Sioux) · Village (Chinese) · Indian House (Indians) · Shrine (Japanese) · Market · Mill (Europeans) · Bank (Dutch) · Farm (Native Americans) · Rice Paddy (Asians) · Livestock Pen (Europeans) · Sacred Field (Indians) · Fire Pit (Native Americans) · Mosque (Ottomans) · Consulate (Asians) · Church (Europeans except Ottomans) · Plantation (Europeans and Native Americans) · Factory (Europeans) · Capitol (Europeans)|
|Military||Outpost (Europeans except Russians) · Blockhouse (Russians) · War Hut (Native Americans) · Castle (Asians) · Dock · Monastery (Asians) · Barracks (Europeans except Russians, Indians and Japanese) · Stable (Europeans and Japanese) · Corral (Native Americans) · Caravanserai (Indians) · War Academy (Chinese) · Artillery Foundry · Saloon (Europeans) · Arsenal (Europeans) · Fort (Europeans) · Siege Workshop (Iroquois) · Nobles' Hut (Aztecs) · Dojo (Japanese)|
|Other||Field Hospital · Native Embassy · Wonders (Asians)|