|“||Ethiopian unique unit. Cheap infantry unit with high creation speed.||”|
|—Age of Empires II description|
Shotel Warriors can be upgraded to Elite Shotel Warriors in the Imperial Age.
Tactics[edit | edit source]
Shotel Warriors excel at raiding because of their high damage and movement speed, and they can serve as a last minute defense due to their quick creation speed. Once Royal Heirs is researched, they can be massed very quickly. They train even more quickly than Goth infantry.
They are extremely effective at picking off Villagers, needing only two strikes to kill them in the Imperial Age, a feat few other melee units can boast. They also raid buildings quite effectively, although they should not take on defensive structures. If uncontested, a quickly-made group of them can destroy a Town Center in seconds.
Shotel Warriors are very squishy, with the Elite version providing only one pierce armor and 50 HP. Consequently, they die quickly to anything that has a fair amount of damage output such as Knights, Champions, or archers in larger numbers.
Still, in the early Castle Age they can be valuable when the player decides to place an offensive Castle because they can easily fend off enemy rams, thereby guaranteeing the Castle to stand. In open battles, Shotel Warriors are effective against siege units due to their high movement speed and attack.
Given the Ethiopian siege might, it is also a sound strategy to garrison groups of Shotel Warriors inside rams before sending them towards the enemy. Provided the enemy leans more towards archers and uses Castles and towers for protection, or that the rams themselves are adequately upgraded and escorted, large armies of the Warriors can be transported without much hassle into the heart of an enemy town where they can unload and cause major damage. The rams also serve as additional building destroyers during a siege.
The use of Shotel Warriors is situational as they demand a high amount of gold. In general, the Shotel Warrior is mostly meant to be used as a raiding unit, and a Shotel Warrior rush is a somewhat a better alternative to the Knight rush since a group of Shotel Warriors is more cost-effective than Knights for raiding enemy villages due to their high mobility and much higher attack (in conjunction with Arson) than Knights. In addition, the Ethiopians lack key important upgrades for their cavalry such as Bloodlines, Plate Barding Armor, and the Paladin upgrade, making the Ethiopian Knight rush far weaker than other civilizations' Knight rushes such as the Berbers, Huns, and the Franks. However, given the Ethiopians' strong economic bonuses with the free Pikeman upgrade in addition to their free food and gold whenever they age up, they have better alternative rushing strategies than Shotel Warriors or their below average Knight rush (such as a Feudal/Castle Age Archer rush).
Further statistics[edit | edit source]
As Shotel Warriors are unique to the Ethiopians, only technologies that are available to them are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Villagers, Skirmishers, Pikemen, siege weapons, Light Cavalry, Monks|
|Weak vs.||Cavalry Archers, Mangonels, Hand Cannoneers, heavy cavalry and infantry|
|Attack|| Forging (+1)|
Iron Casting (+1)
Blast Furnace (+2)
Arson (+2 attack against standard buildings)
|Armor|| Scale Mail Armor (+1/+1)|
Chain Mail Armor (+1/+1)
Plate Mail Armor (+1/+2)
|Conversion defense|| Faith|
|Creation speed|| Conscription (+33%)|
Royal Heirs (+100%)
|Upgrades||Elite Shotel Warrior|
Team bonuses[edit | edit source]
- A team containing Berbers: With Kasbah researched, Shotel Warriors are created and upgraded 25% faster, and Conscription, Kasbah, and Royal Heirs are researched 25% faster.
- A team containing Bulgarians: Researching Blacksmith upgrades that benefit Shotel Warriors is 80% faster.
- A team containing Lithuanians: Researching Heresy and Faith is 20% faster.
- A team containing Goths: Researching Squires and Arson is 20% faster.
- A team containing Teutons: Shotel Warriors are more resistant to conversion.
Changelog[edit | edit source]
The African Kingdoms[edit | edit source]
- Initially, Shotel Warriors have +2 (+3 for Elite) attack against standard buildings. With patch 4.8, that bonus was reduced to +1 for Elite (0 for non-Elite).
- The Shotel Warrior costs 35 gold.
Definitive Edition[edit | edit source]
- Tracking removed; all infantry now receive +2 LOS from the Feudal Age instead.
- With update 42848, the Shotel Warrior costs 30 gold.
Trivia[edit | edit source]
- The Elite Shotel Warrior has 18 attack and 22 with all upgrades, more than any other infantry unit. It also has the second highest unranged base attack overall and the second with all upgrades tied with Lithuanian Paladin and Elite Leitis with all 4 relics collected, only the Elite War Elephant has a more powerful attack (20 and 24 with all upgrades).
- Shotel Warriors are the fastest training unit in the game, only taking 4 seconds to train (with Royal Heirs researched).
- Shotel and Karambit Warriors (the second fastest training unit) are the only units in the game that handle weapons ambidextrously (they handle two weapons at the same time).
- Historically, users of the Shotel were called "Shotelai" (a name properly displayed in certain localizations of the game, such as the Spanish version).
History[edit | edit source]
The shotel is a sickle-shaped sword which originated in Ethiopia. Its unique curved design allows the user to reach around a shield and wound the enemy's vital body parts. Against cavalry, the shotel could be used to hook and pull the warrior off the horse.