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This article is about the unit in Age of Empires III: The Asian Dynasties. For the unit in Age of Empires IV, see Shinobi (Age of Empires IV).

Stealthy ranged infantry. Good against infantry.
—In-game description

The Shinobi is an archer in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained by Shogun Tokugawa. It has strong ranged and siege attacks, and can use stealth mode.

Overview[]

The Shinobi is a highly unusual unit. It has the hit points of a Musketeer, resistance of a Crossbowman, speed that is slightly lesser than a Pikeman, a high base damage and no multipliers. As a general rule Shinobi are strong against ranged units and very weak in melee combat. Additionally, they have exceptional siege damage for an archer unit. However, the siege animation is much slower than that of other ranged infantry, making Shinobis better than most archers at sieging, but worse than most heavy infantry, such as Musketeers. It can go into stealth mode to avoid enemy contact, but must avoid units and buildings that can uncloak stealthed units, such as hero units and Town Centers.

Shinobis are classified as Siege units, which comes with both advantages and disadvantages. It makes them very resistant to defensive structures, such as Outposts, Forts or War Huts (taking only half damage, which is further negated by their range resistance), but making them more vulnerable to Militiamen or their equivalent units. Their high base damage and hitpoints gives them a strong advantage against other ranged infantry. The Shinobi can beat nearly all Skirmisher-type units in a one on one fight. The primary disadvantage of Shinobi is their short range, although this can be negated by both their speed and stealth ability.

In the Industrial Age and onwards, Shinobi can be massed by Shogun Tokugawa, and have the advantage over Yumi Archers of not having a wood cost. An odd characteristic of the Shinobi is that they seem to fire some sort of explosive arrow against buildings, rather than a grenade or a torch.

Upgrades[]

The Shinobi is automatically upgraded in every Age starting from the Fortress Age. However, only the regular variant whose name changes to reflect this.

  • Disciplined Shinobi: +20% hit points and damage
  • Honored Shinobi: +30% hit points and damage
  • Exalted Shinobi: +50% hit points and damage

Shinobi-No-Mono[]

Stealthy ranged infantry. Good against infantry.
—In-game description

The Shinobi-No-Mono is a counterpart of the Shinobi which starts with +10% hit points and damage. It can be trained at the Consulate when Japanese Isolation is chosen.

Upgrades[]

The Shinobi-No-Mono is automatically upgraded in the Fortress Age, Industrial Age, and Imperial Age. However, this does not change his name from his regular variant:

  • +20% hit points and damage
  • +30% hit points and damage
  • +50% hit points and damage

Further statistics[]

As Shinobi(-No-Mono) are unique to the Japanese, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Weak vs. Heavy cavalry, hand shock infantry, counter-skirmishers, artillery
Improvements
Hit points Maya Cotton Armor (+20%)
Infantry Breastplate (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Seminole Bowyer (+15%)
Carib Kasiri Beer (+10%)
Tupi Poison Arrow Frogs (+10%)
Armatoloi (+5%)
Yoga (+5%)
Clenched Fist (+25% hand attack)
Somali Jile Daggers (-35% hand attack Rate of Fire)
Carib Garifuna Drums (+1.0 multiplier vs. villagers)
Kalthoff Repeaters (+0.1 multiplier vs. light infantry)
Somali Ajuran Engineers (+20% multiplier vs. Frontier fortification)
Resistance Somali Oryx Hide Shields (+5% ranged resistance)
Speed Quechuan Mountaineering (+10%)
Akan Fontomfrom (+5%)
Apache Endurance (+5%)
Line of Sight Sarmatism (+1)
Schützenfest (+1)
Range Sarmatism (+1)
Schützenfest (+1)
Cost Mapuche Ad-mapu (-10% coin cost)
Golden Liberty (-5% coin cost)
Train time Standing Army (-25%)
Akan Fontomfrom (-20%)
Quechuan Diet (-15%)
Immigrants (-10%)

Home City Cards[]

As Shinobi(-No-Mono) are unique to the Japanese, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Shinobi
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)

Shared
Card Description Age
TEAM Senegalese Riflemen Ranged infantry damage +10%; French and Hausa-only ranged infantry damage +15% instead
  • "TEAM Senegalese Riflemen" is available to the French and Hausa.
Chinese
Card Description Age
TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villager, healing unit, Envoy, and Disciple speed +5%
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch
Card Description Age
TEAM Infantry Hitpoints Infantry hit points +10%; Dutch-only infantry hit points +15% instead
Ethiopians
Card Description Age
TEAM Coffee Consumption Ranged infantry speed +5%
Haudenosaunee
Card Description Age
TEAM Scout Infantry Delivers 1 Native Scout; infantry Line of Sight +8
Inca
Card Description Age
TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villager, healing unit, and Envoy speed +5%
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Japanese
Card Description Age
Onin War Infantry siege attack damage +33%
Bakufu Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Good Faith Agreements Consulate unit train time -50%; Consulate technology cost -40% (-300 export for Brigades), research time -50% (except Brigades)
  • "Good Faith Agreements" only affects Shinobi-No-Mono.
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Spanish
Card Description Age
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10

Dutch
Card Description Age HC level
TEAM Infantry Hitpoints Infantry get +15% hit points
10
French
Card Description Age HC level
TEAM Senegalese Riflemen Gunpowder trooper and archers get +15% attack
10
Indians
Card Description Age HC level
TEAM Shivaji's Tactics All units get +5% hit points and damage
25
Iroquois
Card Description Age HC level
TEAM Scout Infantry Infantry get +8 Line of Sight
10
Japanese
Card Description Age HC level
Onin War Infantry get +33% siege attack
40
Bakufu Daimyo and Shogun Tokugawa get +10% speed, +20 Line of Sight and train units 100% faster
25
Good Faith Agreements Consulate units' train time -50%; Consulate technologies' cost -40% (-400 export for Brigades) and research time -50% (except Brigades)
1
  • "Good Faith Agreements" only affects Shinobi-No-Mono.
Russians
Card Description Age HC level
Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
25
Spanish
Card Description Age HC level
TEAM Inquisition All units get +10 Line of Sight
10

Changelog[]

The Asian Dynasties[]

  • Shinobi-No-Mono gives 9 XP when trained or killed.

Definitive Edition[]

The African Royals[]

Knights of the Mediterranean[]

History[]

Translated to mean "one skilled in the art of stealth," shinobi were masters of the art of stealth, also known as ninjutsu. They were peasants of no social rank, but in possession of expert skills that were sought after by generals and feudal lords, and that often fetched high prices. Most shinobi acted as assassins or spies, gathering reconnaissance information that could turn the tide of battle. While most feudal daimyo and honorable samurai waged a moral war against the outlaw shinobi, it is believed that many of these high ranking warriors actually were shinobi, and simply kept up the ruse of hunting the outlaws in order to deflect suspicion from their own actions.

Popular culture has grossly misrepresented the appearance of shinobi, and they are most often identified by a black suit that supposedly helped them blend into the darkness. However, shinobi most likely dressed in the typical peasant garb of fifteenth-century Japan: remnants of samurai armor, with perhaps the addition of a head covering, and a special piece of footwear called jika-tabi, which had a split-toe design that improved gripping and wall climbing and were virtually silent. The shinobi arsenal consisted of a variety of weapons and diversions, many of which utilized gunpowder. Smoke bombs, firecrackers, hand cannons, and even land mines were used to stun enemies, or to provide a moment of confusion that allowed the shinobi to escape. These gunpowder secrets were carefully guarded within the shinobi clan. Another form of trickery were the ashiaro, wooden pads that were carved to look like an animal's paw, or a child's foot, and could be worn to produce misleading footprints.

The numbers of shinobi reached its peak in the centuries of war before the establishment of the Tokugawa shogunate and the beginning of the Edo Period in 1603. During the waning years of the shinobi and the samurai, writers recorded the techniques and weapons of these arts in technical manuals in order to keep the traditions alive. The most famous of these was the "Mansen Shukai", written in 1676 by ninjitsu master, Fujibayashi Samuji.

Gallery[]

See also[]

  • Ninja: A very similar melee unit available via shipments.
Military units in Age of Empires III
Common/shared units
Age of Empires III Explorer · Militiaman · Crossbowman · Pikeman · Halberdier · Musketeer · Skirmisher · Grenadier · Hussar · Dragoon · Cavalry Archer · Falconet · Culverin · Mortar · Heavy Cannon · Caravel · Galleon · Frigate · Monitor
The WarChiefs Warrior · Horse Artillery · Petard · Spy · Canoe · War Canoe · Ironclad
Definitive Edition* Captured Mortar · Sloop · Steamer · Battleship
The African Royals Levied Spearman · Levied Bowman · Levied Gunner · Javelin Rider · Desert Warrior · Desert Archer · Desert Raider · Battle Canoe · Cannon Boat
Unique units
British Longbowman · Ranger · Rocket
Dutch Ruyter · Fluyt
French Cuirassier
Germans Landwehr · Doppelsoldner · Uhlan · War Wagon
Ottomans Bashibozuk · Janissary · Azap · Nizam Fusilier · Deli · Abus Gunner · Humbaraci · Great Bombard · Muhbir · Sipahi · Galley
Portuguese Ordinance Rifleman · Cassador · Organ Gun
Russians Strelet · Rekrut · Poruchik · Cossack · Oprichnik
Spanish Rodelero · Lancer
Aztecs Aztec War Chief · Eagle Scout · Coyote Runner · Otontin Slinger · Puma Spearman · Arrow Knight · Eagle Runner Knight · Jaguar Prowl Knight · Warrior Priest · Skull Knight · Tlaloc Canoe
Haudenosaunee Haudenosaunee War Chief · Aenna · Tomahawk · Forest Prowler · Kanya Horseman · Musket Rider · Ram · Mantlet · Light Cannon
Lakota Lakota War Chief · Cetan Bowman · Club Warrior · Wakina Rifle · Axe Rider · Bow Rider · Rifle Rider · Tashunke Prowler · Tokala Soldier
Chinese Shaolin Master · Disciple · Sentry · Irregular · Chu Ko Nu · Qiang Pikeman · Changdao Swordsman · Arquebusier · Steppe Rider · Keshik · Iron Flail · Meteor Hammer · Flamethrower · Hand Mortar · Flying Crow · Fire Junk · War Junk · Fuchuan
Indians Brahmin · Sentry · Irregular · Rajput · Sepoy · Gurkha · Urumi Swordsman · Sowar · Zamburak · Mahout Lancer · Howdah · Flail Elephant · Siege Elephant
Japanese Sohei Archer · Sentry · Irregular · Yumi Archer · Ashigaru Musketeer · Samurai · Naginata Rider · Yabusame · Flaming Arrow · Morutaru · Daimyo · Shogun Tokugawa · Yamabushi · Shinobi · Fune · Atakebune · Tekkousen
Inca Inca War Chief · Chasqui · Jungle Bowman · Plumed Spearman · Chimu Runner · Bolas Warrior · Huaraca · Maceman · Chincha Raft
Swedes Carolean · Hakkapelit · Leather Cannon
United States General · Minuteman · State Militia · Regular · Sharpshooter · Carbine Cavalry · Gatling Gun · Quaker Gun · Gunslinger · Cowboy · Owlhoot
Mexicans General · Padre · Insurgente · Soldado · Salteador · Chinaco · Desperado · Cuatrero · Bandido
Ethiopians Ras · Oromo Warrior · Gascenya · Shotel Warrior · Neftenya · Sebastopol Mortar · War Dhow
Hausa Emir · Fulani Archer · Raider · Lifidi Knight · Maigadi · Xebec
Italians Pavisier · Bersagliere · Papal Guard · Schiavone · Papal Lancer · Papal Zouave · Papal Bombard · Leonardo's Tank · Galleass
Maltese Grand Master · Hospitaller · Sentinel · Fire Thrower · Order Galley · Fire Ship
Revolution
Barbary Warrior · Bolivar · Californio · Cetbang Cannon · Corsair Captain · Corsair Marksman · Cruzob Avenger · Cruzob Infantry · Cuerudo · Eclaireur · Filibuster · Gatling Gun · Gaucho · Jagunço · Javanese Spearman · Llanero · Militia Officer · Morochuco · Mounted Granadero · Revolutionary · Revolutionary Sharpshooter · San Martin · Trek Wagon