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Shajar al-Durr is an economic leader in the The Sultans Ascend campaign in Age of Empires IV: The Sultans Ascend. She appears as a playable unit in the The Battle of Mansurah scenario. She has the ability to inspire Villagers, similarly to a Prelate, and can appoint Spies which are used to infiltrate the enemy camp. She has no combat ability, so should be kept defended within the walls of the town. If she falls in battle, she will respawn at the Leader Tent after 60 seconds.

Ability[]

  • AoE4 HolyInspiration Inspire Villager (passive/active): This ability gives Villagers the Inspired enhancement, allowing them to gather 40% faster. The Inspired enhancement lasts for 30 seconds, and it takes about 4 seconds after inspiring a Villager before Shajar can inspire another unit. She can therefore keep about 8 Villagers inspired at a time. The ability can be targeted, but Shajar will also automatically inspire Villagers on her own within the five-tile ability radius.
  • AoE4 Appoint Spy ability Appoint Spy (active): Shajar al-Durr can 'appoint' (create) a Spy for 100 gold. The ability can be cast anywhere, but Shajar will travel to within 2.5 tiles of the target before casting. The ability has only a 1 second cooldown, but only three Spies can be appointed at once.
Technologies
Armor AoE4 FittedLeatherwork Fitted Leatherwork (+1 melee)
AoE4 InsulatedHelm Insulated Helm (+1 melee)
AoE4 IronUndermesh Iron Undermesh (+1 ranged)
AoE4 WedgeRivets Wedge Rivets (+1 ranged)
Aura and ability enhancements
Damage resistance AoE4 WallDefense Wall Defense (-25% ranged, -50% siege)

Dialogue lines[]

Shajar al-Durr has the same dialogue lines as the Ottoman Female Villager

Main article: Villager (Age of Empires IV)/Ottomans dialogue lines

Trivia[]

  • The Appoint Spy ability was originally intended to convert Villagers into Spies, rather than simply spawn them. This is still indicated in her help text, as well as the ability name in the editor "Convert to Spy"

Gallery[]

Campaign-only content in Age of Empires IV
Leaders
The NormansDuke William ยท King Harold ยท King Henry I ยท Robert Curthose ยท King Louis VI ยท King Stephen ยท Willikin of the Weald ยท William Marshal
The Rise of MoscowPrince Dmitry ยท Ivan III ยท Ivan IV
The Hundred Years WarJean de Beaumanoir ยท Olivier Arrel ยท Guy de Rochefort ยท Geoffroy du Bois ยท Yves Charruel ยท Jeanne d'Arc
The Mongol EmpireGeneral Subutai ยท Genghis Khan ยท Mongke Khan ยท Baidar ยท Batu Khan ยท Liu Zheng ยท Ismail
The Sultans AscendTughtekin ยท Shirkuh ยท Saladin ยท Reynald of Chรขtillon (flagship) ยท Reynald of Chรขtillon ยท Shajar al-Durr ยท Baybars ยท Templar Grand Master ยท Hospitaller Grand Master ยท Teutonic Grand Master ยท Qutuz ยท Kitbuqa
Units
Scout Ship ยท Danish Raider ยท Gilded Landsknecht ยท Huihui Pao ยท Dismounted Knight ยท German Mercenary ยท Knight Templar ยท Knight Hospitaller ยท Militia ยท Militia Archer ยท Pirate ยท Pirate Ship ยท Raiding Galley ยท Spy ยท Turkic Horse Archer ยท The Beast ยท Teutonic Knight ยท Genoese Crossbowman
Buildings and other
Arsenal ยท York Castle ยท Military Tent ยท Bureau Brothers' Workshop ยท Siege Camp ยท Acre Tower ยท Leader Tent ยท Resource Pickup ยท Stone Ruins
Technologies
Heavy Sledge ยท Planned Extraction ยท Applied Masonry ยท Steel Barding ยท Elite Spear Tactics ยท Grapered Lances ยท Silk Bowstrings ยท Crannequins ยท Superior Transport Construction ยท Doused Armor ยท Corned Gunpowder ยท Chain Shot ยท Efficiency Training ยท Longbow Mastery ยท Musketeer Regiment ยท Scouting Falcon ยท Husbandry ยท Improved Blacksmith and Arsenal Technologies ยท Setup Camp ยท Food Reserves ยท Berry Cultivation ยท Construction Drills ยท Ancient Relics ยท Any Port In A Storm
Civilizations
AsianCivIcon-FatimidAoE4 Fatimid Caliphate ยท CivIcon-IlkhanateAoE4 Ilkhanate ยท CivIcon-MamlukSultanateAoE4 Mamluk Sultanate ยท Ayyubids AoE4 Saladin ยท CivIcon-SeljukEmpireAoE4 Seljuk Empire
EuropeanCivIcon-ASEAoE4 Anglo-Saxon England ยท CivIcon-AntiochAoE4 Antioch ยท CivIcon-CyprusAoE4 Cyprus ยท CivIcon-DanesAoE4 Danes ยท CivIcon-LithuaniaAoE4 Grand Duchy of Lithuania ยท CivIcon-JerusalemAoE4 Jerusalem ยท CivIcon-BohemiaAoE4 Kingdom of Bohemia ยท CivIcon-HungaryAoE4 Kingdom of Hungary ยท CivIcon-PolandAoE4 Kingdom of Poland ยท CivIcon-KnightsHospitallerAoE4 Knights Hospitaller ยท CivIcon-KnightsTemplarAoE4 Knights Templar ยท CivIcon-NormansAoE4 Normans ยท CivIcon-NovgorodAoE4 Novgorod Republic ยท CivIcon-TeutonicOrderAoE4 Teutonic Order
Classification of campaign-only civilizations is based on their base civilizations, not geographical locations.
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