This article is about the god in Age of Mythology. For the god in Age of Empires: Mythologies, see Set (Age of Empires: Mythologies). |
Set is an Egyptian major god who focuses on ranged soldiers.
Attributes[]
God power[]
- Vision: Reveals a large area of the fog of war for 20 seconds.
Technology[]
- Clairvoyance: Favor cost of recasting Vision is removed and its cooldown reduced. (Since Retold)
- Feral: Converted animals have 10% more hit points, 10% less hack and pierce vulnerability and 25% more attack. (Before Retold)
Unique units[]
Animals of Set: Units that can be trained by the Pharaoh some of which are also granted on Age advancement.
- Archaic Age: Baboon of Set
- Classical Age: Gazelle of Set, Hyena of Set
- Heroic Age: Giraffe of Set, Crocodile of Set
- Mythic Age: Hippopotamus of Set, Rhinoceros of Set, Elephant of Set
Bonuses[]
- Start the game with a Baboon of Set.
- Pharaohs can summon Animals of Set.
- Priests can convert wild animals, but converted animals lose 25% of their Food.
- +5% Spearman, Axeman, and Slinger speed.
- Barracks, Siege Works, and Migdol Strongholds cost -25% gold.
- Monuments reduce the cost of units in nearby Barracks and Migdol Strongholds by 5%.
Minor gods[]
- Classical Age
- Heroic Age
- Mythic Age
Changelog[]
Age of Mythology[]
- His myth technology is Feral.
- Bonuses:
- Starts with a Hyena of Set scout.
- Priests can convert wild animals.
- Pharaoh can summon animals at the cost of favor. The variety of animals the Pharaoh can summon increases with each Age advance.
- Five animals are summoned at the Temple on each Age advance.
- Slingers and Chariot Archers are trained 20% faster.
- Slingers have 10% more HP and 10% less hack vulnerability.
- Migdol Strongholds cost 25% less gold.
Retold[]
- His myth technology is Clairvoyance.
- Bonuses changed to:
- Start the game with a Baboon of Set.
- Pharaohs can summon Animals of Set.
- Priests can convert wild animals, but converted animals lose 25% of their Food.
- +5% Spearman, Axeman, and Slinger speed.
- Barracks, Siege Works, and Migdol Strongholds cost -25% gold.
- Monuments reduce the cost of units in nearby Barracks and Migdol Strongholds by 5%.
Mythology[]
“ | The brother of Osiris (the god who brought civilization to Egypt), Set was a god of storms in Upper Egypt. Set became jealous of Osiris and worked unceasingly to destroy him. Through trickery, Set trapped Osiris in a coffin that was hidden in the Middle East. When Isis recovered the barely living Osiris, an enraged Set killed him and cut him into pieces that were scattered. His actions turned most of the other gods against him, but he felt his power was unassailable. Horus, the son of Isis and Osiris, eventually killed Set, and Set became identified as a god of evil. Set is associated closely with animals such as the dog, crocodile and scorpion. He is the god of chaos, the desert, and foreign lands. In the Book of the Dead, Set is called "Lord of the Northern Sky" and is held responsible for storms and cloudy weather. The tale of the long conflict between Set and Horus is seen by some as a representation of a long struggle between cults in Egypt. The winning cult may have portrayed the god of the enemy's cult the evil one. |
” |
—In-game section |
Technology tree[]
Set |
God power | |||||||
---|---|---|---|---|---|---|---|---|
Vision | ||||||||
Pharaoh |
Baboon of Set |
Gazelle of Set |
Hyena of Set |
Giraffe of Set | ||||
Crocodile of Set |
Hippopotamus of Set |
Rhinoceros of Set |
Elephant of Set | |||||
Temple |
Clairvoyance |
Trivia[]
- As per an interview with designer Greg Street "While it might seem strange for Set to choose Horus, we thought it even stranger for Set to choose Osiris (the final fourth-age Egyptian minor god). 'Horus' is a catchall name for an amalgam of Egyptian deities, so just assume that in your game, Set managed to get Horus on his side."
- According to the Age of Mythology guide book, Set was originally going to have a bonus for cheaper Migdol Stronghold units. The bonus was changed so that the Migdol Stronghold itself was cheaper.
- It is a matter of ongoing debate as to what kind of animal Set is based on. Proposed identities include an antelope, a saluki, a donkey, a camel, a Fennec fox, a giraffe, an okapi, an elephant shrew, a pig, an aardvark or even a mormyrid fish. His in-game portrait appears to favor the aardvark identification, but promotional art for the Extended Edition depicts an alternate more canine interpretation.
- In the early Chinese version of Retold, Set was incorrectly translated to "设置" (Shezhi), whereas the correct translation would be "塞特/赛特" (Saite, Set in Chinese).