| “ | Deadly cobras strike at the enemies of their master. | ” |
| —In-game description | ||
The Serpent is an Egyptian animal* in Age of Mythology. They can be summoned by invoking Anubis' Plague of Serpents god power on land. Its naval counterpart is the Sea Snake. The player's Serpents attack enemy units, but not enemy buildings, including any which attack the Serpents.
Serpents also appear on the random maps Erebus and River Styx as neutral hostile animals of the Gaia team. Wild Serpents will attack all kinds of unit from all players who approach them. They do not give any resources when killed, and are made for hindering players, just like Skraelings and neutral Shades.
Further statistics[]
General[]
Copper Weapons,
Bronze Weapons,
Iron Weapons: +10% attack (before Retold)
Copper Armor,
Bronze Armor,
Iron Armor: -10% hack vulnerability (before Retold)
Copper Shields,
Bronze Shields,
Iron Shields: -10% pierce vulnerability (before Retold)
Age bonuses[]
Heroic Age: +20% hit points, +20% damage.
Mythic Age: +20% hit points, +20% damage.
Relics[]
Tactics[]
Serpents can be used as emergency defense or to boost an early raid. However, they are weak and only deal average damage. They will be killed quickly by a determined attack, so should be used to support combat units already in the area. The Serpents are virtually incapable of disrupting an economy as they deal little damage to worker units. The latter on the other hand deal bonus damage against Serpents, so they can easily kill them and return to gathering resources. Despite Serpents being animals, workers do not automatically retaliate like when attacked by predators; rather, they flee like they are being attacked by any other unit and must be manually tasked to attack the Serpents. Heroes and standard myth units, especially those with hack attacks, should also be avoided due to the Serpents' poor hack armor, despite being triple that of the Sea Snake.
Changelog[]
Age of Mythology[]
- Serpents have 7 hack attack, 90 hit points, 20 pierce armor, 5.3 speed, 18 Line of Sight, and a 0.5× multiplier vs. heroes. They are classified as myth units.
- Serpents gain stat bonuses from Armory general technologies.
Retold[]
- Serpents have 5 hack attack, 50 hit points, 10 pierce armor, 4 speed, 16 Line of Sight, and no multiplier vs. heroes. They are classified as animals.
- Serpents do not gain stat bonuses from Armory general technologies.
- They also have brand new sounds, which are also shared with Sea Snakes.
Immortal Pillars[]
- With update 18.21333, Serpents have 60 hit points.
- With update 18.40371, Serpents have a 0.1× multiplier vs. Ox Carts.
Heavenly Spear[]
- With update 18.49472, Serpent hit points reverted to 50. Serpents now gain +20% damage and hit points in the Heroic and Mythic Ages.
History[]
| “ | Scientific name -- Naja spp. Size -- 8' (Egyptian cobra); up to 18' (king cobra) Diet -- rodents (king cobras eat other snakes) There are 16 species in the cobra family, Elapidae. The king cobra is not a true cobra, but placed in its own genus. It is the largest venomous snake in the world and one of the largest reptiles (few crocodiles attain 18 feet in length). When they are disturbed and raise their front body off the ground, cobras can stand a full 6 feet tall. Cobras have good eyesight but no ears. They sense vibrations through bones in their jaw and have an excellent sense of "smell" through their forked tongue. Cobra venom is a potent neurotoxin that destroys nerve tissue. The Egyptian cobra's venom is particularly strong, even for cobras. Cobras were important in Egyptian mythology and art. The goddess Wadjet took the form of a cobra, and a cobra appears on the crown of the pharaoh. In Greek mythology, serpents arose from blood spilled from Medusa's head as Perseus passed through Africa. |
” |
| —In-game help section | ||
Serpent Predator[]
| This section is most likely incomplete and may need expansion. You can help by adding to it. |
Serpent is also the name of a predator introduced in Age of Mythology: Retold. It appears in groups in the random map River Styx.
Trivia[]
- Before Retold, they looked like Indian cobras, which isn't a species native to Egypt.
- Before Retold, they were the only myth units that benefited from Armory technologies.
- Before Retold, neutral Serpents in random maps had no alternative version for that role, and were the same units of the Plague of Serpents god power.
- They were the only myth unit which appeared as a Gaia unit in random maps.
- There is no way in the vanilla game to control their movements, not even with triggers in the Scenario Editor. It is possible only with modding. The same applies to Sea Snakes.
Gallery[]
| Animals (non-myth units) in Age of Mythology | |
|---|---|
| Herdable animals | |
| Timid huntables | |
| Aggressive huntables | |
| Predators | |
| Military animals | Animal of Set · |
| Fish | |
| Decorative animals | Bird ( |
| Scenario Editor-exclusive animals | |
| Cheat animals | |
| Cut animals | Anchovies · |

