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Defensive Musketeer that may construct Outposts. Stronger near Buildings, especially Fortifications.
—In-game description

The Sentinel is a ranged gunpowder infantry in Age of Empires III: Definitive Edition - Knights of the Mediterranean that is unique to the Maltese. It is a Musketeer that builds Outposts and whose attack and hit points gain a boost when it is near allied buildings.

In-game information[]

The Sentinel replaces the Musketeer and is unique to the Maltese. It is available starting in the Commerce Age and is adept on defense, gaining strength when positioned near buildings owned by the same player. It has better hit points and armor than standard Musketeers at the cost of two population slots as well as lower speed and range. When engaged by melee units, it will switch to a polearm.

Overview[]

The Sentinel is a defensive Musketeer that may construct Outposts. It is stronger near buildings, receiving a +7.5% bonus to hit points and damage near allied buildings. Frontier fortifications and Town Centers instead give a +15% bonus.

This bonus will also be received from enemy buildings after Crusader Knights is researched.

With the "Fort Construction" Home City Card, Sentinels can build Forts, but a rate 3 times slower. Construction speed increases by 100% with advancing to the Industrial and Imperial Age. So 8 Sentinels take 57 seconds to build a Fort in the Commerce and Fortress Age, 29 seconds in the Industrial Age, and 19 seconds in the Imperial Age.

Special abilities[]

  • Defender aura: +7.5% damage and hit points bonus when near allied buildings (also enemy buildings when Crusader Knights is researched) within 34 range. Doubled effect when near buildings with attacks.
  • Battle Bluster (automatically activated when attacking with a cooldown of 30 seconds; requires the "Flintlock Rockets" Home City Card): The Sentinel fires a Rocket, which deals 18.4 damage (0.25x bonus damage against artillery) with an Area of Effect of 1 from a range of 14.
  • Health Regeneration: Regenerates hitpoints when idle (0.25% per second after 3.5 seconds idle).

Upgrades[]

Age Upgrade Cost Effect
Veteran Sentinels 200 wood, 200 coin Upgrades Sentinels to Veteran (+20% hit points and damage)
Guard Sentinels 600 wood, 600 coin Upgrades Sentinels to Guard (+30% hit points and damage); requires Veteran Sentinels
Imperial Age
Imperial Age
Imperial Sentinels 1,500 wood, 1,500 coin Upgrades Sentinels to Imperial (+50% hit points and damage); requires Guard Sentinels

Further statistics[]

As Sentinel are unique to the Maltese, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Cavalry, shock infantry, heavy infantry
Weak vs. Light infantry, counter-skirmishers, artillery
Improvements
Hit points Flint Lock (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Paper Cartridge (+15%)
Haudenosaunee Lacrosse (+10%)
Smokeless Powder (+10%)
Armatoloi (+5%)
Yoga (+5%)
Clenched Fist (+25% hand attack)
Socket Bayonet (+20% hand attack)
Resistance Somali Oryx Hide Shields (+10% ranged resistance)
Speed Military Drummers (+10%)
Quechuan Mountaineering (+10%)
Akan Fontomfrom (+5%)
Apache Endurance (+5%)
Line of Sight Town Watch (+3)
Cost Mapuche Ad-mapu (-10% coin cost)
Golden Liberty (-5% coin cost)
Train time Standing Army (-25%)
Akan Fontomfrom (-20%)
Immigrants (-10%)
Quechuan Diet (-10%)
Other Meritocracy (-20% upgrade cost)

Home City Cards[]

As Sentinel are unique to the Maltese, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Sentinel
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)
Shared
Card Description Age
TEAM Senegalese Riflemen Ranged infantry damage +10%; French and Hausa-only ranged infantry damage +15% instead
  • "TEAM Senegalese Riflemen" is available to the French and Hausa.
British
Card Description Age
TEAM Grenadier Guards Musket infantry and grenade trooper hit points +15%
Chinese
Card Description Age
TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villager, healing unit, Envoy, and Disciple speed +5%
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch
Card Description Age
TEAM Infantry Hitpoints Infantry hit points +10%; Dutch-only infantry hit points +15% instead
Ethiopians
Card Description Age
TEAM Coffee Consumption Ranged infantry speed +5%
Haudenosaunee
Card Description Age
TEAM Scout Infantry Delivers 1 Native Scout; infantry Line of Sight +8
Inca
Card Description Age
TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villager, healing unit, and Envoy speed +5%
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Japanese
Card Description Age
TEAM Sengoku Unit upgrade cost -20%
Maltese
Card Description Age
5 Sentinels Delivers 5 Sentinels
8 Sentinels Delivers 8 Sentinels
9 Sentinels Delivers 9 Sentinels
16 Sentinels Delivers 16 Sentinels
Sovereign Order of Malta Sentinel, Hospitaller, and Fire Thrower hit points and damage +15%
Flintlock Rockets Sentinel Line of Sight +2, hit points, damage, train and kill bounty +45%, but cost +45%, gets the "Battle Buster" charged attack
Fort Construction Enables the Grand Master and Sentinels to build Forts in any Age; Fort build limit +1
Wall Guns Sentinel damage +1% and range +2.5% for each Wall piece in a radius of 16 (up to +10% and +50% respectively)
De Redin Towers Delivers 2 Outpost Wagons; enables Outposts to train Crossbowmen, Pikemen, Hospitallers, Sentinels, and Fire Throwers
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Portuguese
Card Description Age
TEAM Gunpowder Infantry Hitpoints Gunpowder trooper hit points +15%
Spanish
Card Description Age
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
Swedes
Card Description Age
TEAM House of Bernadotte Heavy infantry hit points +15%

Changelog[]

Knights of the Mediterranean[]

  • Originally, Sentinels had 150 hit points, 12 range, 15 siege damage, and a ×2.0 melee multiplier against cavalry. With update 14.3853, they have 155 hit points, 13 range, 18 siege damage, and a ×2.5 melee multiplier against cavalry.

Trivia[]

  • In melee combat, the Sentinel and the Veteran Sentinel model uses a bill, while the Guard and Imperial Sentinel model uses a halberd.
    • The Sentinel is one of four units that fight with a halberd in melee, the others being the Halberdier, Papal Guard, and Trabant.
    • Additionally, the Sentinel is one of five ranged infantry units that fight with a polearm in melee, the others being the Ashigaru Musketeer (since the Definitive Edition), Iron Troop, Pavisier, and Azap (who also uses a halberd).
  • Their construction skill is similar to the Sicilian unique unit Serjeant in Age of Empires II: Definitive Edition - Lords of the West, as both can build fortications in the second age.
  • Unlike other Musketeers (except the Soldado), they take 2 population, so it is advisable to choose the Fort Construction card to build early Forts in the middle of the map in the Commerce Age to raze and rush enemy economies.

History[]

Owing to their position on the frontier against a powerful adversary in the Ottoman Empire, the Knights of Malta were often forced to adopt primarily defensive tactics. Their troops were expert at defensive operations and well-equipped for such tasks – most notably, in 1565, a small Maltese defense force commanded by the Grand Master Jean Parisot de la Valette repelled a vastly numerically superior Ottoman force at the Siege of Malta. The early modern period saw the introduction of more advanced firearms into armies, but for centuries soldiers still retained the melee weapons of the prior era, which remained reliable and trusty when in a pinch.

Gallery[]

Military units in Age of Empires III
Common/shared units
Age of Empires III Explorer · Militiaman · Crossbowman · Pikeman · Musketeer · Halberdier · Skirmisher · Grenadier · Hussar · Dragoon · Cavalry Archer · Falconet · Culverin · Mortar · Heavy Cannon · Caravel · Galleon · Frigate · Monitor
The WarChiefs Warrior · Spy · Petard · Horse Artillery · Canoe · War Canoe · Ironclad
The Asian Dynasties/ Sentry · / Irregular
Definitive Edition*/ General · Captured Mortar · Sloop · Steamer · Battleship
The African Royals Levied Spearman · Levied Bowman · Levied Gunner · Javelin Rider · Battle Canoe · Cannon Boat
Unique units
British Longbowman · Ranger · Rocket
Dutch Ruyter · Fluyt
French Cuirassier
Germans Landwehr · Doppelsoldner · Uhlan · War Wagon
Ottomans Bashibozuk · Muhbir · Janissary · Azap · Nizam Fusilier · Abus Gunner · Humbaraci · Deli · Sipahi · Great Bombard · Galley
Portuguese Ordinance Rifleman · Cassador · Organ Gun
Russians Strelet · Rekrut · Poruchik · Cossack · Oprichnik
Spanish Rodelero · Lancer
Aztecs Aztec War Chief · Eagle Scout · Warrior Priest · Coyote Runner · Otontin Slinger · Puma Spearman · Arrow Knight · Eagle Runner Knight · Jaguar Prowl Knight · Skull Knight · Tlaloc Canoe
Haudenosaunee Haudenosaunee War Chief · Aenna · Tomahawk · Forest Prowler · Kanya Horseman · Musket Rider · Ram · Mantlet · Light Cannon
Lakota Lakota War Chief · Cetan Bowman · Club Warrior · Wakina Rifle · Axe Rider · Bow Rider · Rifle Rider · Tashunke Prowler · Tokala Soldier
Chinese Shaolin Master · Disciple · Chu Ko Nu · Qiang Pikeman · Changdao Swordsman · Arquebusier · Steppe Rider · Keshik · Iron Flail · Meteor Hammer · Flamethrower · Hand Mortar · Flying Crow · Fire Junk · War Junk · Fuchuan
Indians Brahmin · Rajput · Sepoy · Gurkha · Urumi Swordsman · Sowar · Zamburak · Mahout Lancer · Howdah · Flail Elephant · Siege Elephant
Japanese Sohei Archer · Yumi Archer · Ashigaru Musketeer · Samurai · Naginata Rider · Yabusame · Flaming Arrow · Morutaru · Daimyo · Shogun Tokugawa · Yamabushi · Shinobi · Fune · Atakebune · Tekkousen
Inca Inca War Chief · Chasqui · Jungle Bowman · Plumed Spearman · Chimu Runner · Bolas Warrior · Huaraca · Maceman · Chincha Raft
Swedes Carolean · Hakkapelit · Leather Cannon
United States Minuteman · State Militia · Regular · Sharpshooter · Gunslinger · Cowboy · Owlhoot · Carbine Cavalry · Gatling Gun · Quaker Gun
Ethiopians Ras · Oromo Warrior · Gascenya · Neftenya · Shotel Warrior · Sebastopol Mortar · War Dhow
Hausa Emir · Fulani Archer · Raider · Lifidi Knight · Maigadi · Xebec
Mexicans Padre · Insurgente · Soldado · Salteador · Desperado · Cuatrero · Bandido · Chinaco
Italians Pavisier · Bersagliere · Papal Guard · Schiavone · Papal Zouave · Papal Lancer · Papal Bombard · Leonardo's Tank · Galleass
Maltese Grand Master · Hospitaller · Sentinel · Fire Thrower · Order Galley · Fire Ship
Revolution
Barbary Warrior · Bolivar · Californio · Cetbang Cannon · Corsair Captain · Cruzob Avenger · Cruzob Infantry · Cuerudo · Eclaireur · Filibuster · Gatling Gun · Gaucho · Jagunço · Javanese Spearman · Llanero · Militia Officer · Morochuco · Mounted Granadero · Revolutionary · Revolutionary Sharpshooter · San Martin · Trek Wagon