Sebastopol Mortars function similarly to European Mortars, but additionally are capable of targeting units. They have two fire modes, Solid shot deals a large amount of damage in a smaller area, while Explosive Shot deals a lower amount of damage over a massive area. Does not need to switch between Limber mode and Bombard mode.
Champion Sebastopol (+25% attack; +6 Line of Sight, Solid Shot and Explosive Shot gets +2 range, +1 and +2 Area of Effect respectively, and siege attack gets +6 range)
Legendary Sebastopol (+50% hit points and attack; +6 Line of Sight, siege attack gets +6 range, +175 damage)
Ships 5 Consulate Culverins; artillery get +10% hit points and -10% train time; Culverins get +20% hit points and -25% train time instead; costs 1,000 wood
"Lantakas" is available to the Dutch and Portuguese upon revolting to Indonesia.
"Wanderlust" is available to the Dutch upon revolting to South Africa, and can be sent 3 times.
"Knox's Continental Artillery" is available to the British, Dutch, French, Italians, and Swedes upon revolting to the United States.
Originally, Sebastopol Mortars cost 1,100 influence, had 500 hit points, 42 Line of Sight, 30 Solid Shot and Explosive Shot range, 40 siege attack range and a Rate of Fire of 6.0. With hotfix 39346, Sebastopol Mortars cost 1,000 influence, have 475 hit points, 30 Line of Sight, 28 range (both Solid Shot, Explosive Shot and Siege attack) and a Rate of Fire of 8.0.
Originally, Sebastopol Mortars get +25% hit points and attack upon reaching the Industrial Age. With hotfix 39346, Sebastopol Mortars' Solid Shot and Explosive Shot get +1 and +2 Area of Effect respectively, upon reaching the Industrial Age.
With hotfix 39346, Sebastopol Mortars get +6 Line of Sight upon reaching the Industrial Age and the Imperial Age.
With hotfix 39346, Sebastopol Mortars' Solid Shot and Explosive Shot get +2 range upon reaching the Industrial Age, and Siege attack get +6 range upon reaching the Industrial Age and the Imperial Age.
Originally, Sebastopol Mortars had a speed of 2.75. With update 43871, Sebastopol Mortars have a speed of 2.25.
Sebastopol Mortars give 110 XP when trained or killed, have a ร0.1 multiplier against artillery and Arrow Knights for Solid/Explosive Shots and a ร1.0 multiplier against buildings for Siege attack.
With update 13.58326, Sebastopol Mortars have a speed of 2.5, give 100 XP when trained or killed, have a ร0.25 multiplier against artillery and Arrow Knights for Solid/Explosive Shots. Their Siege attack has a ร1.5 multiplier against buildings, and a ร1.25 against Walls in the Fortress Age, which is increased to ร2.0 upon reaching the Industrial Age.
History[]
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Lacking his own siege artillery, the Emperor Tewodros II attempted to have some cannons cast, but without industrialized infrastructure this proved difficult. He resorted to seizing some European dignitaries and missionaries to barter for assistance from the British, but the plan backfired; the British instead invaded his realm to liberate the hostages. At the Battle of Magdala in 1868, the British force annihilated Tewodros' army, causing the emperor to commit suicide. Tewodros' single mortar, named Sebastopol for a battle during the Crimean War, rests on the site of the battlefield to this very day.
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—In-game compendium section
Gallery[]
Sebastopol Mortar image from the Compendium section
Tewodros II soldiers dragging the great mortar "Sebastopol". Tewodros is outlined in the background.