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Gargantuan mortar which annihilates units and buildings. Slow and expensive.
—In-game description

The Sebastopol Mortar is an artillery unit in Age of Empires III: Definitive Edition - The African Royals that is unique to the Ethiopians and can be trained at the Palace once the Industrial Age is reached. It is the second strongest artillery unit in the game, behind the Li'l Bombard.

Overview[]

Sebastopol Mortars function similarly to European Mortars, but additionally are capable of targeting units. They have two fire modes, Solid shot deals a large amount of damage in a smaller area, while Explosive Shot deals a lower amount of damage over a massive area. Does not need to switch between Limber mode and Bombard mode.

Upgrades[]

The Sebastopol Mortar is automatically upgraded in the Industrial Age and in the Imperial Age.

  • Industrial age up.png Champion Sebastopol (+6 LOS, Solid Shot and Explosive Shot gets +2 range, +1 and +2 AOE respectively, and siege attack gets +6 range)
  • Imperial age up.png Legendary Sebastopol (+6 LOS, siege attack gets +6 range)

Further statistics[]

As Sebastopol Mortars are unique to the Ethiopians, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Buildings, ships, Infantry
Weak vs. Cavalry, artillery especially Culverins
Improvements
Hit points
Attack
Sight
Speed
Creation speed
Train cost
Other Merritocracy.png Meritocracy (-20% upgrade cost)
Penalties

Home City Cards[]

As Sebastopol Mortars are unique to the Ethiopians, only their cards and other civilizations' TEAM cards are shown in the following tables:

Changelog[]

The African Royals[]

  • Originally, Sebastopol Mortars cost 1,100 influence, had 500 hit points, 42 LOS, 30 Solid Shot and Explosive Shot range, 40 siege attack range and a Rate of Fire of 6.0. With hotfix 39346, Sebastopol Mortars cost 1,000 influence, have 475 hit points, 30 LOS, 28 range (both Solid Shot, Explosive Shot and siege attack) and a Rate of Fire of 8.0.
  • Originally, Sebastopol Mortars get +25% hit points and attack upon reaching the Industrial Age. With hotfix 39346, Sebastopol Mortars' Solid Shot and Explosive Shot get +1 and +2 Area of Effect respectively, upon reaching the Industrial Age.
  • With hotfix 39346, Sebastopol Mortars get +6 LOS upon reaching the Industrial Age and the Imperial Age.
  • With hotfix 39346, Sebastopol Mortars' Solid Shot and Explosive Shot get +2 range upon reaching the Industrial Age, and siege attack get +6 range upon reaching the Industrial Age and the Imperial Age.
  • Originally, Sebastopol Mortars had a speed of 2.75. With update 43871, Sebastopol Mortars have a speed of 2.25.

History[]

Lacking his own siege artillery, the Emperor Tewodros II attempted to have some cannons cast, but without industrialized infrastructure this proved difficult. He resorted to seizing some European dignitaries and missionaries to barter for assistance from the British, but the plan backfired; the British instead invaded his realm to liberate the hostages. At the Battle of Magdala in 1868, the British force annihilated Tewodros' army, causing the emperor to commit suicide. Tewodros' single mortar, named Sebastopol for a battle during the Crimean War, rests on the site of the battlefield to this very day.

Gallery[]

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