Age of Empires Series Wiki

Feel free to comment on a page! To do this, simply scroll to the bottom at type into the box.

READ MORE

Age of Empires Series Wiki
Age of Empires Series Wiki

A simple war vessel.
—In-game description in the Definitive Edition

The Scout Ship is the first warship in Age of Empires, and becomes available at the Dock once the Tool Age is reached.

Gameplay[]

It is, as its name suggests, a light, fast-moving scouting vessel. Because of its low attack it is not very effective in combat although it is the best available prior to the Bronze Age. It has an extensive sight range and can be used in conjunction with Scouts for effective exploration. At least two should be used when fighting another vessel, especially if it is any other offensive vessel. Boats are more resistant to enemy conversions than regular units.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Infantry, Villagers, Priests
Weak vs. Elephant Archers, siege units, towers
Upgrades
Attack Alchemy (+1)
Range Woodworking (+1)
Artisanship (+1)
Craftsmanship (+1)
Accuracy Ballistics (hit moving targets)
Upgrades War Galley

Civilization bonuses[]

  • Greeks: Scout Ships have +20% speed.
  • Hittites: Scout Ships have +1/+2/+3 range in the Tool/Bronze/Iron Age.
  • Lac Viet: Scout Ships are trained 25% faster.
  • Macedonians: Scout Ships are four times more resistant against conversion.
  • Minoans: Scout Ships cost -20%/-25%/-30% in the Tool/Bronze/Iron Age.
  • Persians: Scout Ships fire 18%/25%/33% faster in the Tool/Bronze/Iron Age.
  • Yamato: Scout Ships have +15%/+20%/+25% hit points in the Tool/Bronze/Iron Age.

Team bonuses[]

  • Palmyrans: Upgrading Scout Ships to War Galleys and researching technologies that benefit Scout Ships are 30% faster.

Changelog[]

Age of Empires[]

  • Scout Ships take 60 seconds to train and 75 seconds to upgrade.
  • Minoans: Scout Ships cost -30%.
  • Yamato: Scout Ships have +30% hit points.

Definitive Edition[]

  • Scout Ships take 70 seconds to train and 128 seconds to upgrade.
  • Yamato: Upon release, Scout Ships have +25% hit points. With update 38862, they have +20% hit points.

Return of Rome[]

  • Persians: Scout Ships fire 18%/25%/33% faster in the Tool/Bronze/Iron Age.
  • Palmyrans (team bonus): Technologies benefiting Scout Ships are researched 30% faster.
  • Minoans: With update 99311, Scout Ships cost -20%/-25%/-30% in the Tool/Bronze/Iron Age.
  • Yamato: With update 99311, Scout Ships have +15%/+20%/+25% hit points in the Tool/Bronze/Iron Age.

History[]

The first true warships built to attack and sink other ships were galleys mounting a heavy ram at the front. The warship attempted to ram an enemy ship and stave in its hull, causing it at least take on water if not sink. Early warships were almost oar-powered torpedoes, consisting of a light, floating hull manned by oarsmen. A sail, if present, was used only in transit, not in battle.

Gallery[]

Technology tree[]

Dock
Fishing Boat
Fishing Ship Fire Galley
Requires
War Galley
Scout Ship
War Galley
Trireme
Merchant Ship
Requires
unlock
Juggernaut


Units in Age of Empires
Civilian Villager · Trade Cart · King
Other Explorer · Priest · Slinger · Artifact
Civilian ship Fishing Boat · Fishing Ship
Trade Boat · Merchant Ship
Infantry Clubman · Axeman
Short Swordsman · Broad Swordsman · Long Swordsmen · Legionary
Hoplite · Phalangite · Centurion
Archer Bowman
Improved Bowman · Composite Bowman
Chariot Archer
Horse Archer · Heavy Horse Archer
Elephant Archer
Cavalry Scout
Chariot · Scythe Chariot
Cavalry · Heavy Cavalry · Cataphract
War Elephant · Armored Elephant
Camel Rider
Siege Stone Thrower · Catapult · Heavy Catapult
Ballista · Helepolis
War Ship Scout Ship · War Galley · Trireme
Catapult Trireme · Juggernaut
Fire Galley
Light Transport · Heavy Transport
Scenario Editor-only units
Alfred the Alpaca · Bactrian Camel · Camel · Chieftain · Cobra Car · Donkey · Furious the Monkey Boy · General · High Priest · Horse · Mercenary (removed) · Penguin · Pharaoh · Raft · Sharkatzor · War Chest