This article contains all dialogue lines of the French, Jeanne d'Arc, and Knights Templar Scout in Age of Empires IV. The voice lines of the female Scout are also used by Jeanne d'Arc, including for Level 1 and 2, leading to some dialogue inconsistencies where, despite being on foot, her voice lines reference being mounted.
Note: Due to a known issue, the dialogue files on this page may not play on Chromium-based browsers and may perform better on Firefox.
General Command Acknowledgements[]
These dialogue lines have a chance of occurring after any command
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
General Group Command Acknowledgements[]
These dialogue lines play softer and in the background whenever any command is given to a group
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
Single Unit Commands[]
These dialogue lines play when addressing a single unit
Select[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Move[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Attack[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
Attack Move[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Single Unit Type Group Commands[]
These dialogue lines play whenever addressing a group of only this unit
Select[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Move or Attack Move[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Attack[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
Mixed Unit Group Commands[]
These lines play whenever addressing group of units containing at least one of these units (depending on the other units in the group). The single-unit attack dialogue is played when a direct attack command is given to a mixed group.
Select[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Move[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Attack Move[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
Change Formation[]
- Dark
- M: 01
- M: 02
- M: 03
- Feudal
- M: 01
- M: 02
- M: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
Stand Ground[]
- Dark
- M: 01
- M: 02
- Feudal
- M: 01
- M: 02
- Castle
- M: F: 01
- M: F: 02
- Imperial
- M: F: 01
- M: F: 02
Stop[]
- Dark
- M: F: 01
- M: F: 02
- Feudal
- M: F: 01
- M: F: 02
- Castle
- M: F: 01
- M: F: 02
- Imperial
- M: F: 01
- M: F: 02
Ambient Dialogue[]
These dialogue lines play randomly in the background while the unit is performing an action or after it has completed an action
After Picking Up a Deer Carcass[]
- Dark
- M: F: 01
- M: F: 02
- Feudal
- M: F: 01
- M: F: 02
- Castle
- M: F: 01
- M: F: 02
- Imperial
- M: F: 01
- M: F: 02
After Dropping Off a Deer Carcass[]
- Dark
- M: F: 01
- M: F: 02
- Feudal
- M: F: 01
- M: F: 02
- Castle
- M: F: 01
- M: F: 02
- Imperial
- M: F: 01
- M: F: 02
While Marching[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
While In Combat[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
- M: F: 06
When Charging[]
- Feudal
- M: 01
- M: 02
- M: 03
- M: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
When Spotting an Enemy[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
After Destroying a Target[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
When Under Attack[]
- Dark
- M: F: 01
- M: F: 02
- M: F: 03
- Feudal
- M: F: 01
- M: F: 02
- M: F: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
Celebrating/Activate ability[]
For Jeanne d'Arc, these voice lines play when activating any of her abilities.
- Feudal
- M: 01
- M: 02
- M: 03
- M: 04
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- cnone
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
Unused Dialogue[]
engage[]
It is unknown when this dialogue was originally meant to be played, especially since it is not allotted to any particular age.
- cnone
- M: F: 01
- M: F: 02
- M: F: 03
- M: F: 04
- M: F: 05
resourcehunt[]
Based on the file name, these voice lines appear to be intended to play when attacking a huntable resource, but seem to be unused. The regular attack dialogue is used instead.
- Dark
- M: 01
- M: 02
- M: 03
- Feudal
- M: 01
- M: 02
- M: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03
dropoffherd[]
Based on the file name, this dialogue seems to be intended to play after a scout drops off a herd of sheep at a town center or mill. However only a general acknowledgement dialogue line is ever played.
- Dark
- M: 01
- M: 02
- M: 03
- Feudal
- M: 01
- M: 02
- M: 03
- Castle
- M: F: 01
- M: F: 02
- M: F: 03
- Imperial
- M: F: 01
- M: F: 02
- M: F: 03