This article contains all dialogue lines of the Delhi Sultanate Scholar in Age of Empires IV.
General Command Acknowledgements[]
These dialogue lines have a chance of occurring after any command
- Dark
- 01
- 02
- 03
- 04
- 05
- Feudal
- 01
- 02
- 03
- 04
- 05
- Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
- 05
General Group Command Acknowledgements[]
These dialogue lines play softer and in the background whenever any command is given to a group
- Dark
- 01
- 02
- 03
- 04
- 05
- Feudal
- 01
- 02
- 03
- 04
- 05
- Castle
- 01
- 02
- 03
- 04
- 05
- Imperial
- 01
- 02
- 03
- 04
- 05
Single Unit Commands[]
These dialogue lines play when addressing a single unit
Select[]
- Dark
- 01
- 02
- 03
- 04
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Move[]
- Dark
- 01
- 02
- 03
- 04
- Feudal
- 01
- 02
- 03
- 04
- Castle
- 01
- 02
- 03
- 04
- Imperial
- 01
- 02
- 03
- 04
Heal[]
- Dark
- 01
- 02
- 03
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Wololo![]
- 01
Single Unit Type Group Commands[]
These dialogue lines play whenever addressing a group of only this unit
Select[]
- Dark
- 01
- 02
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Move[]
- Dark
- 01
- 02
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Mixed Unit Group Commands[]
These lines play whenever addressing group of units containing at least one of these units (depending on the other units in the group).
Select[]
- Dark
- 01
- 02
- 03
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Move[]
- Dark
- 01
- 02
- 03
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Change Formation[]
- Dark
- 01
- 02
- 03
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Garrison in Building or Ram[]
- Dark
- 01
- 02
- 03
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Stand Ground[]
- Dark
- 01
- 02
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Stop[]
- Dark
- 01
- 02
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Ambient Dialogue[]
These dialogue lines play randomly in the background while the unit is performing an action or after it has completed an action
After Picking up a Relic[]
- Dark
- 01
- 02
- 03
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
After Dropping off a Relic[]
- Dark
- 01
- 02
- 03
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
When Under Attack[]
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Calling for Help[]
- Dark
- 01
- 02
- 03
- 04
- cnone
- 01
- 02
- 03
- 04
Celebrating[]
- Dark
- 01
- 02
- 03
- cnone
- 01
- 02
- 03
Unused Dialogue[]
mapping[]
It is unclear when this dialogue was intended to play, since nothing similar to 'mapping' exists in the game at the moment.
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03