Age of Empires Series Wiki
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This article is about the unit in the handheld video game. For the unit in the PC game, see Scarab.

The Scarab is an Egyptian myth unit in Age of Empires: Mythologies available to worshipers of Sekhmet.


  • Train at: Shrine
  • Cost: 180 Gold, 60 Favor
  • Type: Myth Unit, Siege
  • Range: N/A
  • Attack: 120
  • Defense: 30
  • HP: 160
  • Movement: 11
  • Sight: 2


Age I: Attack x0.6, HP x0.6

Age II: Attack x0.75, HP x0.75

Age III: Attack x0.9, HP x0.9

  • Tide of War (Sekhmet): regenerates 5% of its HP at the start of the player's turn
  • Golden Scarabs (Sekhmet): gains +10% HP, +10% Attack and +5% Defense


After the Phoenix, the Scarab is the most expensive Egyptian Myth Unit but also the hardest hitting. They deal the same amount of damage and move as fast as Catapults but have slightly more armor and twice as much HP. This allows them too shrug off enemies trying to protect their towns from being demolished by these titanic arthropods. The Scarabs weakness however is that it has to close in on buildings, forcing it to travel further to deal damage. The fact that it is rather slow moving further puts its reliability in question. As Sekhmet herself provides only below-average bonuses, players should only consider using Scarabs if they are fully upgraded and if the map has plenty of Road tiles to help the Scarab move faster.