“ | Ranged myth unit. Can throw powerful piercing spears. Good against human soldiers. | ” |
—In-game description |
The Satyr is an Atlantean Heroic Age myth unit in Age of Mythology. It can only be summoned if Hyperion is worshiped.
Special attack[]
Piercing Throw (Charged): Throws particularly powerful spears that penetrate everything in their path (width 2.0), dealing 20 pierce damage (3× vs. myth units, 0.25× vs. heroes) at a range of 18. Recharge time: 20 seconds.
Further statistics[]
God bonuses[]
Kronos: Returns 20% of its resource cost upon death, +1 Satyr spawns when advancing to the next age.
Oranos: +4 Line of Sight.
General technologies[]
Burning Pitch: +3 damage multiplier against buildings.
Myth technologies[]
Specific[]
Gemini: Upgrades Satyrs, granting +50% charged ranged attack damage and blast radius.*
General[]
Mythic Rejuvenation (Hekate): +2 regeneration rate.
Celerity (Hekate): -25% Rate of Fire, +10% speed.*
Eyes of Atlas (Atlas): +9 Line of Sight. (Before Retold)
Age bonuses[]
Mythic Age: +20% hit points, +20% damage.
Wonder Age: +100% hit points, +100% damage, +20% speed.
Relics[]
Jade Hare: +5% movement speed.
Pandora's Box: -15% favor cost.
Pelt of Argus: +6 Line of Sight.
Scales of a Catoblepas: -15%
pierce vulnerability.
Tail of Cerberus: -25% ability recharge time.
Scales of Echidna: -15% cost except favor.
Strategy[]
The Satyr throws spears and its special attack is that it throws several spears in one throw. Gemini enables them to throw even more spears. Satyrs are generally used as support units, as they are not specialized in any way. They are effective at dealing out heavy damage to any opponent. However they are somewhat fragile for a myth unit and will not last long in direct combat. As such, they should be used behind the front lines. While the main force engages an opponent, Satyrs can attack from a safe distance, dealing damage to enemy units so they will be easier to kill for frontline units. Satyrs are best used as support or defense units because they have a formidable range and a good attack. They can also fire from behind walls, making them a deadly alternative to replace towers.
The Satyr throws spears and its special attack is that it throws several spears in one throw. Gemini enables them to throw even more spears. Satyrs are generally used as support units, as they are not specialized in any way. They are effective at dealing out heavy damage to any opponent. However they are somewhat fragile for a myth unit and will not last long in direct combat. As such, they should be used behind the front lines. While the main force engages an opponent, Satyrs can attack from a safe distance, dealing damage to enemy units so they will be easier to kill for frontline units. Satyrs are best used as support or defense units because they have a formidable range and a good attack. They can also fire from behind walls, making them a deadly alternative to replace towers.
Satyrs are particularly useful for Kronos players, as they are both cheaper and faster, making them initially much more population effective and cost effective when compared to the Arcus. When combined with Destroyers (also benefiting from Kronos' speed and cost reduction bonus), they form an extremely formidable force in the Heroic Age, capable of taking on nearly any enemy force or fortifications, provided an appropriate number of hero units are created to counter any enemy myth units.Changelog[]
The Titans[]
- The Satyr costs 225 wood, 18 favor and has 12 pierce damage. Its special attack throws 3 spears at the target enemy that each deals 22 pierce damage with a range of 16.
- Satyrs have 16 range, 17 Line of Sight, and cost 3 population.
Extended Edition[]
- With patch 1.9, the Satyr's accurate attack now correctly hits targets with its spread javelins.
Tale of the Dragon[]
- With patch 2.7, the Satyr costs 250 wood, 20 favor and has 20
pierce damage. Its special attack does 27
pierce damage.
Retold[]
- Satyrs have 18 range, 20 Line of Sight, and cost 2 population. Their special attack throws spears that penetrate everything in their path that deals 20
pierce damage with a range of 18.
- Satyrs gain +20% hit points and attack in the Mythic Age. They further gain +100% hit points, +100% attack, and +20% speed in the Wonder Age.
- With update 17.30764, their population cost is increased to 3.
In-game dialogue[]
The Satyr speaks a fictional language, primarily consisting of faux Greek-sounding words (with some Norse- and Egyptian-style words).
- Select 1 Herjos? - What?
- Select 2 Bureg! - Ready!
- Select 3 Youshi? - Yes
- Move 1 Mak
- Move 2 Youshi - Yes
- Move 3 Eshlōst
- Attack 1 Tellis markay!
- Attack 2 Voleyart!
Mythology[]
“ | Scientific name -- Homo silenos Size -- human-sized Diet -- grapes, cheese, wine, and song Satyrs are a ranged myth unit with reasonable speed and range. They are strong against human units, but are weak against heroes. Satyrs were among the many creatures in the entourage of the god Dionysus. Goat-legged and horned, they are notoriously fond of revelry in every possible form with a special weakness for nymphs. Silenus, the oldest satyr, was the instructor of the god Dionysus. Another satyr, Marsyas, was slain by Apollo for daring to challenge the god in a contest of musical skill. |
” |
—In-game help section |
“ | Scientific name -- Homo methysmenos Size -- Human-sized Diet -- Grapes, cheese, wine, and song Satyrs are a ranged myth unit with reasonable speed and range. They are strong against infantry and other human units, but are weak against heroes. Satyrs were just one of the creatures among the entourage of the god Dionysos. Goat-legged and horned they are notoriously fond of revelry in every possible form with a special weakness for Nymphs. Silenus, the oldest Satyr, was the instructor of the god Dionysos. Silenus and other satyrs rode donkeys into battle against the Heka Gigantes, the donkeys were terrified when they saw the enemy, braying loudly. The Heka Gigantes in turn were terrified by the braying donkeys and fled the cacophony. In spite of their shocking victory, satyrs never developed a taste for combat, turning back to drunken song and revelry. |
” |
—In-game help section |
Trivia[]
- The Satyr is among the first myth units to be implemented in the game, as it was originally going to be used in Age of Mythology. However, it was removed in the early stages of development.
- Due to an oversight, the Satyr's voice lines when tasked to attack an enemy are not used in Retold; instead, it will speak as though tasked to move.
Gallery[]
Video[]
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