|“||Trains sinister outlaws and mercenaries.||”|
The Saloon is a military building in Age of Empires III: The WarChiefs that trains various mercenary and outlaw units. It unique to European civilizations and becomes available upon reaching the Commerce Age.
In the Commerce Age, only outlaws are available for "hire". With every Age up until the Industrial Age, more mercenaries become available. The former are randomly generated as the map is loaded, while the latter depends on the map type. Outlaws and mercenaries available at the Saloon in a game are shared across all players.
Tactics[edit | edit source]
The Spanish have the "Spanish Gold" card which allows Pirates to be hired from both the Saloon/Dance Hall (even if the Pirate is not available on the current map) and Galleons, as well as increasing the hit points of Pirates and Galleons by 50%, and the Saloon/Dance Hall by 100%.
In the Definitive Edition, the British, Dutch, Ottomans, Portuguese, and Swedes can choose The Mercenary Contractor to advance into the Fortress Age, which allows the Saloon to train certain mercenaries regardless of the map.
Units[edit | edit source]
- Main article: Mercenaries (Age of Empires III)
Technologies[edit | edit source]
|Outlaw hit points and attack , train time|
Further statistics[edit | edit source]
|Building strengths and weaknesses|
|Hit points||Flying Buttress (+20%)|
|Sight||Gas Lighting (+4)|
|Construction cost|| Cree Textile Craftsmanship (-25% wood)|
Tupi Forest Burning (-20% wood)
|Penalties|| Code Napoleon (+50% cost, French only)|
Customized Merc Weapons (+30% cost, John Black's Mercenaries only)
Home City Cards[edit | edit source]
|Click for a list of Home City Cards related to the Saloon|
Green: TEAM Shipment that is sent to each player in a team
Europeans[edit | edit source]
History[edit | edit source]
|“||Taverns, Inns, and Public Houses (a.k.a. Pubs) have a long and colorful history across Europe and North America. While the term Saloon commonly refers to establishments associated with the American Old West, businesses where local townsfolk gather to consume alcohol and discuss the issues of the day have existed for centuries.
The common denominator, of course, is the ready availability of alcohol, noted for its ability to loosen the tongue and inflame passions. The future course of nations was most often argued and planned within such walls. From Paul Revere to Wild Bill Hickock, the day's movers and shakers typically gathered in a local watering hole.
Trivia[edit | edit source]
- The two crossed revolvers in the original Saloon icon look like the Remington Model 1858 (which is apparently the same weapon used by Major Cooper). However, in the Saloon icon of the Definitive Edition, the revolvers look like the Colt Single Action Army 1873.
- In the Saloon icon and in-game model, is possible to see two glasses of beer on the wall. For unknown reasons, this was removed in the Definitive Edition.
Gallery[edit | edit source]
See also[edit | edit source]
- Monastery – Asian civilization equivalent
|Mercenary units in Age of Empires III|
|Infantry||Arsonist** · Barbary Corsair · Fusilier* · Highlander · Iron Troop** · Jaeger · Landsknecht · Ninja* · Ronin · Swiss Pikeman|
|Cavalry||Black Rider · Elmeti* · Hackapell · Harquebusier*** · Jat Lancer** · Mameluke · Manchu · Stradiot · Yojimbo**|
|Ship||Privateer · Wokou Junk**|
|Infantry||Dacoit** · Pirate · Pistolero* · Renegado* · Thuggee** · Wokou Monk** · Wokou Pirate** · Wokou Ronin**|
|Cavalry||Comanchero* · Wokou Horseman**|
|* added in The WarChiefs ** in The Asian Dynasties *** in the Definitive Edition|