“ | Heimdall increases wall and tower hitpoints and makes all buildings cost less Gold. | ” |
—In-game description |
“ | Heimdall makes your Walls and Towers stronger and makes Towers cheaper. | ” |
—In-game description |
Safeguard is a Norse myth technology in Age of Mythology that is available to worshipers of Heimdall and can be researched at the Temple. Once researched, it increases the hit points of walls and Sentry Towers and reduces the gold cost of buildings.
Effects[]
- Sentry Tower and wall: +25% hit points.
- Building (except Wonder and Titan Gate): -50% gold cost.
Further statistics[]
Relics[]
Gambanteinn, Odin's Wand: -25% cost.
Changelog[]
Age of Mythology[]
- Safeguard costs 200 wood, 10 favor and can be researched at the Town Center. It doubles the hit points of walls and Sentry Towers and decreases the cost of the latter by 25%.
Tale of the Dragon[]
- With patch 2.7, Safeguard can be researched at the Town Center and Sentry Tower.
Age of Mythology[]
- Safeguard costs 100 wood, 12 favor and can be researched at the Temple. It increases the hit points of walls and Sentry Towers by 25% and decreases the gold cost of all buildings (except Wonders and Titan Gates) by 50%.
- With update 17.43876, the cost reduction works on BasePercent rather than Percent. This equalizes the different net cost of Town Centers depending on whether this technology was researched before or after the Rheia's Crown Relic was obtained.
Mythology[]
“ | Heimdall was the watchman and guardian of the gods. He could hear the grass growing in the fields and needed even less sleep than a bird. It was his duty to give warning when enemies of the gods attacked. He alerted his fellow Aesir by blowing the horn Gjall, which could be heard across the world. According to the Lay of Rig, he became the father of humanity by creating the three social classes: karl, jarl and thrall. | ” |
—In-game help section |