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Civilization Technology tree Strategy Home City Cards

This page contains all Home City Cards available to the Russian civilization in Age of Empires III, including The WarChiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times
  • Red: Shipment that can be sent TWICE

In the Definitive Edition, all cards are unlocked by default and don't need Home City level to use them.

Russian Home City 1DE
Card Description Age HC level
Spanish Home City 1 (300 Food) Crates of 300 Food Ships 300 food
Age I tech tree aoe3
1
Spanish Home City 1 (600 Food) Crates of 600 Food Ships 600 food
Age II tech tree aoe3
1
Spanish Home City 1 (700 Food) Crates of 700 Food Ships 700 food
Age II tech tree aoe3
10
Spanish Home City 1 (1000 Food) Crates of 1000 Food Ships 1,000 food
Age III tech tree aoe3
10
Portuguese Home City 1 (1600 Food) Crates of 1600 Food Ships 1,600 food
Age IV tech tree aoe 3
25
Spanish Home City 1 (300 Wood) Cords of 300 Wood Ships 300 wood
Age I tech tree aoe3
1
Spanish Home City 1 (600 Wood) Cords of 600 Wood Ships 600 wood
Age II tech tree aoe3
1
Spanish Home City 1 (700 Wood) Cords of 700 Wood Ships 700 wood
Age II tech tree aoe3
10
Spanish Home City 1 (1000 Wood) Cords of 1000 Wood Ships 1,000 wood
Age III tech tree aoe3
10
French Home City 1 (1600 Wood) Cords of 1600 Wood Ships 1,600 wood
Age IV tech tree aoe 3
25
Spanish Home City 1 (1000 Wood) Cords of 1000 Wood Ships 1,000 wood
Age IV tech tree aoe 3
N/A
Spanish Home City 1 (300 Coin) Chests of 300 Coin Ships 300 coin
Age I tech tree aoe3
1
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Age II tech tree aoe3
1
Spanish Home City 1 (700 Coin) Chests of 700 Coin Ships 700 coin
Age II tech tree aoe3
10
British Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin
Age III tech tree aoe3
10
Portuguese Home City 1 (1600 Coin) Chests of 1600 Coin Ships 1,600 coin
Age IV tech tree aoe 3
25
Spanish Home City 1 (7 Sheep) 7 Sheep + 1 Homestead Wagon Ships 7 Sheep and 1 Homestead Wagon
Age I tech tree aoe3
1
Spanish Home City 1 (15 Sheep) 15 Sheep + 1 Homestead Wagon Ships 15 Sheep and 1 Homestead Wagon
Age III tech tree aoe3
1
Ottoman Home City 1 (20 Sheep) 20 Sheep Ships 20 Sheep
Age III tech tree aoe3
10
Spanish Home City 1 (7 Cow) 7 Semi-fattened Cow Ships 7 Cows carrying additional 150 food
Age II tech tree aoe3
1
Spanish Home City 1 (Covered Wagon) 1 Covered Wagon Ships 1 Covered Wagon; Town Center build limit +1
Age III tech tree aoe3
1
Spanish Home City 1 (2 Surgeons) TEAM 2 Surgeons Ships 2 Surgeons
Age II tech tree aoe3
1
Russian Home City 1 (Cheap Priests) TEAM Patriarchy Healing unit cost and train time -50%; Healer, Warrior Priest, and Priestess train time -15% instead
Age II tech tree aoe3
10
French Home City 1 (Master Surgeons) Master Surgeons Surgeons can be trained at the Church and heal 50% faster
Age II tech tree aoe3
10
Russian Home City 1 (Polar Explorer) Polar Explorer Heroes get +50% hit points and attack; the Explorer gets +2.0 attack multiplier against treasure guardian; +1 Explorer Dog
Age I tech tree aoe3
1
Spanish Home City 1 (Hot Air Balloon) Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Age II tech tree aoe3
10
Advanced balloon Advanced Balloon Ships an Advanced Hot Air Balloon
Age IV tech tree aoe 3
25

Russian Home City 2DE
Card Description Age HC level
Russian Home City 2 (13 Strelets) 13 Streltsy Ships 13 Streltsy
Age II tech tree aoe3
1
Russian Home City 2 (19 Strelets) 19 Streltsy Ships 19 Streltsy
Age III tech tree aoe3
1
Russian Home City 2 (24 Strelets) 24 Streltsy Ships 24 Streltsy
Age IV tech tree aoe 3
10
Russian Home City 2 (28 Strelets) 28 Streltsy Ships 28 Streltsy
Age IV tech tree aoe 3
10
Russian Home City 2 (Strelet Horde) Strelet Horde All existing and newly-constructed Blockhouses will spawn 5 Streltsy after 150 seconds; Streltsy get +10% hit points, +2 Line of Sight and range
Age IV tech tree aoe 3
25
Russian Home City 2 (Suvorov Reforms) Suvorov Reforms Turns all Streltsy into Rekruts*
Age III tech tree aoe3
10
Russian Home City 2 (Strelet Combat) Strelet Combat Streltsy get +20% hit points and attack
Age III tech tree aoe3
10
6 Poruchiks Ships 6 Poruchiks
Age II tech tree aoe3
N/A
Russian Home City 2 (11 Poruchiks) 11 Poruchiks Ships 11 Poruchiks
Age III tech tree aoe3
1
Russian Home City 2 (13 Poruchiks) 13 Poruchiks Ships 13 Poruchiks
Age IV tech tree aoe 3
1
Russian Home City 2 (15 Poruchiks) 15 Poruchiks Ships 15 Poruchiks
Age IV tech tree aoe 3
10
Russian Home City 2 (Polk) Polk Poruchiks get +15% hit points; Poruchiks get +0.5% hit points from each infantry unit in a radius of 20 (up to +13%)
Age III tech tree aoe3
N/A
Russian Home City 2 (Ransack) Ransack Infantry get +50% siege attack
Age III tech tree aoe3
25
Russian Home City 2 (13 Rekruts) 13 Rekruts Ships 13 Rekruts
Age III tech tree aoe3
1
Russian Home City 2 (16 Rekruts) 16 Rekruts Ships 16 Rekruts
Age IV tech tree aoe 3
1
Russian Home City 3 (Pjotr Toy Soldiers) Pjotr's Toy Soldiers Rekruts*, Poruchiks, and Grenadiers get +15% hit points and attack; Rekruts can build Forts*; card plays a small tune upon arrival
Age IV tech tree aoe 3
40
Russian Home City 2 (Milyutin Reforms) Milyutin Reforms Turns all Rekruts into Northern Musketeers and upgrades them to Veteran and Royal Guard (if not already); removes Northern Musketeers training limit, but now they take 1 population
Age IV tech tree aoe 3
N/A
Russian Home City 2 (New Order Regiments) New Order Regiments Poruchiks, Rekruts, and Streltsy get +10% hit points and attack
Age II tech tree aoe3
N/A
Russian Home City 2 (4 Cossacks) 4 Cossacks Ships 4 Cossacks
Age II tech tree aoe3
1
Russian Home City 2 (6 Cossacks) 6 Cossacks Ships 6 Cossacks
Age III tech tree aoe3
1
Russian Home City 2 (9 Cossacks) 9 Cossacks Ships 9 Cossacks
Age IV tech tree aoe 3
10
Russian Home City 2 (5 Cossacks) 5 Cossacks Ships 5 Cossacks
Age II tech tree aoe3
10
Russian Home City 2 (boyars) Boyars Cavalry Archers*, Cossacks, and Oprichniks get +10% hit points and attack
Age II tech tree aoe3
25
Russian Home City 2 (Cavalry Scout) TEAM Kamchatka Expeditions Cavalry and shock infantry get +10% hit points and +4 Line of Sight
Age I tech tree aoe3
1
Russian Home City 2 (5 Oprichniks) Russian Home City 2 (5 Counter Jaegers) 5 Oprichniks/5 Counter Jaegers Ships 5 Oprichniks/Counter Jaegers
Age III tech tree aoe3
1
Russian Home City 2 (6 Oprichniks) Russian Home City 2 (6 Counter Jaegers) 6 Oprichniks/6 Counter Jaegers Ships 6 Oprichniks/Counter Jaegers
Age III tech tree aoe3
10
Russian Home City 2 (9 Oprichniks) Russian Home City 2 (9 Counter Jaegers) 9 Oprichniks/9 Counter Jaegers Ships 9 Oprichniks/Counter Jaegers
Age IV tech tree aoe 3
10
Russian Home City 2 (12 Oprichniks) Russian Home City 2 (12 Counter Jaegers) 12 Oprichniks/12 Counter Jaegers Ships 12 Oprichniks/Counter Jaegers
Age IV tech tree aoe 3
40
British Home City 2 (Cavalry Combat) Cavalry Combat Cavalry get +15% hit points and attack
Age III tech tree aoe3
10
Russian Home City 2 (Landed Gentry) Portuguese Home City 2 (Dragoon Combat) Landed Gentry/Dragoon Combat Cavalry Archers can be trained in the Commerce Age and cost 55 wood instead of 60 coin; Dragoons get +20% hit points and attack
Age I tech tree aoe3
N/A
Russian Home City 2 (7 Cavalry Archers) Russian Home City 2 (INF 7 Counter Dragoons1) 7 Cavalry Archers/7 Counter Dragoons Ships 7 Cavalry Archers/Counter Dragoons
Age IV tech tree aoe 3
10
Russian Home City 2 (5 Cavalry Archers) Russian Home City 2 (5 Counter Dragoons) 5 Cavalry Archers/5 Counter Dragoons Ships 5 Cavalry Archers/Counter Dragoons
Age III tech tree aoe3
1
Russian Home City 2 (8 Cavalry Archers) Russian Home City 2 (8 Counter Dragoons) 8 Cavalry Archers/8 Counter Dragoons Ships 8 Cavalry Archers/Counter Dragoons
Age IV tech tree aoe 3
1
Russian Home City 2 (9 Cavalry Archers) Russian Home City 2 (9 Counter Dragoons) 9 Cavalry Archers/9 Counter Dragoons Ships 9 Cavalry Archers/Counter Dragoons
Age IV tech tree aoe 3
10
Russian Home City 2 (Sovnya) Sovnya Streltsy get +4 hand attack, Poruchiks get +4 hand attack, Cavalry Archers get +5 hand attack and +1 hand attack area damage
Age III tech tree aoe3
N/A
Russian Home City 2 (Kalmycks) Kalmycks Ships 16 Honored Keshiks
Age IV tech tree aoe 3
N/A
Russian Home City 2 (Georgian Hussars) Georgian Hussars Ships 17 Guard Hussars; costs 2,000 coin
Age IV tech tree aoe 3
N/A
Russian Home City 2 (Tula Arms Foundry) Tula Arms Foundry Ships 2 Grenadiers and 1 Artillery Foundry Wagon
Age II tech tree aoe3
N/A
British Home City 2 (5 Grenadiers) 5 Grenadiers Ships 5 Grenadiers
Age III tech tree aoe3
1
British Home City 2 (7 Grenadiers) 7 Grenadiers Ships 7 Grenadiers
Age IV tech tree aoe 3
1
Italian Home City 2 (6 Grenadiers) 6 Grenadiers Ships 6 Grenadiers
Age III tech tree aoe3
10
Russian Home City 2 (9 Grenadiers) 9 Grenadiers Ships 9 Grenadiers
Age IV tech tree aoe 3
25
Mexican Home City 2 (1 Falconet INF) 1 Falconet Ships 1 Falconet
Age III tech tree aoe3
1
Mexican Home City 2 (2 Falconet INF) 2 Falconets Ships 2 Falconets
Age IV tech tree aoe 3
1
Spanish Home City 2 (2 Falconets) 2 Falconets Ships 2 Falconets
Age III tech tree aoe3
10
Spanish Home City 2 (Advanced Artillery) Advanced Artillery Mortars and Horse Artillery can be trained in the Fortress Age
Age III tech tree aoe3
1
Spanish Home City 2 (2 Mortars) 2 Mortars Ships 2 Mortars
Age IV tech tree aoe 3
1
Spanish Home City 2 (3 Mortars) 3 Mortars Ships 3 Mortars
Age IV tech tree aoe 3
10
Russian Home City 2 (Unicorne Mortars) Unicorne Mortars Mortars get +30% attack, -50% coin* cost, and -15% train time
Age IV tech tree aoe 3
10
Spanish Home City 2 (2 Mortars TEAM) TEAM 2 Mortars Ships 2 Mortars
Age IV tech tree aoe 3
40
Spanish Home City 2 (2 Heavy Cannons) 2 Heavy Cannon Ships 2 Heavy Cannons
Age IV tech tree aoe 3
10
Russian Home City 2 (Tsar Cannon) Tsar Cannon Ships 1 Tsar Cannon and upgrades it to Imperial; Imperial upgrades for Falconets, Culverins, Mortars, and Horse Artillery cost -10%; *
Age IV tech tree aoe 3
25
Home City 2 (Grenade Launchers) Grenade Launchers Grenadiers use a hand mortar to attack and get +2 Line of Sight and range
Age III tech tree aoe3
N/A

Russian Home City 3DE
Card Description Age HC level
Russian Home City 3 (Barracks Hitpoints) TEAM House of Romanov Barracks, War Camps and War Academies get +100% hit points; Blockhouses, Kallankas, War Huts, and Nobles' Huts get +50% hit points; Watch Towers get +10% hit points
Age II tech tree aoe3
1
Russian Home City 3 (Blockhouse Cannon) Blockhouse Cannon Blockhouses can train Falconets and Mortars
Age III tech tree aoe3
10
Spanish Home City 3 (Native Lore) Native Lore Native technologies cost -20%
Age II tech tree aoe3
1
Spanish Home City 3 (Native Treaties) Native Treaties Each different allied Native tribe sends a shipment of their respective native warriors
Age II tech tree aoe3
1
Spanish Home City 3 (Native Warriors) Native Warriors Native warriors cost -25%
Age III tech tree aoe3
10
Spanish Home City 3 (Blood Brothers) Blood Brothers Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard (if not already); Native Embassies get +40% hit points and +5 build limit
Age IV tech tree aoe 3
25
Spanish Home City 3 (Advanced Trading Post) Advanced Trading Posts Trading Posts get a ranged attack, +20% hit points, and -35% cost
Age I tech tree aoe3
25
Levy Icon Town Militia Town Centers get +50% attack and can use Conscription
Age I tech tree aoe3
1
Spanish Home City 3 (Pioneers) Pioneers Villagers get +65% hit points; units affected by villager upgrades get +20% hit points
Age I tech tree aoe3
1
Spanish Home City 3 (Improved Buildings) Improved Buildings Buildings get +40% hit points
Age IV tech tree aoe 3
10
Russian Home City 3 (Detinets) Detinets Ships 2 Blockhouse Wagons; Blockhouses get +25% hit points
Age II tech tree aoe3
1
Spanish Home City 3 (Heavy Fortifications) Heavy Fortifications Grants all defensive building upgrades (if not already); costs 250 wood
Age IV tech tree aoe 3
25
Spanish Home City 3 (Advanced Arsenal) Advanced Arsenal Arsenals can be built in the Commerce Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion technologies
Age II tech tree aoe3
10
Spanish Home City 3 (Advanced Frontier Defenses) Advanced Frontier Defenses Ships 3 Outpost Wagons; upgrades Outposts and Blockhouses to Frontier status
Age III tech tree aoe3
10
Spanish Home City 3 (Fort) Fort Ships 1 Fort Wagon; Fort build limit +1
Age III tech tree aoe3
1
British Home City 3 (Castramentation) Castrametation Ships 1 Fort Wagon; Fort build limit +1, the Explorer can build Forts and Outposts
Age IV tech tree aoe 3
25
Russian Home City 3 (Sevastopool) Sevastopol Town Center, Wall, Blockhouse, and Fort build time -50%
Age II tech tree aoe3
40
Spanish Home City 3 (Fencing School) Fencing School Infantry and shock infantry train time -40%
Age II tech tree aoe3
10
Russian Home City 3 (Dueling School) Dueling School Infantry train time -25%
Age I tech tree aoe3
25
Spanish Home City 3 (Riding School) Riding School Cavalry train time -40%; Oprichnik train time -35% instead; Gatling Camel train time -20% instead
Age II tech tree aoe3
10
French Home City 3 (Engineering School) Engineering School Artillery, Fixed Gun, Siege Elephant, Flamethrower, Ram, Mantlet, and Haudenosaunee Mantlet train time -30%; Heavy Cannon, Great Bombard, Rocket, Flying Crow, and Gatling Camel train time -10% instead
Age II tech tree aoe3
25
Spanish Home City 3 (Royal Decree) Reformist Tsar Provides the Church with Westernization, St. Petersburg Dragoons, Petrine Reforms, and Lifeguard Jaegers technologies
Age II tech tree aoe3
10
Spanish Home City 3 (Advanced Mill) Advanced Mill Ships 1 Mill Wagon; Mills get +100% hit points and -50% cost
Age I tech tree aoe3
1
Spanish Home City 3 (Advanced Market) Advanced Market Markets get +20% buy/sell factors
Age I tech tree aoe3
1
Spanish Home City 3 (Advanced Plantation) Advanced Estate Ships 1 Estate Wagon; Estates get +100% hit points, -31% cost, and can be built in the Exploration Age
Age I tech tree aoe3
25
British Home City 3 (Advanced Dock) Advanced Dock Docks get +100% attack and heal ships 85% faster; warship train time -33%
Age I tech tree aoe3
10
Spanish Home City 3 (Factory) Factory Ships 1 Factory Wagon
Age IV tech tree aoe 3
1
Spanish Home City 3 (Industrial Revolution) Industrial Revolution Ships 1 Factory Wagon
Age IV tech tree aoe 3
25
British Home City 3 (Ranching) Ranching Livestock Pens can train Cows
Age I tech tree aoe3
1
Mexican Home City 3 (6 Spies) 6 Spies Ships 6 Spies
Age II tech tree aoe3
1
Mexican Home City 3 (10 Spies) 10 Spies Ships 10 Spies
Age III tech tree aoe3
10
Russian Home City 3 (8 Spies) TEAM Time of Troubles Ships 8 Spies
Age IV tech tree aoe 3
40
Spanish Home City 3 (Assassins) Assassins Upgrades Spies to Assassins with +100% attack and +5.0 attack multiplier against heroes and mercenaries; unlocks a charged carbine attack
Age III tech tree aoe3
40
US Home City 5 (Russian-American Company) Russian-American Company Delivers 2 Blockhouse Wagons; villager gather work rate for hanted animals +20%
Age III tech tree aoe3

Russian Home City 4DE
Card Description Age HC level
Spanish Home City (Fish Market) Fish Market Fishing boats gather food from fishes 25% faster and coin from whales 20% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Rendering Plants) Rendering Plant Fishing boats gather food from fishes 30% faster and coin from whales 25% faster
Age II tech tree aoe3
10
Spanish Home City 4 (Schoners) Schooners Fishing Boat cost -20 wood and train time -30%
Age I tech tree aoe3
10
Spanish Home City Cards (Sawmills) Sawmills Villagers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer
Age I tech tree aoe3
10
Spanish Home City 4 (Exotic Hardwood) Exotic Hardwoods Villagers gather wood from trees and Mango Groves 20% faster
Age I tech tree aoe3
25
British Home City 4 (Distributivism) Distributivism Gives a trickle of 1.25 wood/sec.
Age I tech tree aoe3
25
Spanish Home City 4 (Silversmith) Silversmith Villagers gather coin from mines 20% faster; mines last 20% longer
Age II tech tree aoe3
10
Spanish Home City 4 (Royal Mint) Royal Mint Villagers gather coin 25% faster; Haciendas auto gather coin 25% faster
Age III tech tree aoe3
25
French Home City 4 (Food Silos) Food Silos Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 15% faster; Haciendas auto gather food 15% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Sustainable Agriculture2) Sustainable Agriculture Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 15% faster; Haciendas auto gather food 15% faster
Age II tech tree aoe3
10
Spanish Home City 4 (Refrigeration) Refrigeration Villagers gather food 20% faster; Haciendas auto gather food 20% faster
Age III tech tree aoe3
25
Spanish Home City 4 (Stockyards) Stockyards Livestocks fatten 30% faster when tasked to Livestock Pens, Farms, and Villages
Age I tech tree aoe3
1
Iroquois Home City 4 (Furrier) TEAM Furrier Villagers gather food from huntable animals 10% faster and from Berry Bushes, Blueberry Bushes, and Cherry Orchards 15% faster; huntable animals last 5% longer; Berry Bushes and Cherry Orchards last 7.5% longer
Age I tech tree aoe3
1
Spanish Home City 4 (Spice Trade) Spice Trade Villagers gather food from huntable animals, Berry Bushes, and Cherry Orchards 20% faster; huntable animals, Berry Bushes, and Cherry Orchards last 10% longer
Age II tech tree aoe3
10
Spanish Home City 4 (Medicine) Medicine Villager cost and train time -15%
Age II tech tree aoe3
25
Spanish Home City 4 (Rum Distillery) Rum Distillery Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Cigar Roller) Cigar Roller Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster
Age II tech tree aoe3
1
Spanish Home City 4 (Textile Mill) Textile Mill Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 25% faster; Haciendas auto gather coin 25% faster
Age III tech tree aoe3
10
Spanish Home City 4 (Stone Masions) Stonemasons Villagers build buildings 65% faster
Age I tech tree aoe3
10
Spanish Home City 4 (Land Grab) Land Grab Mills, Livestock Pens, and Estates cost -40% and build time -75%
Age I tech tree aoe3
25
Spanish Home City 4 (Economic Theory) Economic Theory Villagers and fishing boats gather 10% faster
Age I tech tree aoe3
40

Russian Home City 5DE
Card Description Age HC level
Spanish Home City 5 (1 Caravel) 1 Caravel Ships 1 Caravel
Age II tech tree aoe3
1
Spanish Home City 5 (2 Caravels) 2 Caravels Ships 2 Caravels
Age II tech tree aoe3
1
Spanish Home City 5 (1 Galleon) 1 Galleon Ships 1 Galleon
Age II tech tree aoe3
1
French Home City 5 (Coastal Defenses) TEAM Coastal Defenses Buildings* get +0.8 attack multiplier against ships
Age II tech tree aoe3
25
Spanish Home City 5 (1 Frigate) 1 Frigate Ships 1 Frigate
Age III tech tree aoe3
10
Russian Home City 5 (Russian North Fleet) Russian North Fleet Ships 1 Frigate and 1 Monitor
Age IV tech tree aoe 3
25
Spanish Home City 5 (Improved Warships) Improved Warships Warships get +25% hit points and attack
Age II tech tree aoe3
10
British Home City 5 (Naval Gunners) Naval Gunners Warships get +20% attack
Age III tech tree aoe3
25
Spanish Home City 5 (1 Monitor) 1 Monitor Ships 1 Monitor
Age IV tech tree aoe 3
10
Spanish Home City 5 (1 Monitor TEAM) TEAM Gunboat Diplomacy Ships 1 Monitor
Age IV tech tree aoe 3
40
Spanish Home City 5 (Admiralty) Admiralty Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, Imperial Men-'o-War upgrade, and Imperial Monitor upgrade cost -60%
Age II tech tree aoe3
1
Russian Home City 5 (Cold Water Port) TEAM Cold Water Port Warships cost -15%
Age I tech tree aoe3
10
French Home City 5 (Hire Holy Roman Army) Hire Holy Roman Army Ships 7 Jaegers, 5 Black Riders, and 4 Landsknechts; costs 2,000 coin
Age IV tech tree aoe 3
25
Spanish Home City 5 (Highland Mercenary Army) Hire Highland Mercenary Army Ships 8 Swiss Pikemen, 6 Highlanders, and 4 Harquebusiers; costs 2,000 coin
Age IV tech tree aoe 3
25
Portuguese Home City 5 (Hire Harquebusiers) Hire British Harquebusiers Ships 6 Harquebusiers; costs 1,000 coin
Age IV tech tree aoe 3
10
Spanish Home City 5 (Hire Highlander) Hire Scottish Highlanders Ships 9 Highlanders; costs 1,000 coin
Age III tech tree aoe3
10
Russian Home City 5 (Hire Manchus) Hire Manchurian Cavalry Archers Ships 9 Manchu; costs 1,000 coin
Age III tech tree aoe3
10
Maltese Home City 5 (Hire Pandours) Hire Pandours Ships 11 Pandours; costs 1,000 coin
Age III tech tree aoe3
N/A
Maltese Home City 5 (Hire Giant Grenadiers) Hire Giant Grenadiers Ships 8 Giant Grenadiers; costs 1,000 coin
Age III tech tree aoe3
N/A
British Home City 5 (Hire Lil Bombards) Hire Li'l Bombards Ships 3 Li'l Bombards; costs 2,000 coin
Age IV tech tree aoe 3
25
Spanish Home City 5 (Mercenary Loyalty). Mercenary Loyalty Mercenary shipments cost -10% to -25%
Age III tech tree aoe3
25
Theaters Theaters Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population
Age II tech tree aoe3
1
Russian Home City 5 (11 Vasa Allies) 11 Vasa Allies Ships 11 Royal Arquebusiers; costs 500 coin
Age II tech tree aoe3
N/A
Maltese Home City 5 (7 Phanar Allies) 7 Phanar Allies Ships 7 Boyars; costs 1,000 coin
Age III tech tree aoe3
N/A
Russian Home City 5 (17 Nootka Allies) 17 Nootka Allies Ships 17 Nootka Clubmen; costs 500 coin
Age III tech tree aoe3
40
Russian Home City 5 (INF 12 Oldenburg Allies) 12 Oldenburg Allies Ships 12 Royal Huntsmen; upgrades Royal Huntsmen to Veteran and Royal Guard (if not already); costs 1,000 coin
Age IV tech tree aoe 3
N/A
Russian Home City 5 (Bashkir Rebellion) Bashkir Rebellion Turns all Cossacks into Bashkir Archers; upgrades Bashkir Archers to Disciplined (if not already); Bashkir Archers can be trained and upgraded to Honored at Trading Posts on Tengri Shrines and Native Embassies; removes Bashkir Archers' training limit, but now they take 1 population
Age III tech tree aoe3
N/A
Spanish Home City 5 (Recruit Privateer) Recruit Privateers Ships 2 Privateers; costs 500 coin
Age II tech tree aoe3
1
Russian Home City 5 (Imperator) Imperator Ships 1 Battleship; Battleships get -20% hit points and +20% attack; the "1 Battleship" card cost -20%; costs 1,000 coin
Age IV tech tree aoe 3
N/A
Spanish Home City 5 (1 Battleship) 1 Battleship Ships 1 Battleship; costs 1,000 coin
Age IV tech tree aoe 3
N/A
Russian Home City 5 (Treaty of Mozhaysk) Treaty of Mozhaysk Delivers 4 Royal Huntsmen; enables Royal Huntsmen to be trained at Royal Embassies; enables Royal Embassy to be built; costs 350 food
Age II tech tree aoe3

Changelog[]

Age3DE Icon Definitive Edition[]

Shared[]

  • "7 Sheep": changed to 7 Sheep + Homestead Wagon. Now it's infinite.
  • "15 Sheep": changed to 15 Sheep + Homestead Wagon.
  • "7 Cows": changed to 7 Semi-fattened Cows.
  • "1 Falconet": now it's infinite.
  • "2 Falconets" (Age IV): now it's infinite.
  • "Advanced Artillery": instead of upgrade Falconets to Field Guns and Mortars to Howitzers, now allows Mortars and Horse Artillery in the Fortress Age.
  • "2 Mortars": now is infinite.
  • Added "Grenade Launcher".
  • "Advanced Frontier Defenses": instead of shipping 4 Blockhouse Wagons, ships 3 and upgrades them to Frontier Blockhouses.
  • "Castrametation": enables also Explorers to construct Forts, Blockhouses and Outposts.
  • "Advanced Plantation": renamed to "Advanced Estate".
  • "5 Spies": changed to 6 Spies.
  • "8 Spies": changed to 10 Spies.
  • "Schooners": changed from Fishing Boats cost -60%, to -20% cost and -40% time.
  • "Sawmills": now also increase 15% the gather yield.
  • "Silversmith": now also increase 15% the gather yield.
  • "TEAM Furrier": now also increase 5% the gather yield from hunted animals and Cherry Orchads, 8% from Berry and Bluberry Bushes.
  • "Spice Trade": now also increase 10% the gather yield from hunted animals and Berry and Blueberry Bushes.
  • "Medicine": now also decrease 15% villager cost.
  • "1 Caravel": now it's infinite.
  • "TEAM Coastal Defenses": nerfed antiship attack from adding ×1 to ×0.8.
  • Although it is not listed in the patch notes, with update 23511, the "Dance Hall" card was changed to the "Theaters" card.
  • "Hire Holy Roman Army": now it's infinite.
  • "Hire Highland Mercenary Army": now it's infinite and ships Harquebusiers instead of Hackapells.
  • "Hire Finnish Hackapells" (8 units): changed to "Hire Harquebusiers" (6 units).
  • "Fencing School" (II): Now also increases Shock Infantry train speed.
  • "Fish Market", "Fish Market (2x)", "Rendering Plant": Whale gather rate reduced by 5% for each card.
  • "TEAM Coastal Defenses": All European civilizations now have access to this card.
  • "Advanced Dock" (I): Healing rate for ships reduced to 85% (from 100%).
  • "Naval Gunners" (III): Added to French, Swedish and Russian home cities.
  • "Offshore Support" (II): Removed from British and Italian Homecities; added to German homecity.
  • "Hire Irish Brigadiers" (II): Reduced amount of Irish Brigadiers to 9 (from 11).
  • "Assassins": Now also unlocks a charged rifle attack that can only be used against heroes and mercenaries. Assassins wield swords instead of knives.
  • "Agents": Now also unlocks a charged pistol attack with lower bonus damage that recharges more quickly. Agents wear a slightly fancier coat.

Russian-specific[]

  • "TEAM Dueling School": It's not longer a TEAM card.
  • "17 Streltsy": changed to "19 Streltsy".
  • "9 Halberdiers": changed to "11 Halberdiers".
  • "11 Muskeeters": changed to "13 Muskeeters".
  • "30 Nootka Allies": changed to "17 Nootka Allies" and now cost 1,000 coin instead of 2,000.
  • "TEAM Cold Water Port": card moved to Exploration Age (from Commerce).
  • "National Redoubt": now increases also Muskeeters' hit points and attack by 10%.

Age3DE Icon Knights of the Mediterranean[]

  • With update 20322:
    • "Castrametation" (IV): No longer allows for the construction of Blockhouses by the Explorer. This change is aimed at the Treaty game mode.
    • "Ransack" (III): Now properly applies to Grenadier Grenade Launcher attacks.
    • "Engineering School" (II): Card has been added as a Home City shipment—another Treaty balance change. Unicorn Mortars has been adjusted accordingly.
    • "Unicorn Mortars": Mortars get +30% attack (up from 20%), cost -50% gold cost (instead of total cost), and -15% train time (down from 50%).
  • Originally, "Boyars" (II) grants +15% damage and hit points to the Strelet, Cossack and Oprichnik, "National Redoubt" (IV) increases Musketeer hit points by 10%, "INF 17 Nootka Allies" (IV) is available in the Industrial Age, costs 1,000 coin, is infinite, and upgrades Nootka Clubmen to Champion level, With update 13.27885, "Strelet Horde" (IV) also grants Streltsy +2 range; icon updated, "Boyars" (II) grants +10% damage and hit points to the Strelet, Cossack and Oprichnik, "National Redoubt" (IV) increases Musketeer hit points by 25% (up from 10%), renamed to "Pjotrs Toy Soldiers", icon updated and card plays a small tune upon arrival, "Economic Theory" (I) was removed from the Home City, "Frontier Defenses" (III) was renamed to "Detinets", icon updated, "INF 17 Nootka Allies" (IV) is available in the Fortress Age, costs 500 coin, is no longer infinite, and does not upgrade Nootka Clubmen to Champion level, "12 Ninjas" (IV) is replaced with infinite "12 Oldenburg Allies" (IV, Royal Hunter), "8 Fusiliers" (IV) card replaced with "8 Giant Grenadiers" (III), "11 Vasa Allies" (II, Royal Arquebusier) and "7 Phanar Allies" (III, Boyars) added to Home City.
  • Originally, Sovnya (III) gives Streltsy +10 hand damage. With update 13.38085, Sovnya (III) gives Streltsy +4 hand damage, and Economic Theory (I) is added to the Home City again
  • With update 13.58326, Imperator (IV, 1000c) is added to the Home City.

Gallery[]

Old unlockable UI from The Asian Dynasties

Home City Cards in Age of Empires III
Civilizations
AfricanFlag Ethiopian aoe3de Ethiopians · Flag Hausa Hausa
AsianFlag ChineseDE Chinese · Flag IndianDE Indians · Flag JapaneseDE Japanese
EuropeanFlag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Federal AmericanFlag MexicanDE Mexicans · Flag American act3 aoe3de United States
Native AmericanFlag AztecDE Aztecs · Flag IroquoisDE HaudenosauneeI · Flag IncanDE Inca · Flag SiouxDE LakotaS
Campaign and Historical Battle civilizations
Barbary States flag revolt Barbary Pirates (Algiers) · Flag CanadianDE Canadians (Battle of Queenston Heights) · Flag John Black's Mercenaries DE John Black's Mercenaries (Act II: Ice) · Flag Maltese Cross Knights of St. John (Act I: Blood) · Flag Moroccan Moroccans (The Battle of the Three Kings) · Flag American act3 aoe3de United States (campaign) (Act III: Steel)
I formerly "Iroquois"; S formerly "Sioux"
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