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Danish counter Skirmisher and Villager that can only hunt and gather from huntable animals.
—Royal Huntsman in-game description
Danish Skirmisher that excels at countering other Skirmishers.
—Royal Hunter in-game description

The Royal Huntsman (Royal Hunter after researching League of Armed Neutrality) is a ranged infantry villager native warrior in Age of Empires III: Definitive Edition - Knights of the Mediterranean that can be trained at a Trading Post built on a House of Oldenburg palace.

Overview[]

The Royal Huntsman is a ranged infantry unit that also fulfills the role of a villager. It is effective against Skirmishers and other light infantry units, but vulnerable against cavalry and artillery.

Royal Huntsmen perform the role of improved Settlers, as they have higher ranged attack, melee resistance, and slightly higher speed, but an increased food cost, no multipliers against artillery, have a build limit and slower training time. Royal Huntsmen only gather food from huntables, which also contributes to the players' early economy, and since they are tagged as villagers, upgrades like Blunderbuss and Hunting Dogs will benefit their attack and gather rate, respectively. Additionally, they have a ranged attack with bonus damage against light infantry units, such as foot archers and Skirmishers. However, their low damage, build limit, and hit points makes them unsuited to handle large groups of units, and they will be especially weak against Oprichniks, since they have a multiplier against villagers.

Royal Huntsmen can become Royal Hunters after researching the League of Armed Neutrality technology. Royal Hunters move slightly slower and can no longer gather food from huntables, but they do not take population space, increase their ranged damage, Line of Sight, maximum range, and build limit, and since Royal Hunters are no longer considered villagers, they will not take additional damage from Oprichniks.

Upgrades[]

Age Upgrade Cost Effect
Age III tech tree aoe3.png
Veteran infantry.png Veteran Oldenburgs 125 wood,
125 coin
Upgrades Royal Huntsmen/Royal Hunters to Veteran (+20% hit points and attack)
Age IV tech tree aoe 3.png
Guard infantry.png Royal Guard Oldenburgs 350 wood,
350 coin
Upgrades Royal Huntsmen/Royal Hunters and Northern Musketeers to Royal Guard (+40% hit points and attack); requires Veteran Oldenburgs
Imperial Age
Legendary natives.png Legendary Native Warriors
Exalted natives.png Exalted Natives
1,500 food,
1,500 wood
Upgrades native warriors to Legendary/Exalted/Imperial (+50% hit points and attack)

Strategy[]

Further statistics[]

Unit strengths and weaknesses
Strong vs. Light infantry, heavy infantry
Weak vs. Cavalry, artillery
Improvements
Hit points Flint lock.png Flint Lock (+10%)
Thin Red Line.png Thin Red Line (+20%; British only)
Gadaa System.png Gadaa System (+5%; Ethiopians only)
Tar kilns.png Tar Kilns (+5%)
Attack Counter Infantry Rifling.png Counter Infantry Rifling (+1.0× multiplier vs. light infantry)
Paper cartridge.png Paper Cartridge (+15%)
Smokeless Powder.png Smokeless Powder (+10%)
Armatoloi.png Armatoloi (+5%)
Kalthoff repeaters.png Kalthoff Repeaters (+0.4× multiplier vs. light infantry)
Armor Hualcana.png Hualcana (+5% melee/ranged resistance)
Speed Military Drummers.png Military Drummers (+10%)
Tillys Discipline.png Tilly's Discipline (+20%; Germans only)
Quechuan Mountaineering.png Quechuan Mountaineering (+10%)
Apache Endurance.png Apache Endurance (+5%)
Akan Drums.png Akan Fontomfrom (+5%)
Sight Town Watch.png Town Watch (+2 LOS)
Creation speed Standing Army.png Standing Army (-25%)
Philhellenism.png Philhellenism (-10%)
Train cost Philhellenism.png Philhellenism (-10%)
Other League of armed neutrality.png League of Armed Neutrality (replace Royal Huntsmen with Royal Hunters; -1 population; +7 build limit; +5 ranged and siege attack; +7 range and LOS)
Penalties Thin Red Line.png Thin Red Line (-25% speed; British only)
Coffee Trade.png Coffee Trade (-10% speed; Dutch only)
Tillys Discipline.png Tilly's Discipline (+10% cost; Germans only)
League of armed neutrality.png League of Armed Neutrality (Royal Hunters can no longer gather food from huntables; -0.5 speed)

Unit strengths and weaknesses
Strong vs. Light infantry, heavy infantry
Weak vs. Cavalry, especially Oprichniks, artillery
Improvements
Gathering speed Civil Servants.png Civil Servants (+5%; Asians only)
Imperial Bureaucracy.png Imperial Bureaucracy (+10%; Asians only)
Hunting Dogs AOEIII.png Hunting Dogs (+10% from huntable animals; Europeans, Native Americans, United States and Mexicans only)
Steel traps.png Steel Traps (+20% from huntable animals; Europeans, United States and Mexicans only)
Great Feast.png Great Feast (+10%; Native Americans only)
Harvest Ceremony.png Harvest Ceremony (+15%; Native Americans only)
Green Corn Ceremony.png Green Corn Ceremony (+20%; Native Americans only)
Large Scale Gathering.png Large Scale Gathering (+50%; Native Americans only)
Hunting Eagles.png Hunting Eagles (+5% from huntable animals; Chinese and Indians only)
Professional Hunters.png Professional Hunters (+10% from huntable animals; Chinese and Indians only)
Village Dogs.png Village Dogs (+5%; Africans only)
Snares.png Snares (+10%; Africans only)
Maya Calendar.png Maya Calendar (+10%)
Zapotec Food of the Gods.png Zapotec Food of the Gods (+10%)
Hit points Great Coat.png Great Coat (+35%; Europeans only)
Spirit Medicine.png Spirit Medicine (+35%; Native Americans only)
Eastern Medicine.png Eastern Medicine (+35%; Asians only)
Frontiersmen.png Frontiersmen (+35%; United States and Mexicans only)
Berber desert kings.png Berber Kings of the Desert (+35%)
Tribal Societies.png Tribal Societies (+20%)
Attack Blunderbuss.png Blunderbuss (+3; Europeans only)
Spirit Medicine.png Spirit Medicine (+3; Native Americans only)
Eastern Medicine.png Eastern Medicine (+3; Asians only)
Range Blunderbuss.png Blunderbuss (+4; Europeans only)
Spirit Medicine.png Spirit Medicine (+4; Native Americans only)
Eastern Medicine.png Eastern Medicine (+4; Asians only)
Frontiersmen.png Frontiersmen (+6; United States and Mexicans only)
Royal Hunters.png Royal Hunters (+4; Africans only)
Sight Blunderbuss.png Blunderbuss (+4; Europeans only)
Spirit Medicine.png Spirit Medicine (+4; Native Americans only)
Eastern Medicine.png Eastern Medicine (+4; Asians only)
Frontiersmen.png Frontiersmen (+6; United States and Mexicans only)
Royal Hunters.png Royal Hunters (+8; Africans only)
Speed Tribal Societies.png Tribal Societies (+10%)
Other Hunting expeditions.png Hunting Expeditions (gather 0.1 coin while gathering from huntable animals)
Penalties Encomienda Manor.png Encomienda Manor (-5% gather rate from anything, but Mills; Portuguese only)

Home City Cards[]

  • Green: TEAM Shipment that is sent to each player in a team
  • Blue: Shipment that arrives fast (5 seconds)

All[]

Card Description Age HC level
Spanish Home City 3 (Native Treaties).png Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Age II tech tree aoe3.png
1
Spanish Home City 3 (Native Warriors).png Native Warriors Native warriors cost 25% less resources
Age III tech tree aoe3.png
10
French Home City 3 (Native Warrior Combat).png Native Warrior Combat Native warriors get +25% hit points and attack
Age III tech tree aoe3.png
25
Iroquois Home City 3 (Native Warrior Societies).png TEAM Native Warrior Societies Native warrior train limit +30%
Age II tech tree aoe3.png
25
Spanish Home City 3 (Blood Brothers).png Blood Brothers Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard (if not already)
Age IV tech tree aoe 3.png
25
Spanish Home City 3 (Fencing School).png Fencing School Infantry train time -40%
Age II tech tree aoe3.png
10
Mexico card Liberation March.png Liberation March Infantry, cavalry, and Shock Infantry get +5% speed and train time -35%
Age III tech tree aoe3.png
N/A
Iroquois Home City 2 (Infantry Hitpoints).png Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3.png
10
The Native Treaties and Native Warriors cards are available to European and Native American civilizations.
The Native Treaties card ships 2 Royal Hunters if the player had built a Trading Post on a House of Oldenburg palace.
The Native Warriors card is not available to Chinese, Ethiopians, Hausa, Indians, Italians and Japanese.
The Native Warrior Combat card is available to French, Haudenosaunee and Incas.
The Blood Brothers card is available to Aztecs, French, Germans, Haudenosaunee, Portuguese, Russians, Lakota, and Spanish.
The TEAM Native Warrior Societies card is available to Aztecs, Dutch, Haudenosaunee and Lakota.
The Fencing School card is not available to Chinese, Haudenosaunee, Japanese, Lakota, Mexicans, Ottomans and Spanish.
The Liberation March card is available to Mexicans and Spanish
The Infantry Hitpoints card is available to Haudenosaunee and Italians.

Africans[]

Card Description Age
Trainspeed africa.png Feudal Armies Unit train time -15%; Hero respawn time -15%
Age III tech tree aoe3.png

Asians[]

Card Description Age HC level
Japanese Home City 3 (Native Alliance).png Native Alliance Native warrior train limit +20% and cost -10% (also +1 Villager for the Indians)
Age II tech tree aoe3.png
1
Native Warrior Hitpoints.png Native Warrior Hitpoints Native warriors get +30% hit points and +10% speed (also +1 Villager for the Indians)
Age III tech tree aoe3.png
10
Japanese Home City 3 (Native Warrior Attack).png Native Warrior Attack Native warriors get +30% attack and train time -25%
Age III tech tree aoe3.png
10
The Native Alliance card is not available to the Chinese.
The Native Warrior Hitpoints card is not available to the Japanese.
The Native Warrior Attack card is not available to the Indians.

Chinese[]

Card Description Age HC level
Western reforms.png Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3.png
40
Acupuncture aoe3.png Acupuncture Unit train time -20%
Age III tech tree aoe3.png
10

Dutch[]

Card Description Age HC level
Dutch Home City 2 (Infantry Hitpoints).png TEAM Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3.png
10

Ethiopians[]

Card Description Age
Ethiopian Home City 2 (TEAM Coffee Consumption).png TEAM Coffee Consumption Ranged Infantry get +5% speed
Age IV tech tree aoe 3.png
Temenyas.png Temenyas Gunpowder infantry get +5% attack; Neftenya available in the Commerce Age
Age I tech tree aoe3.png
Ignatian spirituality.png Ignatian Spirituality All units get +5% hit points and regeneration capability even while in combat
Age IV tech tree aoe 3.png
Loyal warriors.png Loyal Warriors Native warriors, mercenaries, and outlaws cost -15% (also affects shipments)
Age I tech tree aoe3.png

French[]

Card Description Age HC level
French Home City 2 (Ranged Infantry Attack).png TEAM Ranged Infantry Attack Ranged Infantry get +15% attack
Age III tech tree aoe3.png
10
French Home City 3 (Wilderness Warfare).png Wilderness Warfare Coureurs des Bois, Skirmishers, and native warriors get +20% hit points
Age II tech tree aoe3.png
25
French Home City 3 (Improved Native Warrior Combat).png TEAM French Auxiliaries Combat Native warriors get +15% hit points and attack
Age II tech tree aoe3.png
1

Haudenosaunee[]

Card Description Age HC level
Iroquois Home City 2 (Infantry Attack).png Infantry Attack Infantry get +15% attack
Age II tech tree aoe3.png
10
Iroquois Home City 2 (Infantry Combat).png Infantry Combat Infantry get +15% hit points and attack
Age III tech tree aoe3.png
25
Iroquois Home City 2 (Scout Infantry).png TEAM Scout Infantry Infantry get +8 LOS
Age II tech tree aoe3.png
10

Hausa[]

Card Description Age
Hausa Home City Cards 5 (Sahelian Kingdoms).png Sahelian Kingdoms Native warriors get +15% hit points and attack; Mercenaries and outlaws get +10% hit points and attack
Age IV tech tree aoe 3.png

Incas[]

Card Description Age
Inca Road-building.png Road Building All land military units get +10% speed
Age II tech tree aoe3.png
Inca Chaquis Messengers.png Couriers Infantry, shock infantry and cavalry train time -45%
Age III tech tree aoe3.png
Inca Home City 2 (TEAM Inca Bridges).png TEAM Inca Bridges Infantry and civilian units get +5% speed; +1 Chasqui
Age I tech tree aoe3.png
Japanese Home City 3 (Native Alliance).png Native Alliance Native warrior train limit +20% and cost -10%
Age II tech tree aoe3.png

Indians[]

Card Description Age HC level
Dravidian martial arts.png Dravidian Martial Arts All units get +15% melee attack +1 Villager
Age II tech tree aoe3.png
40
Shivajis tactics.png TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3.png
25

Italians[]

Card Description Age
Italian Home City 2 (Schiavoni Swords).png Schiavoni Swords All cavalry and infantry get +15% hand attack
Age II tech tree aoe3.png

Japanese[]

Card Description Age HC level
Onin war.png Onin War Infantry get +33% siege attack
Age II tech tree aoe3.png
40
Japanese Home City 3 (Cheaper Unit Upgrades).png TEAM Sengoku Unit upgrades cost -20%
Age IV tech tree aoe 3.png
1
Bakufu.png Bakufu Daimyo and Shogun Tokugawa get +10% speed, +20 LOS and train units 15% faster; Banner army train time -10%; Land military unit train time -20%
Age III tech tree aoe3.png
25

Lakota[]

Card Description Age HC level
Sioux Home City 2 (Wind Runner).png Moccasins Infantry get +10% speed
Age II tech tree aoe3.png
10
Sioux Home City 3 (Black Arrow).png Black Arrow Native warrior train time -85%
Age III tech tree aoe3.png
10

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table).png TEAM Knights of the Round Table Ships 1 Hospitaller for each Center owned by the player; increases all unit hit points by 2%
Age I tech tree aoe3.png

Mexicans[]

Card Description Age
Mexico card Plan of Miramare.png Plan of Miramare [Plan] Turns all Salteadores into Voltigeur Skirmishers; Rifle Infantry get +2 LOS and range; costs 1000 food, 1000 wood.
Age IV tech tree aoe 3.png
Mexican Home City 3 (Chimayo Genizarios).png Chimayo Genizarios Native warrior train time -10%; Native warrior shipments and "Native Treaties" arrive twice as fast; costs 500 food, 500 wood
Age IV tech tree aoe 3.png
Mexico card TEAM Mariachi.png TEAM Mariachi For the next 30 seconds, military buildings have their work rate increased by 400% and units have their speed increased by 10%
Age I tech tree aoe3.png

Portuguese[]

Card Description Age HC level
Portuguese Home City 2 (Gunpowder Infantry Hitpoints).png TEAM Gunpowder Infantry Hitpoints Gunpowder Infantry get +15% hit points
Age III tech tree aoe3.png
10

Russians[]

Card Description Age HC level
Russian Home City 2 (Ransack).png Ransack Infantry get +50% siege attack
Age III tech tree aoe3.png
25
Russian Home City 3 (Dueling School).png Dueling School Infantry train time -25%
Age I tech tree aoe3.png
25

Spanish[]

Card Description Age HC level
Spanish Home City 2 (Peninsular Guerrillas).png Peninsular Guerrillas Ranged infantry get +25% attack and Skirmishers now see the LOS of enemies they attacked for 3 seconds
Age IV tech tree aoe 3.png
N/A
Spanish Home City 3 (Inquisition).png TEAM Inquisition All units get +10 LOS
Age I tech tree aoe3.png
10

United States[]

Card Description Age
US Home City 2 (Continental Rangers).png Continental Rangers Rifle Infantry get +15% hit points and attack
Age III tech tree aoe3.png
Mexican Home City 3 (Chimayo Genizarios).png Indian Friendship Each different allied native tribe sends a large shipment of their respective native warriors; Native warrior train time -10%; Native warrior shipments arrive twice as fast; costs 500 food, 500 wood
Age IV tech tree aoe 3.png
The Indian Friendship card ships 2 Royal Hunters if the player had built a Trading Post on a House of Oldenburg palace.

In-game dialogue[]

The Royal Huntsman speaks Danish.

  • Deres Majestæt? - Your Majesty
  • Ja? - Yes?
  • Hvad er mine mål? - What is my target?
  • Jeg er på vej - I am on the way
  • Som De ønsker - As you wish ('De' is an archaic formal form of 'du')
  • Der vi gået - We are going there
  • For Kongen! - For the King!
  • Angreb! - Attack!
  • Ja! - Yes!

Trivia[]

  • The Royal Huntsman is based on the Danish Royal Life Guards, particularly their 1702 uniform.
  • Contrary to the in-game description for the Royal Hunter, it is not considered a Skirmisher, due to not being tagged as light infantry.

History[]

The House of Oldenburg ruled parts of northern Germany, Denmark, and the surrounding regions from the medieval period through the 20th century. During the early modern period, this faction’s territories were generally northerly ones with a long tradition of hunting – which made many of its people deadly accurate with a firearm, and thus effective both in the hunt and in battle.

Gallery[]

v  d  e
Native warriors in Age of Empires III
AOE3Icon.png Age of Empires III
Aztec native icon aoe3de.png AztecsAztec Eagle Warrior · Aztec Jaguar Warrior
Carib aoe3de.png CaribCarib Blowgunner
Cherokee aoe3de.png CherokeeCherokee Rifleman
Comanche icon aoe3de.png ComancheComanche Horse Archer
Cree aoe3de.png CreeCree Tracker
Iroquois aoe3de.png HaudenosauneeHaudenosaunee Tomahawk · Haudenosaunee Mantlet
Sioux aoe3de.png LakotaLakota Axe Rider · Lakota Dog Soldier
Maya aoe3de.png MayaMaya Holcan Spearman (former) · Maya Holcan Javelineer* · Healer
Nootka aoe3de.png NootkaNootka Clubman · Nootka War Chief
Inca native icon aoe3de.png QuechuaQuechua Huaminca · Quechua Bolas Warrior
Seminole aoe3de.png SeminoleSeminole Sharktooth Bowman
Tupi aoe3de.png TupiTupi Blackwood Archer
WarchiefsIcon.png The WarChiefs
Apache aoe3de.png ApacheApache Cavalry
Cheyenne aoe3de.png CheyenneLCheyenne Rider
Huron aoe3de.png HuronIHuron Mantlet
Klamath settlement portrait.png KlamathKlamath Rifleman
Mapuche icon aoe3de.png MapucheMapuche Ironwood Clubman · Mapuche Bolas Rider*
Navajo aoe3de.png NavajoNavajo Rifleman
Zapotec icon aoe3de.png ZapotecAZapotec Lightning Warrior
DynastiesIcon.png The Asian Dynasties
Bhakti aoe3de.png Bhakti TempleTiger Claw · War Elephant**
Jesuit aoe3de.png Jesuit MissionConquistador
Native shaolin site icon portrait.png Shaolin TempleRattan Shield
Sufi aoe3de.png Sufi MosqueQizilbash*
Udasi aoe3de.png Udasi TempleChakram
Zen aoe3de.png Zen TempleSohei Naginata
Age3DE Icon.png Definitive Edition
Lenape warrior portrait.png LenapeLenape Warrior
AOE3DE Tengri.png Tengri ShrineTatar Archer · Tengri Wolf
The African Royals
Akan Settlement Icon.png AkanAkan Ankobia · Akan Tufohen
Berber Settlement Portrait.png BerbersBerber Camel Rider · Berber Sultan
Somali Settlement Portrait.png SomalisSomali Issa Warrior · Somali Darood Militia
Sudanese settlement portrait.png SudaneseSudanese Dervish
Yoruba settlement portait.png YorubaYoruba Oyo Legionary · Yoruba Eso Rider
Knights of the Mediterranean
Bourbon icon portrait-1.png House of BourbonRoyal Musketeer · Royal Dragoon
Habsburg icon portrait-1.png House of HabsburgMounted Infantry · Line Infantry
Hanover icon portrait-1.png House of HanoverTotenkopf Hussar · Black Brunswicker · Drummer
Jagiellon icon portrait-1.png House of JagiellonLipka Tatar · Shock Rider
Oldenburg icon portrait-1.png House of OldenburgRoyal Huntsman · Northern Musketeer
Phanar icon portrait-1.png House of PhanarEvzone · Boyar · Sacred Band Infantry
Vasa icon portrait-1.png House of VasaRoyal Arquebusier · Winged Hussar
Wettin icon portrait-1.png House of WettinTrabant · Saxon Cuirassier
Wittelsbach icon portrait-1.png House of WittelsbachMountain Trooper · Chevauleger
A replaces the Aztecs
I replaces the Iroquois
L replaces the Lakota
* added in the Definitive Edition
** formerly Sufi unit
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