Age of Empires Series Wiki
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<tabber>Definitive Edition=
 
<tabber>Definitive Edition=
 
=== Historical notes ===
 
=== Historical notes ===
{{quote|Following the First Intermediate Period, prince Mentuhotep Il (c. 2061 — 2010 BCE) of the 1 Ith dynasty built on the successes of his predecessors and reunited Egypt by defeating the rulers of Herakleopolis in Lower Egypt. This ushered in a new period in Egyptian history called the Middle Kingdom Mentuhotep Il made Thebes the capital of the kingdom and is sometimes referred to as the "second Menes", in remembrance of the first ruler of the Old Kingdom, identified with Narmer, who united Egypt centuries before. Egyptian society had changed drastically since the Old Kingdom, despite the attempts by Middle Kingdom pharaohs to emulate their predecessors from the previous era. Local officials had much more power and wealth, and it had become easier for them to rise in rank. These differences are apparent in Egyptian art of the period. Pharaohs were no longer the only ones commissioning art, as local rulers and the upper class could do so as well, resulting in greater variety and diversity of artwork.
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{{quote|Following the First Intermediate Period, prince Mentuhotep Il (c. 2061 — 2010 BCE) of the 1 Ith dynasty built on the successes of his predecessors and reunited Egypt by defeating the rulers of Herakleopolis in Lower Egypt. This ushered in a new period in Egyptian history called the Middle Kingdom Mentuhotep Il made Thebes the capital of the kingdom and is sometimes referred to as the "second Menes", in remembrance of the first ruler of the Old Kingdom, identified with Narmer, who united Egypt centuries before. Egyptian society had changed drastically since the Old Kingdom, despite the attempts by Middle Kingdom pharaohs to emulate their predecessors from the previous era. Local officials had much more power and wealth, and it had become easier for them to rise in rank. These differences are apparent in Egyptian art of the period. Pharaohs were no longer the only ones commissioning art, as local rulers and the upper class could do so as well, resulting in greater variety and diversity of artwork. <br><br />Conflict with Egypt's southern neighbors, the Nubians, was very common in this period, but it was not until the reign of Senusret Ill (c. 1878 — 1860 BCE) that Egypt made significant conquests in the south. Senusret Ill led four military expeditions against the Nubians and managed to bring lower Nubia, in the north of the region, under Egyptian control. To consolidate these conquests, the pharaoh ordered his subordinates to build a network of fortifications along the border to block further raids by Nubians.<br><br />Senusret Ill is also known to have led a military expedition into Canaan, but his main achievement was in bringing stability and prosperity to Egypt. During his reign, the cults of Osiris and Amun became increasingly popular and Osiris would become a very important god of the afterlife, where he served as ruler and judge. Senusret Ill also finished the construction of Amun's Temple near Karnak begun by Mentuhotep ll. This temple was the largest religious building ever constructed at its time. The reigns of Senusret Ill and the other kings of the 12th dynasty are considered to be a golden age for Egypt.|In-game section}}
 
Conflict with Egypt's southern neighbors, the Nubians, was very common in this period, but it was not until the reign of Senusret Ill (c. 1878 — 1860 BCE) that Egypt made significant conquests in the south. Senusret Ill led four military expeditions against the Nubians and managed to bring lower Nubia, in the north of the region, under Egyptian control. To consolidate these conquests, the pharaoh ordered his subordinates to build a network of fortifications along the border to block further raids by Nubians.
 
 
Senusret Ill is also known to have led a military expedition into Canaan, but his main achievement was in bringing stability and prosperity to Egypt. During his reign, the cults of Osiris and Amun became increasingly popular and Osiris would become a very important god of the afterlife, where he served as ruler and judge. Senusret Ill also finished the construction of Amun's Temple near Karnak begun by Mentuhotep ll. This temple was the largest religious building ever constructed at its time. The reigns of Senusret Ill and the other kings of the 12th dynasty are considered to be a golden age for Egypt.|In-game section}}
 
   
 
=== Victory ===
 
=== Victory ===

Revision as of 21:35, 21 February 2020

River Outpost is the ninth scenario of the Ascent of Egypt Learning Campaign. It teaches the player to use transports.


Scenario instructions

Description

For centuries, the Nubians of the South have attacked and pillaged our cities in Upper Egypt. Pharaoh Senusret Ill is determined to deal with them for good. His plan is to subdue lower Nubia by building forts along the Nile River all the way to the Fourth Cataract. To the south of your position, there is an island on the Nile which would be an ideal location for such a fort. Explore the island, clear it of enemies, and build a Town Center and two Sentry Towers there. But remember to be wary of Nubian raiders coming down the river.
—In-game section of the Definitive Edition

Starting conditions

Objectives

  • Locate the island on the Nile River
  • Build a Town Center on the island
  • Build two Sentry Towers on the island

Hints

  • There are towers on the island that you must destroy before you can start constructing there.
  • To eliminate the towers, build war ships, or create a small band of infantry units, such as Axemen and transport them to the island to take them down.
  • In order to be able to build a second Town Center, you must be in the Bronze Age and have a Government Center.
  • You will need to build a transport to carry villagers to the island to build the Town Center. You should take several villagers because the island is inhabited by hungry lions and crocodiles, which will attack your villagers on sight.
  • When the island is free from predators, you can build a Town Center and begin gathering the stone you need to build two Sentry Towers.

Description

The power of our armies and religion has stabilized our frontiers for the time being. The Nubians to the south remain a threat, however, although subduing them is too expensive to consider. As an alternative, the pharaoh has ordered that a river outpost be placed on a strategic Nile River island to discourage Nubian raiders from coming down river. Locate the large island in the center of the river to the north and build a Town Center and two Guard Towers there.
—In-game section in the original release

Starting conditions

Objectives

  • Locate the large Nile Island.
  • Build Town Center on island.
  • Build two Guard Towers on island.

Hints

  • There are towers on the island that you must destroy before starting construction there.
  • To eliminate the towers, build war ships, or create a small band of infantry units, such as Axemen, to take them down.
  • You must advance to the Bronze Age and build a Government Center before you can build a second Town Center.
  • You will need to build a transport to carry villagers to the island to build the Town Center. You should take several villagers because the island is inhabited by hungry lions and alligators, which can be hunted.
  • When the island is free from predators, you can build a Town Center and begin gathering the stone you need to build two Guard Towers. You can research Watch Towers at the Granary, and upgrade to more powerful towers there.

Players

Player

  • Player(Egyptians): The player starts with a small base in the eastern corner of the map.

Enemies

  • Nubians(Egyptians): The Nubians starts with watch towers on the river island, ships nearby the island, and a port at the western river shore with some military units guarding it.

Player

  • Player (Egyptians): The player starts with a small base in the eastern corner of the map.

Enemy

  • Enemy (Greeks): The enemy (whose name is picked randomly from the pool of Egyptian AI names) starts with watch towers on the river island. They do not posess any other units. They change diplomatic stance towards the player from neutral to enemy within the first seconds of the game.

Strategy

Note: this text applies to the original release.


Since there are no enemy villages on the map, you don't need to fear an attack, and you can take your time. Build up your base until you can train Stone Throwers. Build Light Transports, and send the stone throwers over with a few soldiers. Use the stone throwers to destroy the enemy Watch Towers and the soldiers to kill the animals (Lions and Alligators) that could threaten your Villagers. Then, send a few villagers across, to gather the stone and build the buildings to complete the scenario.

Alternatively, you can build a some war Galleys and priests to take out the watch towers and convert them. Afterwards, you can delete them as upgrading won't have effect on converted units.

History

Historical notes

Following the First Intermediate Period, prince Mentuhotep Il (c. 2061 — 2010 BCE) of the 1 Ith dynasty built on the successes of his predecessors and reunited Egypt by defeating the rulers of Herakleopolis in Lower Egypt. This ushered in a new period in Egyptian history called the Middle Kingdom Mentuhotep Il made Thebes the capital of the kingdom and is sometimes referred to as the "second Menes", in remembrance of the first ruler of the Old Kingdom, identified with Narmer, who united Egypt centuries before. Egyptian society had changed drastically since the Old Kingdom, despite the attempts by Middle Kingdom pharaohs to emulate their predecessors from the previous era. Local officials had much more power and wealth, and it had become easier for them to rise in rank. These differences are apparent in Egyptian art of the period. Pharaohs were no longer the only ones commissioning art, as local rulers and the upper class could do so as well, resulting in greater variety and diversity of artwork.

Conflict with Egypt's southern neighbors, the Nubians, was very common in this period, but it was not until the reign of Senusret Ill (c. 1878 — 1860 BCE) that Egypt made significant conquests in the south. Senusret Ill led four military expeditions against the Nubians and managed to bring lower Nubia, in the north of the region, under Egyptian control. To consolidate these conquests, the pharaoh ordered his subordinates to build a network of fortifications along the border to block further raids by Nubians.

Senusret Ill is also known to have led a military expedition into Canaan, but his main achievement was in bringing stability and prosperity to Egypt. During his reign, the cults of Osiris and Amun became increasingly popular and Osiris would become a very important god of the afterlife, where he served as ruler and judge. Senusret Ill also finished the construction of Amun's Temple near Karnak begun by Mentuhotep ll. This temple was the largest religious building ever constructed at its time. The reigns of Senusret Ill and the other kings of the 12th dynasty are considered to be a golden age for Egypt.
—In-game section

Victory

Risking their lives, your builders managed to construct the fort on the Nile River island. It is only one of many forts, but it is certainly the most important as it controls access to the river itself. Your stalwart soldiers man the fortifications, and thus the Nubians have given up on their attempts to raid Egypt. You do not believe the Nubians will be stopped permanently, but your actions have brought peace for the time being.
—In-game section

Loss

Attacking by night, the hostile Nubians managed to pick off your builders one by one, dooming your fort's construction. Because of the sizable gap you have allowed to appear in the Egyptian defenses, the Nubians are now able to raid Egypt at will. The pharaoh is sending you on a solo scouting mission into Nubian lands without food, water or weapons. Pray to Ra that your end is swift, and that Osiris' judgement is lenient.
—In-game section

Historical notes

Throughout Egyptian history, the Nubians to the south (but upriver) remained a potential threat. At various times in Egyptian history, the pharaoh ordered campaigns against this area to move the threat back. The Egyptians periodically advanced further up river, from cataract to cataract (rapids and waterfalls that blocked boat movement) over the centuries. After each advance, Egypt would take control and then gradually lose it, forcing another invasion at a later date.

One defensive tactic was to place fortifications at strategic points. The fortress at Buhen was one of nine built at the Second Cataract around 1900 BC. Its outside wall stood 36 feet high and contained an estimated 8,000,000 mud bricks. Inside the fortress were barracks, homes for soldiers, and stables for trade caravan donkeys.
—In-game section in the original release

Historical outcome

The fortresses at the Second Cataract were successful in keeping the peace in the region for about 300 years. In terms of American history, this span would compare to the period stretching from the settlement of the Jamestown colony in Virginia to the outbreak of World War I. Around 1600 BC, a new ruling force in Nubia, the Kushites, became sufficiently powerful to overthrow Egyptian rule and destroy the forts. Between 1550 and 1300 BC, stronger pharaohs returned to Nubia and conquered it once more, this time extending their control up to the Fourth Cataract.
—In-game section in the original release

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Names in brackets represent campaigns and scenarios renamed and/or reworked in the Definitive Edition.