| This article is a stub. You can help the Wiki by expanding it. |
Ability[]
- Thrown Axes: Switch to Throwing Axes, dealing melee damage from range for 10 seconds.
Tactics[]
Similar to Knights, Riddaris are heavy cavalry units with high hit points and armor. Instead of a charge attack, Riddaris can swap to a throwing axe for a short period of time, allowing them to deal melee damage from afar. Although the damage and fire rate is lower than their standard melee attack, this can allow Riddaris to employ hit and run tactics or inflict heavy damage at the start of a battle before needing to close the distance.
Unit comparison[]
| Cost | 140 food, 100 gold | 180 food, 150 gold | 130 food, 110 gold |
| Training Time | 35 s | 40 s | 35 s |
| HP | 230 (Regular) 270 (Elite) |
360 (Regular) 405 (Elite) |
240 (Regular) 280 (Elite) |
| Melee attack | 24 (Regular) 29 (Elite) |
27 (Regular) 32 (Elite) |
26 (Regular) 31 (Elite) |
| Ranged attack | 15 (Regular) 18 (Elite) | ||
| Movement speed | 1.625 t/s | 1.625 t/s | 1.75 t/s |
| Attack speed | 1.5 s | 1.375 s | 1.375 s 1.75 s (Axe) |
| Abilities | Charge | Trample | Thrown Axes |

