“ | Target a location to heal units and repair buildings, siege weapons, and ships belonging to you or your allies. | ” |
—In-game description |
Restoration is a Greek Classical Age god power in Age of Mythology that is available to worshipers of Athena. When invoked, it causes friendly units and buildings in a large area to recover hit points.
When the healed units and buildings are not attacking enemies, they are healed very quickly. Units and buildings that are attacking are healed slower in comparison. When Restoration is invoked, a glowing circular ring appears on the ground to mark the area of restoration. Any friendly unit or building that is damaged will be healed within this circle. The target being healed has a glowing beam descending from the heavens over them.
Effect[]
For 6 seconds, Restoration heals all friendly units and buildings in an area of 25, restoring 50 hit points per second (25 if the healed object is fighting).
Further statistics[]
Age bonuses[]
Wonder Age: -75% recharge cooldown and recast favor cost.
Relic bonuses[]
Hekate's Torches: -10% recharge cooldown and recast favor cost.
Strategy[]
Restoration is fast enough to heal almost any unit to full hit points in the allotted time. The exceptions are myth units and Fortresses that are attacking, as well as Wonders and Titans. It is also useful for healing troops in combat, prolonging their efficiency. It should be saved for desperate situations or to turn the tide of a pitched battle. Using Restoration while defending a town from an attack could be helpful if several buildings are damaged and units are injured.
Changelog[]
Age of Mythology[]
- Restoration is single-use.
- Restoration has a radius of 50. It can also heal friendly Sons of Osiris and Obelisks, but not Animals of Set.
- Restoration heals at a rate of 300 hit points per second (30 if the healed object is fighting).
- Restoration lasts for 6 seconds.
The Titans[]
- Restoration lasts for 8 seconds.
Retold[]
- Restoration can be reused with a base cost of 80 favor and a ramping cost of 10 favor with a recharge time of 120 seconds.
- Restoration has a radius of 25. It can no longer heal friendly Sons of Osiris and Obelisks, and can now heal Animals of Set.
- Restoration heals at a rate of 50 hit points per second (25 if the healed object is fighting).
- Restoration lasts for 6 seconds.
- With update 17.64528, the base reuse cost is increased to 100 favor.
Immortal Pillars[]
- With update 18.9036, the ramping cost is increased to 20 favor.