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A dangerous outlaw with a rifle.
—In-game description

The Renegado is an outlaw in Age of Empires III: The WarChiefs available on the Alaska, Andes, Baja California, Bayou, California, Carolina, Colorado, Dakota, Great Lakes, Great Plains, New England, Rockies, and Texas maps.

Overview[]

The Renegado is an outlaw unit armed with a rifle. As an outlaw it costs little coin but many population slots (4; 2 with the Theaters or equivalent card). It has fewer hitpoints than a Skirmisher but faster attack.

Renegados are, also like most outlaw units, strongest in the Commerce Age and weaker as the game progresses. While it can reach a high output by the Imperial Age, its frailty and heavy population cost make it generally more efficient to field standard Skirmishers.

Civilization differences[]

Revolutions[]

  • Argentina and the Maya can also get Renegados through the "Outlaw Band" (for Argentina) and "Bandit Gang" (for Maya) cards, which are included in the pool of random outlaws shipped.
  • Haiti Battleships can train Renegados through the "Brethren of the Coast" card (if they are available in the Tavern).

Owlhoot[]

A dangerous outlaw with a rifle.
—In-game description

The Owlhoot is an upgraded variant of the the Renegado, available for the United States by default. It can be trained at Saloons regardless of the map.

Special ability[]

  • Buckshot Buckshot (automatically activated when attacking with a cooldown of 30 seconds): Fires a round of buckshot that deals 3 damage 6 times on an Area of Effect of 2 from a range of 18.

Civilization differences[]

  • The Lakota can upgrade Renegados to Owlhoots and train them at Native Embassies through the "Hire Owlhoots" card. They can also get Owlhoots through the "Outlaw Band" and "Bandit Gang" cards, which are included in the pool of random outlaws shipped if the "Hire Owlhoots" card is sent.

Upgrades[]

The Renegado upgrades in the Industrial Age and the Imperial Age when Compunction, Folk Heroes, or Wild West are researched.

  • +30% hit points and damage
  • +50% hit points and damage

Further statistics[]

Unit strengths and weaknesses
Strong vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Weak vs. Heavy cavalry, hand shock infantry, counter-skirmishers, artillery
Improvements
Hit points Compunction (+20%; Asians only)
Folk Heroes (+20%; Europeans only)
Wild West (+20%; Native Americans only)
Flint Lock (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Compunction (+20%; Asians only)
Folk Heroes (+20%; Europeans only)
Wild West (+20%; Native Americans only)
Paper Cartridge (+15%)
Smokeless Powder (+10%)
Armatoloi (+5%)
Yoga (+5%)
Clenched Fist (+25% hand attack)
Somali Jile Daggers (-35% hand attack Rate of Fire)
Counter Infantry Rifling (+1.0 multiplier vs. heavy infantry)
Kalthoff Repeaters (+0.1 multiplier vs. light infantry)
Resistance Somali Oryx Hide Shields (+5% ranged resistance)
Hualcana (+5% resistance; Inca only)
Speed Tilly's Discipline (+20%; Germans only)
Military Drummers (+10%)
Quechuan Mountaineering (+10%)
Akan Fontomfrom (+5%)
Apache Endurance (+5%)
Line of Sight Town Watch (+3)
Schützenfest (+1)
Range Schützenfest (+1)
Cost Philhellenism (-10%)
Mapuche Ad-mapu (-10% coin cost)
Golden Liberty (-5% coin cost)
Train time Compunction (-50%; Asians only)
Folk Heroes (-50%; Europeans only)
Wild West (-50%; Native Americans only)
Standing Army (-25%)
Akan Fontomfrom (-20%)
Quechuan Diet (-15%)
Immigrants (-10%)
Philhellenism (-10%)
Other Gun Running (can be trained at Native Embassies; Native Americans only)
Meritocracy (-20% upgrade cost)
Penalties Tilly's Discipline (+10% cost; Germans only)

Home City Cards[]

Click for a list of Home City Cards related to the Renegado
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

Shared
Card Description Age
TEAM Senegalese Riflemen Ranged infantry damage +10%; French and Hausa-only ranged infantry damage +15% instead
Liberation March Infantry, cavalry, and shock infantry train time -35%, speed +5%
Fencing School Infantry (except Warrior Priest and Skull Knight) and shock infantry train time -40%
Outlaw Band Delivers 19 random outlaws; costs 1,000 coin
Bandit Gang Delivers 20 random outlaws; costs 2,000 coin
  • "TEAM Senegalese Riflemen" is available to the French and Hausa.
  • "Liberation March" is available to the Mexicans and Spanish.
  • "Fencing School" is available to Europeans (except the French, Maltese, Ottomans, and Spanish) and Indians.
  • "Outlaw Band" is available to the Lakota, and also Germans, Italians, and Spanish upon revolting to Argentina.
  • "Bandit Gang" is available to the Lakota, and also Mexicans upon revolting to the Maya.
Chinese
Card Description Age
TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villager, healing unit, Envoy, and Disciple speed +5%
Western Reforms Unit hit points and damage +8%
Acupuncture Unit (except monk) train time -20%; Summer Palace banner army, Flying Crow, and Heavy Cannon spawn time -5%
Atonement Enables Iron Troops to be trained at the Monastery from the Commerce Age; outlaw population cost -2 (to a minimum of 1)
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch
Card Description Age
TEAM Infantry Hitpoints Infantry hit points +10%; Dutch-only infantry hit points +15% instead
Ethiopians
Card Description Age
TEAM Coffee Consumption Ranged infantry speed +5%
Europeans
Card Description Age
Theaters Upgrades the Tavern to the Theater; enables Ronin to be trained at the Theater; outlaw population cost -2 (to a minimum of 1)
Loyal Warriors Native warrior, mercenary, and outlaw cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Outlaw Combat Outlaw and mercenary hit points and damage +15%
Brethren of the Coast Delivers 1 Battleship with 10 Pirates in it; enables Battleships to train American, African and European outlaws (if available), Pirates, Duber the Pet Monkeys, and some pets; costs 1,000 coin
Wanderlust Land military and land villager hit points +5%; land villager and construction wagon speed +5% (can be sent 3 times)
  • "Theaters" is not available to the Germans.
  • "Loyal Warriors" is available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
  • "Outlaw Combat" is available upon revolting to the Barbary States, Hungary, and Mexico.
  • "Brethren of the Coast" is available to the British and French upon revolting to Haiti.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.
French
Card Description Age
Royal Fencing School Delivers 3 Royal Musketeers; infantry and shock infantry train time -40%
Cult of the Supreme Being Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
Germans
Card Description Age
Witch Hammer Delivers 3 Inquisitors; enables Inquisitor to be trained at Taverns/Mercenary Camps, Town Centers, Command Posts, Churches, and Outposts; outlaw population cost -2 (to a minimum of 1), +2 Uhlans
Haudenosaunee
Card Description Age
TEAM Scout Infantry Delivers 1 Native Scout; infantry Line of Sight +8
Conservative Tactics Infantry hit points and damage +10%
Wampum Unit train bounty +35%, train time -20%, siege unit and artillery train time -5% instead; building build bounty +35%
Inca
Card Description Age
Road Building Land military speed +10%
Couriers Infantry, cavalry, and shock infantry train time -45%
TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villager, healing unit, and Envoy speed +5%
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians
Card Description Age
Dravidian Martial Arts Unit all melee attack damage +15%; Rajput hand attack damage +20% instead, +1 Hindu Villager
TEAM Shivaji's Tactics Unit hit points and damage +5%
Zamindars Delivers 2 Sepoys instead of 1 Hindu Villager with every future Home City shipment, including this one; infantry train time -20%
Atonement Enables Jat Lancers to be trained at the Monastery from the Commerce Age; outlaw population cost -2 (to a minimum of 1), +1 Hindu Villager
Italians
Card Description Age
Infantry Hitpoints Infantry hit points +15%
Schiavoni Swords Infantry, cavalry, and shock infantry all melee attack damage +15%
Japanese
Card Description Age
Onin War Infantry siege attack damage +33%
TEAM Sengoku Unit upgrades cost -20%
Bakufu Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Atonement Enables Yojimbo to be trained at the Monastery from the Fortress Age; outlaw population cost -2 (to a minimum of 1)
Lakota
Card Description Age
Moccasins Infantry speed +10%
Winter Counts Unit train bounty +40%; building build bounty +20%
Hire Owlhoots Delivers 10 Owlhoots; upgrades Renegados to Owlhoots; costs 500 coin
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
Guerrilla Tactics Rifle infantry hit points and damage +15%; Salteadores get Big Ability Batton: if not in combat Salteadores will automatically be stealthy with no speed penalty - for a short duration
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
Ottomans
Card Description Age
Matrakci School Infantry and shock infantry train time -30%; Janissary, Azap, Nizam Fusilier, Abus Gunner, and Humbaraci train time -40% instead
Portuguese
Card Description Age
TEAM Gunpowder Infantry Hitpoints Gunpowder trooper hit points +15%
Russians
Card Description Age
Ransack Infantry siege attack damage +50%
Dueling School Infantry train time -25%
Spanish
Card Description Age
Peninsular Guerrillas Ranged infantry damage +20%, musket infantry damage +10% instead; Skirmishers now see the Line of Sight of enemies they attacked for 3 seconds
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
United States
Card Description Age
Continental Rangers Rifle infantry hit points and damage +15%
Shotgun Messengers Delivers 4 Cowboys (Comancheros) and 4 Owlhoots (Renegados); Trading Post Line of Sight +12, gets the Shotgun Messengers charged attack
Indiana Mobilization Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Kentucky Hunters Delivers 4 Owlhoots (Renegados); delivers 1 Sharpshooter for each shipment sent so far this game, including this one; costs 500 coin
  • "Indiana Mobilization" is available upon selecting the Indiana Federal State.
  • "Kentucky Hunters" is available upon selecting the Kentucky Federal State.

All[]

Card Description Age HC level
Fencing School Infantry (except Skull Knights) train time -40% (also +2 Uhlans for the Germans; +1 Villager for the Indians)
10
  • "Fencing School" is available to Europeans (except the Ottomans) and the Indians.

Asians[]

Card Description Age HC level
Atonement Iron Troops/Jat Lancers/Yojimbos can be trained at the Monastery and available one age early; outlaws take -2 population (to a minimum of 1) (also +1 Villager for the Indians)
10
Chinese
Card Description Age HC level
Western Reforms All units get +8% hit points and damage
40
Acupuncture All units' (except monks, Heavy Cannon, Flying Crow, and Summer Palace banner army) train time -20%
10
Dutch
Card Description Age HC level
TEAM Infantry Hitpoints Infantry get +15% hit points
10

Europeans[]

Card Description Age HC level
Dance Hall Upgrades the Saloon to the Dance Hall which can train Ronin; outlaws take -2 population (to a minimum of 1)
1
French
Card Description Age HC level
TEAM Ranged Infantry Attack Gunpowder trooper and archers get +15% damage
10
Indians
Card Description Age HC level
Dravidian Martial Arts All units get +15% all melee attack damage; +1 Villager
40
TEAM Shivaji's Tactics All units get +5% hit points and damage
25
Iroquois
Card Description Age HC level
TEAM Scout Infantry Infantry get +8 Line of Sight
10
Japanese
Card Description Age HC level
Onin War Infantry get +33% siege attack damage
40
TEAM Cheaper Unit Upgrades Unit upgrades cost -20%
1
Portuguese
Card Description Age HC level
TEAM Gunpowder Infantry Hitpoints Gunpowder trooper get +15% hit points
10
Russians
Card Description Age HC level
Ransack Infantry get +50% siege attack damage
25
TEAM Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
25
Sioux
Card Description Age HC level
Wind Runner Infantry get +10% speed
10
10 Renegado Allies Delivers 10 Renegados; costs 500 coin
25
Outlaw Band Delivers 7 Pistoleros, 5 Comancheros, and 7 Renegados; costs 1,000 coin
25
Bandit Gang Delivers 8 Pistoleros, 5 Comancheros, and 7 Renegados; costs 2,000 coin
40
Spanish
Card Description Age HC level
TEAM Inquisition All units get +10 Line of Sight
10

Treasure guardian[]

The Bandit Rifleman (Outlaw Rifleman before update 38254) is the treasure guardian variant of the Renegado.

History[]

The term "outlaw" is derived from a Scandinavian designation for the worst sort of criminal imaginable - one who lived outside the protections of the law and should be killed on sight. The gun-slinging, horse-riding, bandana-wearing outlaw of the American frontier is a common image, and one embodied by Thomas Coleman Younger and his two brothers. They joined up with Jesse James and were eventually captured and pardoned, though not before one of Cole's brothers died of tuberculosis while imprisoned and the other killed himself out of grief. Cole was pardoned and lived the rest of his life honestly, making a lecture circuit and performing in a traveling Wild West show.

Changelog[]

Age of Empires III[]

  • Outlaw Riflemen have 20 Line of Sight, 18 ranged attack range, and 25% ranged resistance.

The WarChiefs[]

  • Renegados cost 90 coin, take 6 population, have a x2.0 multiplier against heavy infantry, 1.5 melee rate of fire, 40 ranged damage and a 3.0 ranged Rate of Fire.

The Asian Dynasties[]

  • With patch 1.01, All Archers and Skirmisher-type units gets ×0.75 ranged multiplier against cavalry and Coyote Runners, and gets ×2.00 ranged multiplier against light cavalry and Eagle Runner Knights.

Definitive Edition[]

  • Outlaw Riflemen have 17 Line of Sight and 15 ranged attack range.
  • All Archers and Skirmisher-type units gets ×0.75 ranged multiplier against cavalry and hand shock infantry, and gets ×2.00 ranged multiplier against light cavalry and ranged shock infantry.
  • With update 23511, Renegados cost 100 coin, take 5 population, have a x1.75 multiplier against heavy infantry, 2.0 melee rate of fire, 18 ranged damage, 2.0 ranged rate of fire, are tagged as Rifle infantry and outlaw and can be trained by Native Americans in the Fortress Age at Native Embassies.

The African Royals[]

  • With update 38254, the Outlaw Rifleman was renamed to Bandit Rifleman.
  • With update 50830, Renegados take 4 population and have 20 ranged damage.

Knights of the Mediterranean[]

In-game dialogue[]

Before update 23511[]

The Renegado, as well as Comanchero and Pistolero, speak in Western American English using "Saloon unit" dialogue files, which were used by Sheriff Billy Holme before the Definitive Edition with the pitch raised slightly, while the Outlaw Rifleman and Chinaco speak Spanish using the Spanish Mortar's dialogue files and Hajduk his nation's Mortar's dialogues.

After update 23511[]

After update 23511 and introduction of the United States major civilization the Renegado speaks Spanish using the Spanish Mortar's dialogue files. The exception for this is the United States's units (both major and scenario) that speak in Western American English using Sheriff Billy Holme's dialogue files from the Definitive Edition.
The Outlaw Rifleman (Bandit Rifleman after update 38254) and Chinaco continue to use Spanish Mortar's dialogue files and Hajduk his nation's Mortar's dialogues.

History[]

The broad expanses of the North American Old West offered many different opportunities to make one's fortune – either within the boundaries of the law, or by simply preying on others who had already done so. Anyone known as a rengado - Spanish for "renegade" - was almost certainly a gruff and surly individual who had little use for society's traditions or laws. Mark Twain's "A Horse's Tale" mentions one such character, "Trap-robber, horse-thief, squaw-man, renegado - Hank Butters - I know him very well."

Trivia[]

  • Before update 13.58326, Mexico Renegados could be upgraded to Chinacos through the namesake Home City Card, which were insurgents made up of ranchers who fought against the Spanish during the Mexican War of Independence. A proper Mexican unit with the same name was added in the Mexican DLC.
  • Before Knights of the Mediterranean, Hungary and Romania Renegados were named after the Hajduks, known for being both freedom fighters and outlaws. A proper outlaw unit with the same name was introduced in Knights of the Mediterranean.
  • The Renegado is armed with what appears to be a Winchester Model 1894.
    • The specific appearance of the Renegado's rilfe is anachronistic, as Act II: Shadow for The WarChiefs is set in 1876, yet the rifle's appearance is based upon the Winchester Model 1894, which has a smaller iron band present on the forward handle. In contrast, the more accurate Winchester Model 1873 (which was famously known as "The Gun That Won the West") has the band located in front of the forward handle.

Gallery[]

See also[]

Mercenary and outlaw units in Age of Empires III
Mercenaries
Infantry Armored Pistoleer · Arsonist · Askari · Barbary Corsair · Cannoneer · Dahomey Amazon · Fusilier · Giant Grenadier · Highlander · Irish Brigadier · Iron Troop · Jaeger · Landsknecht · Ninja · Pandour · Ronin · Swiss Pikeman · Zouave
Cavalry Black Rider · Bosniak · Elmetto · Gatling Camel · Hackapell · Harquebusier · Jat Lancer · Kanuri Guard · Mameluke · Manchu · Mounted Rifleman · Royal Horseman · Sennar Horseman · Stradiot · Yojimbo · Zenata Rider
Artillery Li'l Bombard · Napoleon Gun · Gatling Camel
Ship Battleship · Privateer · War Dhow · Wokou Junk · Xebec
Outlaws
Infantry African Vagabond · Colonial Looter · Corsair Marksman · Cossack Daredevil · Desert Archer · Desert Warrior · Hajduk · Highwayman · Inquisitor · Marathan Dacoit · Marathan Thuggee · Pistolero · Renegado · Wokou Monk · Wokou Ronin
Shock infantry Pirate · Wokou Pirate
Cavalry Comanchero · Cossack Daredevil · Crabat · Desert Raider · Highwayman · Wokou Horseman
Artillery Captured Mortar
Ship Marathan Catamaran
Federal Americans Desperado · Cuatrero · Bandido · Gunslinger · Cowboy · Owlhoot
Treasure guardians in Age of Empires III
Humans African Vagabond · Ambushing Shongo Thrower · Bandit Blowgunner · Bandit Gunslinger · Bandit Rider · Bandit Rifleman · Blind Monk · Brigand · Camel Raider · Caravan Bandit · Colonial Gunslinger · Colonial Looter · Colonial Officer · Colonial Oppressor · Colonial Swashbuckler · Corrupted Watchman · Delinquent Thuggee · Deserted Hussar · Deserted Pikeman · Deserted Skirmisher · Fugitive Dacoit · Gunman · Haramija · Heretic · Klepht · Knife Thrower · Marauding Cossack · Marauding Jaeger · Marauding Janissary · Marauding Highlander · Marauding Landsknecht · Marauding Musketeer · Masterless Samurai · Mongol Rider · Pirate · Plague Doctor · Repressive Cuirassier · Robber Knight · Smuggler · Witch Hunter
Land animals Alligator · Baboon · Beast · Beast of Gévaudan · Black Bear · Black Panther · Brown Bear · Cougar · Coyote · Crocodile · Elephant Guardian · Ethiopian Wolf · Grizzly Bear · Hippo · Honey Badger · Hyena · Jaguar · Leopard · Lion · Lion-Tailed Macaque · Mad Dog · Monitor Lizard · Orangutan · Panda · Polar Bear · Rhino · Snow Leopard · Snow Monkey · Tibetan Macaque · Tiger · Warthog · White Tiger · Wild Boar · Wolf
Water animals Alligator · Crocodile · Great White Shark · Hippo · Orca
Ships Bandit Catamaran · Marauding Junk · Raiding Privateer
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