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This article is about the Relic in Age of Empires IV. For other uses, see Relic.
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Starting in the Castle Age (III), use a religious unit to pick up Relics.

Place Relics in Monasteries, Mosques, or Prayer Tents to generate Gold over time. Religious units also gain the Conversion ability while holding a Relic.
Age of Empires IV description for the Relic

Relics are special objects in Age of Empires IV, which are classified as Religious Artifacts in-game.

Relics are depicted in-game as medium-sized, yellow-white, trophy-looking constructs. At the beginning of a random map game, Relics are scattered around the map. The number of Relics is three plus the number of players.

Resource generation[]

A religious unit can pick up this Relic and place it in religious building to generate Gold.
Age of Empires IV description for the Relic

Religious buildings can store a maximum of 3 Relics. When one is placed in a religious building (Monastery, Mosque, Prayer Tent, Buddhist Temple, Shinto Shrine), the Relic generates 80 gold/min (1.333 gold/s, the same as 2 miners).

Tithe Barns is a technology that makes Relics generate 40 food, 40 wood, 10 stone per minute in addition to gold.

Civilization bonuses[]

Conversion[]

While carrying a Relic, religious units can use Conversion to attempt to convert all units within a 4.75 tile radius to their side. Any enemy units remaining within the radius at the end of a 6-second countdown are converted. Siege engines, hero units, and other religious units are not affected.

Other uses[]

HRE AoE4 Holy Roman Empire and Order of the Dragon AoE4 Order of the Dragon[]

The Holy Roman Empire and Order of the Dragon can use Relics as means to strength their defenses and military ships. They can store Relics in other buildings (max 1 Relic in each non-religious building). Relics stored in other buildings still generate resources as if they were in a Monastery.

  • AoE4 Dock Dock - Garrisoned Relic adds 5% attack speed to all military ships. This effect stacks (max 25%).
  • Defensive buildings (AoE4 Outpost Outpost, AoE4 StoneWallTower Stone Wall Tower, AoE4 Keep Keep, AoE4 ElzbachPalace Elzbach Palace) - Garrisoned Relics have the following effects:
    • Armor +50%
    • Damage +35%
    • Sight range +25%
    • Weapon range + 20%

Ayyubids AoE4 Ayyubids[]

  • AoE4 Dervish Dervish: AoE4 MassHeal Mass Heal (Active): Heals all units within a 3 tile radius slowly. Heals +50% faster while carrying a Relic. Has a 3 minute cooldown.

Japanese AoE4 Japanese[]

  • AoE4 BuddhistMonk Buddhist Monk: AoE4 Conversion Buddhist Conversion (Active): Upon casting, allied units within the radius during the conversion attempt gain +20% base damage (not bonus damage). Has a 120 second cooldown. This ability can be upgraded to Nehan Conversion by researching Nehan, which additionally grants allies within the conversion radius +25% movement speed for 20 seconds and reduces the cooldown to 90 seconds.

Gallery[]

Gameplay elements in the Age of Empires series
Age · Ability (II · M · III · IV) · Architecture set (II · III) · Area of Effect (Trample damage) · Armor/Resists (hack/melee · pierce/ranged · crush/siege)  · Armor class/Tag/Unit type (I - original · I - Return of Rome · II) · Artificial intelligence · Attack (IV) · Attack delay · Attack ground · Aura (IV) · Auto Scout · Building (I · II · M · III · IV · C · AoE:DS) · Civilization (I · II · M · III · IV · C) · Civilization bonus · Cheat code (I · II · M · III · IV) · Conversion · Counter · Diplomacy · Gaia/Mother Nature · Game modes · Garrison · Gather Point · Healing · Hit points · Hotkey · Line of Sight · Mini map · Mobile building · Pass-through damage · Player · Population · Range · Rate of Fire · Regeneration · Relic (II · M · IV) · Repairing · Resource (Renewable resource) · Scenario Editor (I · II · M · III · IV) · Score · Signal Allies/Flare · Soundtrack (I · II · M · III · IV) · Speed · Stealth mode · Taunt · Technology (I · II · M · III · IV · C · Unique) · Technology tree (I · II · IV · C) · Terrain (AoE:DS · AoM:DS) · Town Bell · Trade (IV) · Tribute · Unit (I · II · M · III · IV · C · AoE:DS · AoM:DS) · Unit formation · Unit stance (III) · Upgrade (I · II · III · IV) · User interface · Victory · Villager Priority
Genie Engine
Frame delay · Full Tech Tree · Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins · Discovery
AoE2-DLCicon-0 Age of Empires IIProjectile duplication
Bang Engine
Autoqueue · Multiplier · Snare
Aom original icon Age of MythologyGod (Major · Minor) · God power · Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
GameIcon-AoE4 Age of Empires IV
GenericFire armor · Influence · Landmark · Religion · Sacred Site · Variant civilization
Civilization-uniqueBounty · Dynasty · Golden Age · Imperial Council (Vizier Point)
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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