“ | Heavy ranged infantry with greater range than any other Musketeers. Armed with a bayonet to beat cavalry. | ” |
—In-game description |
The Regular is a heavy infantry in Age of Empires III: Definitive Edition that is unique to the United States and can be trained at the Barracks, Fort, and Steamer. It is a Musketeer with a higher range and slightly higher attack.
The Mexicans can train them through the Industrial Age Texan revolution.
Overview[]
Regulars are best compared with the standard Musketeer, sharing most of their stats, including hit points and multiplier values against cavalry, with the European unit, with a small boost to base damage and attack range. Therefore, they can be used on the battlefield in a similar fashion. However, their main difference is in its training cost, with an increased coin cost over their European counterparts and reduced food cost.
Note that this cost change can potentially make it easier to balance the economy, especially when going towards an Age up; but bear in mind that the coin gather rate is slower than the food gather rate.
Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
Veteran Regulars | 200 wood 200 coin |
Upgrades Regulars to Veteran (+20% hit points and attack) | |
Guard Regulars | 600 wood 600 coin |
Upgrades Regulars to Guard (+30% hit points and attack); requires Veteran Regulars | |
Imperial Regulars | 1,500 wood 1,500 coin |
Upgrades Regulars to Imperial (+50% hit points and attack); requires Guard Regulars |
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Cavalry, shock infantry |
Weak vs. | Light infantry, counter-skirmishers, artillery |
Improvements | |
Hit points | Second Guarantee (+15%; Mexicans only) Flint Lock (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Paper Cartridge (+15%) Second Guarantee (+15%; Mexicans only) Smokeless Powder (+10%) Armatoloi (+5%) Yoga (+5%) Clenched Fist (+25% hand attack) Socket Bayonet (+20% hand attack) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) |
Line of Sight | Town Watch (+3) |
Speed | Military Drummers (+10%) Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) Apache Endurance (+5%) |
Train time | Standing Army (-25%) Akan Fontomfrom (-20%) Quechuan Diet (-15%) Immigrants (-10%) New Mexico Immigration (-10%; United States only) |
Cost | Mapuche Ad-mapu (-10% coin cost) Golden Liberty (-5% coin cost) |
Other | Meritocracy (-20% upgrade cost) |
Penalties | Second Guarantee (+30% train time; Mexicans only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Regular
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
TEAM Senegalese Riflemen | Ranged infantry get +10% attack; French and Hausa-only ranged infantry get +15% attack instead |
- "TEAM Senegalese Riflemen" is available to the French and Hausa.
British[]
Card | Description | Age |
---|---|---|
TEAM Grenadier Guards | Musket infantry and grenade troopers get +15% hit points |
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Ethiopians[]
Card | Description | Age |
---|---|---|
TEAM Coffee Consumption | Ranged infantry get +5% speed |
Europeans[]
Card | Description | Age |
---|---|---|
Fencing School | Infantry and shock infantry train time -40% | |
Haslet's Continental Regiment | Ships 12 Regulars; turns all Musketeers/Caroleans into Regulars; Regulars replaces Musketeers/Caroleans at the Barracks, Forts, and Galleons; costs 500 coin | |
American Patriotism | State Militia train time -45%; Regular and Revolutionary Sharpshooter train time -35%; Carbine Cavalry and Legion Grenadier train time -25%; Home City Cards' that enables unique units for the Revolution arrive time -25% | |
Continental Army | Turns all Revolutionaries into Regulars; Regulars, Revolutionary Sharpshooters, Carbine Cavalry, Revolutionaries, Militiamen, and Prussian Uhlans get +15% hit points and attack; General and Legion Grenadiers get +10% hit points and attack; costs 500 coin |
- "Fencing School" is not available to the French.
- "Haslet's Continental Regiment", "American Patriotism", and "Continental Army" are available to the British, Dutch, French, Italians, and Swedes upon revolting to the United States.
French[]
Card | Description | Age |
---|---|---|
TEAM Senegalese Riflemen | Ranged infantry get +10% attack; French and Hausa-only ranged infantry get +15% attack instead | |
Royal Fencing School | Infantry and shock infantry train time -40%; +3 Royal Musketeers |
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Ships 1 Native Scout; infantry get +8 Line of Sight |
Inca[]
Card | Description | Age |
---|---|---|
TEAM Inca Bridges | Ships 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Italians[]
Card | Description | Age |
---|---|---|
Infantry Hitpoints | Infantry get +15% hit points | |
Schiavoni Swords | Infantry and cavalry get +15% hand attack |
Japanese[]
Card | Description | Age |
---|---|---|
TEAM Sengoku | Unit upgrades cost -20% |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
Plan of Tuxtepec | [Plan] Turns all Salteadores into Soldados; musket infantry get +1 Line of Sight and range | |
Liberation March | Infantry, cavalry, and shock infantry get +5% speed and -35% train time | |
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
Colegio de San Nicolás | Ships 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds | |
Bustamante | The General can build Field Hospitals for free; musket infantry get +10% hit points; Field Hospitals can train Soldados | |
15 Regulars | Ships 15 Regulars | |
Texas Army | Imperial Volunteers, Regulars, and Sharpshooters upgrades are free but takes 4 times as long to be researched |
- "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
- "Bustamante" is available upon selecting the San Luis Potosí Federal State.
- "15 Regulars" and "Texas Army" are available upon revolting to Texas.
Portuguese[]
Card | Description | Age |
---|---|---|
TEAM Gunpowder Infantry Hitpoints | Gunpowder infantry get +15% hit points |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Swedes[]
Card | Description | Age |
---|---|---|
TEAM House of Bernadotte | Heavy infantry get +15% hit points |
United States[]
Card | Description | Age |
---|---|---|
5 Regulars | Ships 5 Regulars | |
8 Regulars | Ships 8 Regulars | |
7 Regulars | Ships 7 Regulars | |
15 Regulars | Ships 15 Regulars | |
United States Army | The General, Minutemen, and heavy infantry get +15% hit points and attack | |
54th Massachusetts Volunteers | Ships 5 State Militia and 4 Regulars, and upgrades them to Veteran (if not already); costs 400 food | |
Patriotism | State Militia train time -45%; Regular and Sharpshooter train time -35%; Hussar and Carbine Cavalry train time -25% | |
Delaware Blues | Ships 1 Regular for each shipment sent so far this game including this one | |
Indiana Mobilization | Ships 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood |
Historical Battles[]
“ | Solid general-purpose infantry. Good against cavalry. | ” |
—In-game description |
A variant of the Regular appears in the Battle of New Orleans scenario of the Historical Battles, serving as a replacement for the Musketeer. It has more hit points, more attack, trains in less time and has ranged multipliers against heavy cavalry but cost more food and have less ranged attack range.
This variant of the Regular is also accessible in the Scenario Editor under the Units category, as "SPC Regular".
Changelog[]
Definitive Edition[]
- Originally, the Regular costs 60 food, 50 coin and has a ranged attack of 24. With hotfix 24632, it costs 55 food, 50 coin and has a ranged attack of 25.
Trivia[]
- The Regular is based on the American Revolutionary War period Continental Army.
- The Veteran Regular is based on the Legion of the United States.
- The Guard Regular is based on the War of 1812 period U.S. Army. This model is appropriately reused as the Regular unit for the United States in the Battle of New Orleans scenario.
- The Imperial Regular is based on US Civil War era Union Army.
- The Regular's unit portrait depicts the Guard Regular model.
- The Historical Battles Regular reuses the in-game description of the random map Revolutionary.
History[]
“ | As the American Revolution erupted, the Continental Congress realized the need for a regular, disciplined, and well trained army rather than a patchwork of local militias. The Continental Army was initially at a steep disadvantage when facing the British, but the leadership of influential figures such as George Washington, the Marquis de La Fayette, and Baron von Steuben helped the fledgling force evolve into a disciplined, effective military machine. From that point on, regular troops became the backbone of the American armed forces, drawing on people from all backgrounds and walks of life and bringing them together in the service of the growing nation. | ” |