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Heavy ranged infantry with greater range than any other Musketeers. Armed with a bayonet to beat cavalry.
—In-game description

The Regular is a heavy infantry in Age of Empires III: Definitive Edition that is unique to the United States and can be trained at the Barracks, Fort, and Steamer. It is a Musketeer with a higher range and slightly higher attack.

Overview[]

Regulars are best compared with the standard Musketeer, sharing most of their stats, including hit points and multiplier values against cavalry, with the European unit, with a small boost to base damage. Therefore, they can be used on the battlefield in a similar fashion. However, their main difference is in its training cost, with an increased coin cost over their European counterparts and reduced food cost.

Note that this cost change can potentially make it easier to balance the economy, especially when going towards an Age up; but bear in mind that the coin gather rate is slower than the food gather rate.

Upgrades[]

Age Upgrade Cost Effect
Age III tech tree aoe3.png
Veteran infantry.png Veteran Regulars 200 wood,
200 coin
Upgrades Regulars to Veteran (+20% hit points and attack)
Age IV tech tree aoe 3.png
Guard infantry.png Guard Regulars 600 wood,
600 coin
Upgrades Regulars to Guard (+30% hit points and attack); requires Veteran Regulars
Imperial Age
Imperial infantry.png Imperial Regulars 1,500 wood,
1,500 coin
Upgrades Regulars to Imperial (+50% hit points and attack); requires Guard Regulars

Further statistics[]

As Regulars are unique to the United States, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Cavalry, infantry
Weak vs. Skirmishers, archers, artillery
Improvements
Hit points Flint lock.png Flint Lock (+10%)
Grand Encampment.png Grand Encampment (+25%, United States only)
Cree Tanning.png Cree Tanning (+5%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Socket Bayonet.png Socket Bayonet (+20% melee attack)
Paper cartridge.png Paper Cartridge (+15%)
Yoga.png Yoga (+5%)
Smokeless Powder.png Smokeless Powder (+30% siege attack)
Clenched Fist.png Clenched Fist (+10% melee attack)
Speed Military Drummers.png Military Drummers (+10%)
Inca Road-building.png Quechuan Mountaineering (+20%)
Apache Endurance.png Apache Endurance (+5%)
Sight Town Watch.png Town Watch (+2)
Creation speed Standing Army.png Standing Army (-25%)
Inca Chaquis Messengers.png Quechuan Diet (-25%)
Train cost Mapuche Ad-mapu.png Mapuche Ad-mapu (-10% coin cost)
Other Merritocracy.png Meritocracy (-20% upgrade cost)

Home City Cards[]

As Regulars are unique to the United States, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Regular
  • Green: TEAM Shipment that is sent to each player in a team
  • Violet: Shipment that can be sent an INFINITE number of times

British[]

Card Description Age HC level
British Home City 2 (Musketeers and Longbowmen Hitpoints).png TEAM Musketeers/Grenadier Hitpoints Musketeers, Grenadiers, Sepoys, Ashigaru Musketeers and Caroleans get +15% hit points
Age II tech tree aoe3.png
10

Dutch[]

Card Description Age HC level
Dutch Home City 2 (Infantry Hitpoints).png TEAM Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3.png
10

French[]

Card Description Age HC level
French Home City 2 (Ranged Infantry Attack).png TEAM Ranged Infantry Attack Ranged infantry get +15% attack
Age III tech tree aoe3.png
10

Indians[]

Card Description Age HC level
Shivajis tactics.png TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3.png
25

Haudenosaunee[]

Card Description Age HC level
Iroquois Home City 2 (Scout Infantry).png TEAM Scout Infantry Infantry get +8 LOS
Age II tech tree aoe3.png
10

Japanese[]

Card Description Age HC level
Japanese Home City 3 (Cheaper Unit Upgrades).png TEAM Cheaper Unit Upgrades Unit upgrades cost -20%
Age IV tech tree aoe 3.png
1

Portuguese[]

Card Description Age HC level
Portuguese Home City 2 (Gunpowder Infantry Hitpoints).png TEAM Gunpowder Infantry Hitpoints Gunpowder infantry get +15% hit points
Age IV tech tree aoe 3.png
10

Russians[]

Card Description Age HC level
Russian Home City 3 (Dueling School).png TEAM Dueling School Infantry train time -25%; banner army train time -12%
Age II tech tree aoe3.png
25

Spanish[]

Card Description Age HC level
Spanish Home City 3 (Inquisition).png TEAM Inquisition All units get +10 LOS
Age I tech tree aoe3.png
10

Swedes[]

Card Description Age
Dutch Home City 2 (Infantry Hitpoints).png TEAM Heavy Infantry Hitpoints Heavy Infantry get +15% hit points
Age II tech tree aoe3.png

Historical Battles[]

Solid general-purpose infantry. Good against cavalry.
—In-game description

A variant of the Regular appears in the Battle of New Orleans scenario of the Historical Battles, serving as a replacement for the Musketeer. It has more hit points, more attack, trains in less time and has ranged multipliers against heavy cavalry but cost more food and have less ranged attack range.

This variant of the Regular is also accessible in the Scenario Editor under the Units category, as "SPC Regular".

Changelog[]

Definitive Edition[]

  • Originally, the Regular costs 60 food, 50 coin and has a ranged attack of 24. With hotfix 24632, it costs 55 food, 50 coin and has a ranged attack of 25.

Trivia[]

  • The Regular is based on the American Revolutionary War period Continental Army.
  • The Veteran Regular is based on the Legion of the United States.
  • The Guard Regular is based on the War of 1812 period U.S. Army. This model is appropriately reused as the Regular unit for the United States in the Battle of New Orleans scenario.
  • The Imperial Regular is based on US Civil War era Union Army.
  • The Regular's unit portrait depicts the Guard Regular model.
  • The Historical Battles Regular reuses the in-game description of the random map Revolutionary.

History[]

As the American Revolution erupted, the Continental Congress realized the need for a regular, disciplined, and well trained army rather than a patchwork of local militias. The Continental Army was initially at a steep disadvantage when facing the British, but the leadership of influential figures such as George Washington, the Marquis de La Fayette, and Baron von Steuben helped the fledgling force evolve into a disciplined, effective military machine. From that point on, regular troops became the backbone of the American armed forces, drawing on people from all backgrounds and walks of life and bringing them together in the service of the growing nation.

Gallery[]

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