|“||Heavy ranged infantry with greater range than any other Musketeers. Armed with a bayonet to beat cavalry.||”|
The Regular is a heavy infantry in Age of Empires III: Definitive Edition that is unique to the United States and can be trained at the Barracks, Fort, and Steamer. It is a Musketeer with a higher range and slightly higher attack.
Regulars are best compared with the standard Musketeer, sharing most of their stats, including hit points and multiplier values against cavalry, with the European unit, with a small boost to base damage. Therefore, they can be used on the battlefield in a similar fashion. However, their main difference is in its training cost, with an increased coin cost over their European counterparts and reduced food cost.
Note that this cost change can potentially make it easier to balance the economy, especially when going towards an Age up; but bear in mind that the coin gather rate is slower than the food gather rate.
|Veteran Regulars||200 wood,
|Upgrades Regulars to Veteran (+20% hit points and attack)|
|Guard Regulars||600 wood,
|Upgrades Regulars to Guard (+30% hit points and attack); requires Veteran Regulars|
|Imperial Regulars||1,500 wood,
|Upgrades Regulars to Imperial (+50% hit points and attack); requires Guard Regulars|
As Regulars are unique to the United States, only technologies that they have access to are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Cavalry, infantry|
|Weak vs.||Skirmishers, archers, artillery|
|Hit points|| Flint Lock (+10%)|
Grand Encampment (+25%, United States only)
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Socket Bayonet (+20% melee attack)|
Paper Cartridge (+15%)
Smokeless Powder (+30% siege attack)
Clenched Fist (+10% melee attack)
|Speed|| Military Drummers (+10%)|
Quechuan Mountaineering (+20%)
Apache Endurance (+5%)
|Sight||Town Watch (+2)|
|Creation speed|| Standing Army (-25%)|
Quechuan Diet (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other||Meritocracy (-20% upgrade cost)|
Home City Cards
As Regulars are unique to the United States, only their cards and other civilizations' TEAM cards are shown in the following tables:
- Click for a list of Home City Cards related to the Regular
- Green: TEAM Shipment that is sent to each player in a team
- Violet: Shipment that can be sent an INFINITE number of times
|TEAM Musketeers/Grenadier Hitpoints||Musketeers, Grenadiers, Sepoys, Ashigaru Musketeers and Caroleans get +15% hit points||10|
|TEAM Infantry Hitpoints||Infantry get +15% hit points||10|
|TEAM Ranged Infantry Attack||Ranged infantry get +15% attack||10|
|TEAM Shivaji's Tactics||All units get +5% hit points and attack||25|
|TEAM Scout Infantry||Infantry get +8 LOS||10|
|TEAM Cheaper Unit Upgrades||Unit upgrades cost -20%||1|
|TEAM Gunpowder Infantry Hitpoints||Gunpowder infantry get +15% hit points||10|
|TEAM Dueling School||Infantry train time -25%; banner army train time -12%||25|
|TEAM Inquisition||All units get +10 LOS||10|
|TEAM Heavy Infantry Hitpoints||Heavy Infantry get +15% hit points|
|“||Solid general-purpose infantry. Good against cavalry.||”|
A variant of the Regular appears in the Battle of New Orleans scenario of the Historical Battles, serving as a replacement for the Musketeer. It has more hit points, more attack, trains in less time and has ranged multipliers against heavy cavalry but cost more food and have less ranged attack range.
This variant of the Regular is also accessible in the Scenario Editor under the Units category, as "SPC Regular".
- Originally, the Regular costs 60 food, 50 coin and has a ranged attack of 24. With hotfix 24632, it costs 55 food, 50 coin and has a ranged attack of 25.
- The Regular is based on the American Revolutionary War period Continental Army.
- The Veteran Regular is based on the Legion of the United States.
- The Guard Regular is based on the War of 1812 period U.S. Army. This model is appropriately reused as the Regular unit for the United States in the Battle of New Orleans scenario.
- The Imperial Regular is based on US Civil War era Union Army.
- The Regular's unit portrait depicts the Guard Regular model.
- The Historical Battles Regular reuses the in-game description of the random map Revolutionary.
|“||As the American Revolution erupted, the Continental Congress realized the need for a regular, disciplined, and well trained army rather than a patchwork of local militias. The Continental Army was initially at a steep disadvantage when facing the British, but the leadership of influential figures such as George Washington, the Marquis de La Fayette, and Baron von Steuben helped the fledgling force evolve into a disciplined, effective military machine. From that point on, regular troops became the backbone of the American armed forces, drawing on people from all backgrounds and walks of life and bringing them together in the service of the growing nation.||”|