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This article is about the map in Age of Mythology: Tale of the Dragon and Age of Empires III: The Asian Dynasties. For the game mode in Age of Empires II, see Regicide (game mode).

Regicide is a random map featured in Age of Mythology: Tale of the Dragon and Age of Empires III: The Asian Dynasties. The goal is to kill the enemy Regent, whose death causes its controlling player to instantly lose.

Unlike in Age of Empires II, Regicide is not a game mode available to all maps, but a single map.

Age of Mythology[]

Kill your opponent’s regent before yours meets his fate! All players start with a Fortress.
—Map description
AoM Regicide.png

In Age of Mythology, Regicide is a random map scenario where each faction must defend their Regent hero from the opponents. Every player is divided by an extended barren trench, even between allies on the same team. When there are only two players, there are additional Settlements to claim. But when there are three or more players, each player only has their starting Town Center and must defeat other players in order to build more. Each faction's territory has a particular aesthetic:

  • Greek land is grassy with forests of Pine Trees. The available hunt consists of Deer and Aurochs.
  • Norse lands is grass covered in snow with forests of Snowy Pine Trees. The available hunt consists of Caribou and Walruses.
  • Egyptians have Savannah terrain with forests of Savannah Trees. The available hunt consists of Giraffes and Hippopotamuses.
  • Atlanteans have a tropical island covered entirely with Gaia Lush with forests of Palm Trees. The available hunt consists solely of Crowned Cranes.
  • Chinese have a more eastern jungle appearance with Jungle Trees. The available hunt consists of Rams but there are also Ducks.

Age of Empires III[]

Regicide loading screen.

In Age of Empires III: The Asian Dynasties, the Regicide: Honshu map is the only map that features the game mode Regicide. In this mode, the player and all players start off in a small, walled fort, with a Town Center, a few military buildings, and a Regent's Castle. The Regent is usually garrisoned inside the Castle for protection. The objective is to kill all the enemy Regents and thus defeating all opponents. To accomplish this, the Regent's Castle usually has to be destroyed as well.


Age of Mythology[]

  • Despite being unable to attack, Regents have an unused attack model/animation.
  • Despite the map description, the player's Fortresses, Hill Forts, Migdol Strongholds, Palaces, and Castles will not spawn.
    • Interestingly enough there are no references to the Fortresses in the .xs, suggesting either the idea was scrapped, or that the Forgotten Empires falsely advertised such a feature.
    • A similar issue is prevalent with the Overgrown Temples in Old Atlantis.
  • Regicide was originally intended to be a game-mode rather than a random map in early versions of Age of Mythology.

Age of Empires III[]

  • The Regent is a reused Daimyo skin, reflecting the map's setting in Japan.
    • Although wielding a sword, the Regent cannot fight well (dealing only 10 melee damage), likely for balance reasons.


Random maps
Age of Empires
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Age of Empires II
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The Conquerors Random Arena  · Ghost Lake  · Mongolia  · Nomad  · Oasis  · Salt Marsh  · Scandinavia  · Yucatán
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The Forgotten Random Acropolis  · Budapest  · Cenotes  · City of Lakes  · Golden Pit  · Hideout  · Hill Fort  · Lombardia  · Steppe  · Valley  · MegaRandom  · Hamburger
Capture the Relic CtR Monsoon  · CtR Pyramid Descent  · CtR Spiral
The African Kingdoms Random Kilimanjaro  · Mountain Pass  · Nile Delta  · Serengeti  · Socotra
Real World Amazon  · Bohemia  · China  · Horn of Africa  · India  · Madagascar  · West Africa  · Earth
Special Canyons  · Enemy Archipelago  · Enemy Islands  · Far Out  · Front Line  · Inner Circle  · Motherland  · Open Plains  · Ring of Water  · Snakepit  · The Eye
Rise of the Rajas Random Bog Islands  · Mangrove Jungle  · Pacific Islands  · Sandbank  · Water Nomad
Real World Australia  · Indochina  · Indonesia  · Philippines  · Strait of Malacca
Special Border Stones  · Holy Line  · Jungle Islands  · Jungle Lanes  · Yin Yang
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Special Maps Journey South  · Snake Forest  · Sprawling Streams  · Swirling River  · Twin Forests
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Age of Mythology
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The Titans Highland  · Islands  · Land Unknown  · Marsh  · Megalopolis  · Tundra
Tale of the Dragon Basin  · Blue Lagoon  · Deep Jungle  · Old Atlantis  · Open Fields  · Regicide  · Silk Road  · Yellow River
Age of Empires III
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The WarChiefs Andes  · Araucania  · Ozarks  · California  · Northwest Territory  · Orinoco  · Painted Desert  · Plymouth
The Asian Dynasties Borneo  · Ceylon  · Deccan  · Himalayas  · Himalayas - Upper  · Honshu  · Indochina  · Mongolia  · Silk Road  · Siberia  · Yellow River  · Regicide
Definitive Edition Alaska  · Arctic Territories  · Bahia  · Baja California  · Bengal  · Cascade Range  · Central Plain  · Colorado  · Dakota  · Fertile Crescent  · Florida  · Gran Chaco  · Guianas  · Hokkaido  · Indonesia  · Kamchatka  · Korea  · Malaysia  · Manchuria  · Mexico  · Minas Gerais  · Pampas Sierras  · Panama  · Parallel Rivers  · Punjab
The African Royals Atlas  · Darfur  · Dunes  · Gold Coast  · Great Rift  · Highlands  · Horn  · Ivory Coast  · Lake Chad  · Niger Delta  · Niger River  · Nile Valley  · Pepper Coast  · Sahel  · Saharan Routes  · Savanna  · Sudd  · Siwa Oasis  · Swahili Coast  · Tassili  · Tripolitania