Age of Empires Series Wiki
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* [[File:Watchtowericon.png|22px]] All [[tower]]s - 11 (13 for all Korean towers and the Turkish [[Bombard Tower]])
 
* [[File:Watchtowericon.png|22px]] All [[tower]]s - 11 (13 for all Korean towers and the Turkish [[Bombard Tower]])
 
* [[File:Kreposticon.png|22px]] [[Krepost]] - 10 ([[Bulgarians]] only)
 
* [[File:Kreposticon.png|22px]] [[Krepost]] - 10 ([[Bulgarians]] only)
* [[File:Towncenter aoe2DE.png|22px]] [[Town Center (Age of Empires II)|Town Center]] - 6 (9 for [[Lithuanians]])
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* [[File:Towncenter aoe2DE.png|22px]] [[Town Center (Age of Empires II)|Town Center]] - 6 (9 for the [[Lithuanians]])
   
 
=== ''Age of Mythology'' ===
 
=== ''Age of Mythology'' ===

Revision as of 22:04, 31 May 2020

Rangeicon aoe2de
Range testanim aoe2de

A comparison of maximum ranges of different units in Age of Empires II: Definitive Edition. From top to bottom: Bombard Cannon, Longbowman, Arbalester, Skirmisher and Cavalry Archer.

Range is the value which measures the maximum distance a unit or building can attack in each of the games in the Age of Empires series.

Overview

Range is measured in a variety of different ways depending on the game.

In Age of Empires and Age of Empires II, range measurements are based on tiles. In Age of Mythology, range is measured in feet rather than occupied space.

Note that both units and buildings may also have a minimum range meaning they cannot attack targets that are too close to them.

Units and buildings with long range

The following section shows units and buildings (fully upgraded) with the longest range in every game of the series.

Age of Empires

Units

Buildings

Age of Empires II

Units

Buildings

Age of Mythology

Units

Buildings

Age of Empires III

Units

Buildings