Range is the value which measures the maximum distance a unit or building can attack in each of the games in the Age of Empires series.
Overview Edit
Range is measured in a variety of different ways depending on the game.
In Age of Empires and Age of Empires II, range measurements are based on the number of spaces an infantry unit takes up. In Age of Mythology, range is measured in feet rather than occupied space.
Note that both units and buildings may also have a minimum range meaning they cannot attack targets that are directly in front of them.
Units and buildings with long range Edit
The following section shows units and buildings (fully upgraded) with the longest range in every game of the series.
Age of Empires Edit
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Age of Empires II Edit
Units Edit
- Trebuchet - 17
- Elite Cannon Galleon - 15 (17 for the Turks)
- Bombard Cannon - 13 (14 for the Turks)
- Monk - 12
- Elite Longbowman - 12 (Britons only)
- Arbalest - 11 (for the Britons only, 8 for the other civilizations)
- Galleon - 10
- Siege Onager - 10 (for the Koreans only, 9 for the other civilizations)
- Elite Longboat - 10 (Vikings only)
- Missionary - 10 (Spanish only)
- Elite Caravel - 10 (Portuguese only)
Buildings Edit
Age of Mythology Edit
Units Edit
- Ballista - 30 feet
- Petrobolos - 28 feet
- Catapult - 28 feet
- Onager - 28 feet
- Sitting Tiger - 28 feet
- Gastraphetes - 24 feet
- Cheiroballista - 20 feet
- Fire Lance - 20 feet
- Chariot Archer - 20 feet
- Arcus - 20 feet
Buildings Edit
- Town Center - 20 feet
- Fortress - 20 feet
- Migdol Stronghold - 20 feet
- Palace - 20 feet
- Castle - 20 feet
- All towers - 20 feet
- Hill Fort - 18 feet
Age of Empires III Edit
Units Edit
- Imperial Monitor - 90
Buildings Edit
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