| โ | Close-combat ship. Good against siege ships. | โ |
| —In-game description | ||
| โ | Hammer ship. Good against siege ships. | โ |
| —In-game description | ||
The Ramming Galley is the Egyptian hammer ship in Age of Mythology. It is available at the Dock in the Classical Age*.
Like other Egyptian warships, it costs 10% less since Retold.
Further statistics[]
General technologies[]
Heavy Warships: +15% hit points, +20% attack (Since Retold)
Champion Warships: +20% hit points, +30% attack, +1 Line of Sight (Since Retold)
Copper Weapons,
Bronze Weapons,
Iron Weapons: +10% attack.
Copper Armor,
Bronze Armor,
Iron Armor: -10% hack and crush vulnerability.
Copper Shields,
Bronze Shields,
Iron Shields: -10% pierce vulnerability.
Conscript Sailors: -20% training time.
Heroic Fleet: +150% attack vs. myth units. (since The Titans and before Retold)
Reinforced Ram: +10% hit points and attack. (Before Retold)
Relics[]
Strategy[]
| This section is outdated. Please update this article to reflect recent events or newly available information. |
As hammer ships, Ramming Galleys deal a large amount of hack damage and have high crush armor, making them very strong against Siege Ships. In groups, they are also better than other ship types against naval myth units, whose hack armor is generally lower than their pierce or crush. When Heroic Fleet has been researched, they become decent at defeating naval myth units. Since there are no naval heroes in the game except Poseidon's Argo, this is an important role for them.
Like other hammer ships, Ramming Galleys are weaker than other warships and are easily sunk. They are vulnerable to archer ships due to their low pierce armor. Any defenses on the shore should be avoided as well. Their exceptional speed makes taking evasive action easy.
Changelog[]
Age of Mythology[]
- Ramming Galleys are available in the Heroic Age, take 9 seconds to train, deal 20
hack damage, have 240 hit points, 15%
pierce / 75%
crush armor, cost 100 wood, 50 gold, and take 2 population. - Ramming Galleys are upgraded by researching Reinforced Ram in the Mythic Age.
- Ramming Galleys have an obstruction radius of 0.7.
The Titans[]
- Heroic Fleet affects Ramming Galleys.
Retold[]
- Ramming Galleys are available in the Classical Age, take 16.5 seconds to train, deal 25
hack damage, have 300 hit points, 10%
pierce / 50%
crush armor, cost 90 wood, 45 gold, and take 3 population. - Ramming Galleys cost 10% less than other close-combat ships.
- Ramming Galleys are upgraded by Heavy Warships and Champion Warships in the Heroic and Mythic Ages respectively. Additionally, Heroic Fleet no longer affects them.
- Ramming Galleys have an obstruction radius of 1.74.
- Since update 17.27932, Ramming Galleys have 320 hit points.
History[]
| โ | While many galleys had stationary rams on their bows, the Greeks also developed a moveable weapon known as a dolphin. This heavy lead or bronze weight was swung from a boom on the ship's mast and was used like a flail to puncture holes in enemy hulls. The Romans would later improve on this design and develop the corvus, a spiked weapon that double as a boarding ramp. | โ |
| —In-game help section | ||
Gallery[]
See also[]
Pentekonter – Greek equivalent
Dreki – Norse equivalent
Fire Ship – Atlantean and Chinese (Tale of the Dragon) equivalent
Mengchong – Chinese (Immortal Pillars) equivalent
Ramming Wasen – Japanese equivalent

