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The Raiding Cavalry, or Raider, is a Classical Age Norse light cavalry unit. It specializes in countering archers.

Attack bonuses Edit

God bonuses Edit

Odin enables Raiding Cavalry (and all other human units) to regenerate, at 0.8 HP/s when idle.

Loki causes Raiding Cavalry (and other Longhouse units) to train 10% faster.

Upgrades Edit

Specific Edit

General Edit

Strategy Edit

Trained from the Classical Age, Raiders are the first cavalry units available to the Norse. They are fast and can easily defeat groups of archers and Throwing Axemen. In fact, with the Sons of Sleipnir technology, Raiders utterly devastate these units. However, as they are more fragile than other cavalry, they are very weak against infantry and poor against most other units. However, Raiders are light cavalry; they are cheaper than all other cavalry units and only take up two population slots.

Raiders are fast-moving, but lack line of sight early in the game, so using them as scouts is not recommended. Like their name suggests, their speed makes them good at raiding, though note that they have a long training time. Raiding is an important source of favor for the Norse, and it is preferable to do it without losing too many soldiers. Raiders can kill villagers or archers or destroy buildings, then beat a retreat. In the Classical Age they are the only Norse unit that can counter archers so are an important part of an early Norse army.

Later on, stronger and more versatile units such as Jarls can replace them, though they are much slower and more expensive than Raiders. Additionally, Raiders are the best Norse units against siege weapons as they have a bonus attack against them.

Changelog Edit

Age of Mythology Edit

  • Originally, Raiding Cavalry have 10 hack armor and 25 pierce armor. After patch 1.02, they have 15 hack armor and 35 pierce armor.
  • Originally, Thundering Hooves gave Raiding Cavalry +20% hit points. With patch 1.07, this was changed to +10%.
  • Originally, Raiding Cavalry trained in 15 seconds. After patch 1.07, this was changed to 18 seconds.

History Edit

Mounted warriors were especially suited for striking enemies quickly and without warning, often where most unexpected. Cavalry used as raiders were difficult to defend against because they could hit anywhere and disappear quickly. They were good for disrupting economies, looting or destroying goods, and doing a lot of damage. They were not equipped with heavy armor and weapons, because speed was their strength. They usually were not expected to fight in battle against enemy troops.

Gallery Edit

Military units in Age of Mythology
Culture Type Units
Greeks Infantry Hoplite  · Hypaspist  · Myrmidon (Zeus) · Militia (Poseidon)
Archers Toxotes  · Peltast  · Gastraphetes (Hades)
Cavalry Hippikon  · Prodromos  · Hetairoi (Poseidon)
Siege weapons Petrobolos  · Helepolis
Ships Trireme  · Pentekonter  · Juggernaut
Other Kataskopos
Egyptians Infantry Spearman  · Axeman  · Mercenary  · Khopesh Swordsman
Archers Slinger  · Chariot Archer
Cavalry Camelry  · War Elephant  · Mercenary Cavalry
Siege weapons Catapult  · Siege Tower
Ships Kebenit  · Ramming Galley  · War Barge
Norse Infantry Ulfsark  · Throwing Axeman  · Huskarl
Archers Bogsveigir
Cavalry Raiding Cavalry  · Jarl
Siege weapons Portable Ram  · Ballista
Ships Longboat  · Drakkar  · Dragon Ship
Atlanteans Infantry Murmillo  · Katapeltes  · Destroyer  · Fanatic
Archers Arcus  · Turma
Cavalry Contarius
Siege weapons Cheiroballista  · Fire Siphon  · Onager
Ships Bireme  · Fireship  · Siege Bireme
Other Oracle
Chinese Infantry Halberdier
Archers Chu Ko Nu  · Mounted Archer
Cavalry Cataphract  · General  · Scout Cavalry  · War Chariot
Siege weapons Fire Lance  · Sitting Tiger
Ships Junk  · Fire Ship  · Siege Junk
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