Quetzalcoatl is the third scenario in Montezuma campaign in Age of Empires II: The Conquerors. This scenario is named after the Native American deity Quetzalcoatl, for Cortéz was being mistaken as Quetzalcoatl upon his arrival.

The first objective in this scenario is to defeat the Tlaxcalans' empire. Next the player either have to capture 20 Spanish Horses blocked by walls and then taking them to a pen near their camp or defeating the Spanish in order to slow their advance. The player ally, Tabasco (orange), will resign, depicting the Battle of Centla.

Scenario instructions Edit

Starting conditions Edit

Objectives Edit

  • Defeat the Tlaxcalans.
    • Prevent the Aztec allies in Tabasco from being defeated.
      • Capture 20 Spanish horses and return them to the flagged pen in the Aztec camp
      • Defeat the Spanish.

Hints Edit

  • 1. The dense rain forest is home to many jaguars. Be cautious.
  • 2. Tabasco, your ally, lives dangerously close to your enemies. It may be possible to save them, but do not despair if Tabasco is destroyed.
  • 3. Do not slay the Spanish beasts if they can be of some use.

Scouts Edit

  • Your scouts report: The Aztecs of Montezuma (green) have a small fortress to the south. In the center of the area is a large cliff and north of this is your ally, Tabasco (orange). To the west is the sprawling city of your enemies,the Tlaxcala (red). To the east are the Spanish (blue). Their motives are unknown.
  • The Tlaxcala army is composed of Archers, Skirmishers, and Eagle Warriors led by Monks. Their production might be slowed by an early attack.
  • The Spanish are far more powerful. Defeating their cavalry and swordsmen will require siege weapons as their fortress is protected with cannon.

Players Edit

Ally Edit

  • Tabasco (Mayans) is based at the northern part of the map. They are situated dangerously between the two enemies, and they resign at some point by committing suicide, leaving behind only buildings that do not produce units (houses, lumber camps, mining camps etc). In DE it is possible to save them, although it is quite hard. They train mostly Eagle Scouts and Archers.

Enemies Edit

  • Cortéz (Spanish) is based at the eastern part of the map. They tend to attack with Conquistadors, Bombard Cannons and limited number of Cannon Galleons, all being gunpowder units which cannot be produced by the "new world" civilizations.
  • Tlaxcala (Aztecs) is based at the western part of the map. They tend to lay siege with trebuchets.

Strategy Edit

Cortéz has four horse pens (built with Palisade Walls), one at the northern part of the map, or the west of Cortéz's base (just across the river from Tabasco's base), two at the southeast of Cortéz's base, and one at the northeast of Cortéz's base. As your ally, Tabasco, would have partially destroyed the western horse pen, it would be the easiest for you to take out the horses from there. But as the horses become yours, your enemies might attack the horses, if sighted. Taking out the horses from the two southeastern pen would require dealing with Cortéz's Conquistadors and bombard cannons. Once you get that area clear of Cortéz's threat/defense, it would be easy to break the northeastern horse pen.

Cortéz's Conquistadors can be easily dealt with pikemen, towers and castles. On the other hand, his bombard cannons are a great threat, as they outrange towers and castles, and being much more efficient than trebuchets, therefore you must have your infantry ready to kill them. However, you may also try to use your Monks to convert these gunpowder units, as you cannot produce them by yourself. Converting bombard cannons requires researching redemption (because bombard cannons are siege units), and in order to keep your Monks safe, move your Monk(s) near the cannon before converting it so that the cannon cannot attack the Monk(s). A damaged (but not yet destroyed) bombard cannon cannot be healed by a Monk but can only be repaired by a villager. Conquistadors can be healed by Monks because they are considered "cavalry archers".

It is possible to save Tabasco in the Definitive Edition, which will also earn you an achievement. They no longer commit suicide, but instead early on, the Spanish will send some Battering Rams, various infantry, and Cannon Galleons against them. Send your lone Eagle Scout and some Villagers to their area. Watch for Jaguars on the way. It is almost impossible to fight off the Spanish assault with your starting units, but you can lure the attackers away with your Eagle Scout (beware of the Cannon Galleon). Try to build a Watch Tower near the Town Center and use your Villagers to repair Tabasco's Town Center if the enemy attacks it, while sending more units from your main base to reinforce if needed. Build some production buildings in their area to make reinforcement faster, and a Dock to build fire ships to fight off Spanish Cannon Galleons.

History Edit

  • Cortéz was taken for Quetzalcoatl due to the prophet, Yaxchilan, who was a former Mayan, but was exiled due to his radical views. He imposed his beliefs on a smaller section of prophets and other exiles. These beliefs held a small cult in Aztec lands until trading contacts moved the beliefs inland and greatly expanded the impact of the religion. This belief led to Montezuma, a Yaxchilan scholar's understudy, to pardon and submit to Cortéz.
  • Tabasco will surrender even if it is never attacked.
  • This scenario is loosely inspired by two different battles of the Conquest of Mexico: Centla and Nautla.
    • At Centla, the Spanish defeated the Chontal Mayans led by their Chief Taabscoob (called Tabasco by the Spanish) during an expedition to restock their ships with food and water, and were given several tributes including 20 female non-Mayan slaves. One of these slaves, La Malinche, became Cortéz's mistress and his chief translator and advisor in his dealings with Montezuma.
    • At Nautla, the region's Aztec governor, Cuahupopoca, defeated 2,000 local Totonac warriors after they stopped paying tribute on the advice of the Spanish. The Totonacs were supported by forty Spaniards and the Aztecs killed seven of them, including Juan de Escalante, whom Cortéz had left in charge of Veracruz while he marched to meet Montezuma in Tenochtitlan. Montezuma recalled Cuahupopoca to Tenochtitlan and executed him under pressure of Cortéz, but the incident helped popularize the notion that the Spanish were not gods and could be defeated. Tlaxcala was not involved in this battle.
  • Both the foundation of Veracruz and the sinking of the ships happened between the aforementioned battles rather than preceding them, as it happens in the scenario.
  • There is no record of the Aztecs capturing Spanish horses during the Conquest. See The Boiling Lake.

Gallery Edit

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