Pyrrhus of Epirus is the second scenario of the Rise of Rome campaign. The Romans (blue) must defeat the Macedonians of Pyrrhus (red).

Scenario instructions[edit | edit source]

Description[edit | edit source]

Pyrrhus of Epirus, 280 to 272 BC

Defeating the Samnites and others has made the Roman Republic the dominant power in central Italy, but the Greek colonies in southern Italy have become wary of our intentions. They have called for help. A Macedonian adventurer, King Pyrrhus of Epirus, has landed with a strong army, including War Elephants. If we lose our southern colonies to Pyrrhus, Rome might be at risk. If we can defeat Pyrrhus, however, we must push south to remove the Macedonians as a threat from southern Italy.
—In-game section

Starting conditions[edit | edit source]

Objective[edit | edit source]

  • Destroy the Macedonians without losing your two Town Centers.

Hints[edit | edit source]

  • Move quickly; the Macedonians know you are coming and are readying their defenses.

Players[edit | edit source]

Player[edit | edit source]

  • Player (Romans): The player starts on the eastern half of the map with two large Tool Age bases consisting of the eastern mainland and southeastern island, all supported by several Villagers and a line of towers along the bay and western plains. The initial fleet size is roughly the same as the starting army.

Enemies[edit | edit source]

Strategy[edit | edit source]

The player starts the game with a fleet of Scout Ships. Upgrade them as soon as possible; controlling the seas is of vital importance. If a single Heavy Transport makes it to the player's base, they will be annihilated, as the player's starting level of technology is too far behind the enemy to ward off disembarked soldiers even with several extra Watch Towers.

On land, the player should immediately wrest control of the Macedonian bridge far to the northwest using the starting forces while blockading the area with a series of small walls backed up by towers if needed. Once the player has reached Bronze Age or higher, they can push back and resist the invasion through production of Priests and siege weapons. The bulk of the opposing army lies within its elephant units which can be converted. Macedonian elephant units are much harder to convert, but it's still easier than killing them through brute force. However, due to Pyrrhus' plethora of Heavy Horse Archers and Cataphracts, it will be difficult keeping the Priests alive for very long, so the player should accompany them with lots of Helepolises, which can destroy enemy units before they get too close.

Once the player has secured the bridge with a few towers backed up by siege weapons, a naval blockade consisting of Triremes and Juggernaughts can be imposed on the enemy using a double pronged naval counter attack. Once the opposing navy and defenses are down, the units stationed near the bridge can be sent to besiege the city and lay waste from within.

History[edit | edit source]

Historical notes[edit | edit source]

The ambitious King Pyrrhus of Epirus responded to the call for help from Greek colonies in southern Italy, landing at Tarentum (Tarento) in 280 BC. He campaigned in Sicily and southern Italy from 279 to 275 BC. The heavy losses his army sustained in early victories against the Romans led him to comment that another such victory would destroy his army. This was the origin of the expression "a Pyrrhic victory," meaning one that was prohibitively expensive. The battles against Pyrrhus were the Romans' first experience with opponents who used war elephants.

Pyrrhus advanced on Rome but was unable to take the city. The Romans defeated him near Beneventum (Benevento) in 275 BC and he returned to Greece. Tarentum fell to the Romans in 272 BC, consolidating their hold on southern Italy.

After completing the absorption of Greek colonies on the southern mainland, the Romans became embroiled in fighting on Sicily, at the request of Italian mercenaries battling at Messina. This brought the Romans into contact with the other rising power of the Western Mediterranean, the Carthaginians.
—In-game section

Victory[edit | edit source]

Although our losses were heavy, the ambitions of Pyrrhus have been stymied and he has withdrawn to Greece. All of southern Italy is now ours, thanks to the fighting qualities of our brave soldiers and your leadership. All of Rome salutes you.
—In-game section

Loss[edit | edit source]

The Macedonian Hoplites have decimated our swordsmen and King Pyrrhus has made a mockery of you as a war leader. Our gains to the south have been lost and the Macedonians threaten Rome itself. The leaders of Rome request that you report to the Archery Range, where you will get the point of their dissatisfaction.
—In-game section

Gallery[edit | edit source]

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