
Minimap of Punjab
โ | Players will find no shortage of resources on the open Punjabi plains. Water buffalo graze nearby the fordabable river to the north, across which lies fertile grassland, berry bushes, and two Udasi temples. The south sports a trading route which gently borders the Thar Desert. With densly packed forests and a starting mango grove rickshaw, there will be absolutely no shortage of wood. | โ |
—In-game information |
Punjab is a map in Age of Empires III: Definitive Edition. It is based off of the vast Punjab region of India and Pakistan.
Overview[]



โ | Punjab: a trading route and fordable river flow through the open Punjabi plains. | โ |
—In-game description |
Click for a list of treasures and their guardians related to Punjab
Treasure | Reward | Guardians |
---|---|---|
Delicious kiwi fruit worth | 100 food | 2x ![]() |
A misplaced basket of mangoes worth | 120 food | 6x ![]() |
A crate of plums worth | 50 food | 1x ![]() |
A hoard of wild rice worth | 300 food | 4x ![]() |
A misplaced basket of mangoes worth | 55 food | 3x ![]() |
A grove of aspen worth | 40 wood | 1x ![]() |
A stand of live oak worth | 70 wood | 2x ![]() |
A stand of Mangrove trees worth | 125 wood | 3x ![]() |
Possible remnants of the fabled valley Shangri-La worth | 275 wood | 2x ![]() 2x ![]() |
An iridescent dragonfly worth | 50 coin | 1x ![]() |
A bundle of gingko leaves worth | 60 coin | 4x ![]() |
A pool of quicksilver worth | 75 coin | 2x ![]() |
Polecats whose furs are worth | 20 coin | None |
Piles of vanilla beans worth | 50 coin | 1x ![]() |
A chest of wokou loot worth | 190 coin | 4x ![]() |
A menacing king cobra worth | 270 XP | 4x ![]() |
Possible remnants of the fabled valley Shangri-La worth | 350 XP | 4x ![]() |
A den of skunks whose pelts are worth | 20 coin, 20 XP | 1x ![]() |
A trapped Indian rifleman. He may join the cause of whoever rescues him. | 1x ![]() | 2x ![]() |
A wounded tiger that can be tamed. | 1x ![]() | 2x ![]() |
A wounded tiger that can be tamed. | 2x ![]() | 4x ![]() |
Four stray water buffalo, which you can capture. | 4x ![]() | 4x ![]() |
A trapped Settler, who may join the cause of a rescuer. | 1x ![]() | 3x ![]() |
A pair of trapped Settlers, who may join the cause of a rescuer. | 2x ![]() | 2x ![]() 3x ![]() |
A Mughal architectural treatise that increases building hitpoints by | 15% | 3x ![]() |
A Mughal architectural treatise that decreases building construction time by 5%. | Building (except wonder) build time -5% | 1x ![]() |
El Pollo Guapo's guide to healthy living, which increases infantry HP of whomever recovers it by 5%. | Infantry hit points +5% | 5x ![]() |
Acupuncture methods that increase settler hitpoints by 15%. | Villager hit points +15%; unit affected by villager upgrades hit points +5% | 5x ![]() |
A geological survey showing promising ore veins. | Reveals the location of all mines | 2x ![]() |
Empress Zoe's cookbook, which increases the maximum population cap of whomever recovers it by 5. | Population cap +5 | 2x ![]() |