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This article is about the unit in Age of Empires III. For the Priest in other games of the series, see Priest.

Heals injured units.
—In-game description

Priests are Healer units in Age of Empires III that can be trained at the Church. They can heal all allied units of their own, except ships which repair themselves while docked.

Unlike in previous games, Priests do not convert enemy units. If told to interact with them, they will attack (rather pitifully) with their fists, since they don't carry weapons.

Several civilizations have their own unique equivalent to the Priest, including the Ottomans (Imam), Spanish (Missionary), Aztecs (Warrior Priest), Haudenosaunee and Lakota (Healer), and Incas (Priestess). Asian civilizations do not have a Priest equivalent but their Monks can heal friendly units (Chinese require the Temple of Heaven wonder, Japanese require Reiki).

Priests can be garrisoned in the same buildings as settlers, and count as a settler when adding to a Town Center's attack.

Strategy[edit | edit source]

Although a rare sight in multiplayer games, priests have a niche strategy involving the Russian Cheap Priests Home City card. This card allows training a little mass of priests who will act as effective meat shields, since there aren't any units with multipliers against them. Enemy soldiers will be distracted and shoot at them, giving the Russian player and his allies a tactical advantage.

Further statistics[edit | edit source]

Unit strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Hit points Unction.png Mission Fervor (+35%)
Sight Town Watch.png Town Watch (+2)
Speed Unction.png Mission Fervor (+15%)

Home City Cards[edit | edit source]

Changelog[edit | edit source]

Age of Empires III[edit | edit source]

  • Priests cost 200 coin, give 20 XP when trained or killed, and train in 40 seconds.

Definitive Edition[edit | edit source]

  • Priests cost 150 coin, give 15 XP when trained or killed, and train in 30 seconds. Healing rate is set to 10.

Trivia[edit | edit source]

  • The Priest has three model variants: one common for British, Dutch and French civilizations, one for the Germans and Russians and one exclusive for the Portuguese. The Portuguese Priest resembles the Spanish Missionary but does not ride a donkey.
  • Although the Spanish and Ottomans have unique variants of the Priest, there are unused in-game models and voice files for Spanish and Ottoman Priests in the game files and in the Scenario Editor. The unused Spanish Priest uses the same model as the British, Dutch and French variant, and uses the Missionary's voice files, while the unused Ottoman Priest uses the Imam's model and voice files.
  • Originally, the Priest carried a staff, like the Priest of Age of Empires and the Monk of Age of Empires II. It is possible to see a Priest carrying a staff in the model and art shown in the history portrait.

History[edit | edit source]

Religion was at the core of early colonial life, whether seeking religious freedoms in the New World or making the arduous journey to convert the Native Americans. Priests, pastors, and lay leaders of the various settlements, colonies, and missions sought to give strength to the struggling communities, binding them together through the bond of shared faith.

Though he was never ordained, William Ames’ works made him a prominent theologian in the New World, though he never made it to the colonies. Persecution for non-conformist religious practices sent him to Holland, where he spent many years teaching and writing, dogged by the British sovereignty until he decided that it was time to venture to the New World. He grew sick and died before he could make the trip, but his works were treasured by Protestant colonists in the New World.

Gallery[edit | edit source]

See also[edit | edit source]

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