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This article is about the unit in Age of Empires II HD: The African Kingdoms. For the similar unit in other games of the series, see Priest.

The Priest is a variant of the Monk introduced in Age of Empires II HD: The African Kingdoms. It is one of several returning units from the first game re-introduced in Age of Empires II, such as the Heavy Swordsman and Legionary. Priests cannot be trained, but are available in the Scenario Editor and make appearance in some campaign scenarios, e.g. Estado da India and Echoes of Heroes.

Priests function similarly to regular Monks, being able to convert enemy units and heal friendly ones. A notable difference is that rather than the standard Monk chanting from Age of Empires II, they utilize the popular "Wololo" chanting from Age of Empires.

Trivia[edit | edit source]

  • Before the Definitive Edition, due to the way the units were coded, if a Priest picks up a Relic it will be transformed into a regular Monk belonging to the civilization the player is playing as. This also occurs for Native American Monks, hero Monks, and other units in this line such as the Imam.
  • The new chanting appears to be oddly coded. The way it works is that the global chanting for the map will be chosen depending on which sound is played first in the game. For example, if a Priest is the first one to chant, then all Monk-based units, including regular Monks, will use the "Wololo" chant for the rest of the game. However, if a regular Monk (or any other unit of that type) chants first, then Priests will use the regular Age of Empires II chanting.

Gallery[edit | edit source]

Video[edit | edit source]


PRIEST vs EVERY UNIQUE UNIT (No Heresy) - AoE II- Definitive Edition

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