This article is about the unit in Age of Mythology. For similar units in other games of the series, see Ram (disambiguation).

The Portable Ram is a ram-type siege weapon available to the Norse. It is trained at the Hill Fort from the Heroic Age.

God bonuses and upgrades Edit

Specific Edit

  • DwarvenAuger Dwarven Auger (Baldr) increases speed and attack by 20% and reduces training time by 50%.

General Edit

Odin increases hit points by 20%.

  • DraftHorses Draft Horses increases speed by 20%.
  • Engineers Engineers increases attack by 50% and attack against walls by 60%.

Strategy Edit

Portable Rams are the cheapest of all true siege weapons and can therefore be mass-produced easily. They do massive damage to buildings and are virtually immune to ranged fire. As such defensive buildings are useless against them (unless they have Boiling Oil). When in groups they can destroy walls and defensive buildings rapidly while taking little damage in return. This makes reaction teams against them a must if one is playing defensively. They have weak hack armor but quite a bit of hit points so can last for a while if under attack by enemy units but, like all siege weapons, must be deployed with an escort if they expect to survive.

Changelog Edit

Age of Mythology Edit

  • Originally, Portable Rams had 250 hit points and 3.60 speed. With patch 1.07, they have 215 hit points and 3.25 speed.
  • Portable Rams train in 20 seconds.
  • Portable Rams have 5% hack armor.

Tale of the Dragon Edit

  • Portable Rams have 3.5 speed and train in 15 seconds.
  • With patch 2.7, Portable Rams have 225 hit points and 10% hack armor.

History Edit

When taking an enemy town quickly was important, one simple, expedient solution was to cut down a strong tree, trim the trunk, attach some handholds, and use the tree to batter down a gate or wall section. Although very dangerous work for the men holding the ram, it could be put into action with hours of arriving outside the city walls. The Portable Ram was particularly effective in surprise attacks and against fortifications of weak design. Such a ram was popular with raiding armies and those who could not linger outside a city for a protracted siege.

Gallery Edit

Military units in Age of Mythology
Culture Type Units
Greeks Infantry Hoplite  · Hypaspist  · Myrmidon (Zeus) · Militia (Poseidon)
Archers Toxotes  · Peltast  · Gastraphetes (Hades)
Cavalry Hippikon  · Prodromos  · Hetairoi (Poseidon)
Siege weapons Petrobolos  · Helepolis
Ships Trireme  · Pentekonter  · Juggernaut
Other Kataskopos
Egyptians Infantry Spearman  · Axeman  · Mercenary  · Khopesh Swordsman
Archers Slinger  · Chariot Archer
Cavalry Camelry  · War Elephant  · Mercenary Cavalry
Siege weapons Catapult  · Siege Tower
Ships Kebenit  · Ramming Galley  · War Barge
Norse Infantry Ulfsark  · Throwing Axeman  · Huskarl
Archers Bogsveigir
Cavalry Raiding Cavalry  · Jarl
Siege weapons Portable Ram  · Ballista
Ships Longboat  · Drakkar  · Dragon Ship
Atlanteans Infantry Murmillo  · Katapeltes  · Destroyer  · Fanatic
Archers Arcus  · Turma
Cavalry Contarius
Siege weapons Cheiroballista  · Fire Siphon  · Onager
Ships Bireme  · Fireship  · Siege Bireme
Other Oracle
Chinese Infantry Halberdier
Archers Chu Ko Nu  · Mounted Archer
Cavalry Cataphract  · General  · Scout Cavalry  · War Chariot
Siege weapons Fire Lance  · Sitting Tiger
Ships Junk  · Fire Ship  · Siege Junk
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