![]() |
This article is about the unit in Age of Mythology. For similar units in other games of the series, see Ram. |
โ | Siege weapon. These soldiers carry a ram to knock down walls or other buildings. | โ |
—In-game description |
The Portable Ram is a ramming siege weapon available to the Norse. It can be trained at the Hill Fort from the Heroic Age onward.
Special ability[]
Nature's Eyes (Passive, requires
Eyes in the Forest): Animals and natural objects within the unit's Line of Sight reveal their surroundings (30-tile radius) for 6 seconds.
Wall Breaching (Passive): Deals area damage against walls.
Further statistics[]
God bonuses[]
General technologies[]
Draft Horses: +20% speed.
Engineers: Upgrades to Heavy Portable Ram, granting +25% attack and +1 attack multiplier vs. walls.
Myth techonologies[]
Freyr's Gift (Freyr): +10% hit points.
Eyes in the Forest (Loki): Animals and natural objects within its Line of Sight reveal a radius of 30 around them for 6 seconds.
Ydalir (Ullr): -20% training time, can be trained in the Classical Age.
Nine Waves: (Aegir): +20% attack and +10% speed.
Dwarven Auger (Baldr): +20% attack, +10% speed and -25% training time.
Relic bonuses[]
Archimedes' Ledger: -1 population cost.
Dwarven Calipers: -20% cost.
Pelt of Argus: +6 Line of Sight.
The Scarab Pendant: +20% attack bonus multiplier vs. buildings.
Strategy[]
Portable Rams are the cheapest of all true siege weapons and can therefore be mass-produced easily. They do massive damage to Buildings and are incredibly resistant to ranged fire. As such defensive buildings are useless against them (unless they have Boiling Oil). When in groups they can destroy walls and defensive buildings rapidly while taking little damage in return. This makes reaction teams against them a must if one is playing defensively. They have weak hack armor, but quite a bit of hit points, so they can last for a while if under attack by enemy units. However, like all siege weapons, they must be deployed with an escort if they are expected to survive.
Changelog[]
Age of Mythology[]
- Originally, Portable Rams had 250 hit points and 3.60 speed. With patch 1.07, they have 215 hit points and 3.25 speed.
- Portable Rams train in 20 seconds.
- Portable Rams have 5%
hack / 99%
pierce / 90%
crush armor.
Tale of the Dragon[]
- Portable Rams have 3.5 speed and train in 15 seconds.
- With patch 2.7, Portable Rams have 225 hit points and 10%
hack armor.
Retold[]
- Portable Rams have 5
hack attack, 275 hit points, 90%
pierce / 50%
crush armor, an Area of Effect of 8 vs.
Walls, and train in 13 seconds.
- With update 17.27932, Portable Rams have 60%
crush armor.
- With update 18.7603, Portable Rams have 65%
crush armor.
History[]
โ | When taking an enemy town quickly was important, one simple, expedient solution was to cut down a strong tree, trim the trunk, attach some handholds, and use the tree to batter down a gate or wall section. Although very dangerous work for the men holding the ram, it could be put into action with hours of arriving outside the city walls. The Portable Ram was particularly effective in surprise attacks and against fortifications of weak design. Such a ram was popular with raiding armies and those who could not linger outside a city for a protracted siege. | โ |
—In-game help section |