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Politicians

Politicians

Politicians are European-exclusive dignitaries in Age of Empires III from the Home City who guide a player's colony into the next Age, similar to the minor gods system of Age of Mythology. Each time a player advances in Age, they must choose from a select group of politicians. Each politician delivers an assortment of resources or units once the player has finished advancing in Age. Since the Exploration Age is the earliest Age in the game, it does not come with a politician.

Prior to the Definitive Edition, new politicians could be unlocked in each European Home City as its level increases. The Definitive Edition adds new politicians (marked by italics in the table below), rebalances existing ones, and removes their Home City level requirements - hence, all politicians are always available.

  • If the Italian player sent the Advanced Politicians shipment previously, all Politicians grant additional rewards (rewards are different for each Politician).
Age Politician Bonuses Civ.
The Governor
Ships 1 Outpost Wagon and 200 coin; +100 coin British
Dutch
French
Italians
Maltese
Spanish
Swedes
The Imam
Ships 1 Mosque Wagon, 1 Imam, and 100 coin, Mosque built limit +1 Ottomans
The Inventor
The Explorer can use Hot Air Balloon; Ships 300 XP
All
The Logistician
Ships 1 Arsenal Wagon and the next Arsenal technology is free; +1 Arsenal Wagon British
Italians
Maltese
Ships 1 Military Wagon and 1 Halberdier; Halberdiers can be trained in the Commerce Age Dutch
Ships 1 Military Wagon and 1 Arsenal Wagon French
Swedes
Ships 1 Arsenal Wagon; Exploration and Commerce Age Home City Cards give one additional Uhlan Germans
Crossbowmen, Pikemen*, and Musketeers can be trained at Town Centers; Crossbowmen and Musketeers get +1 ranged attack range, Pikemen get +0.5 hand attack range Portuguese
Ships 1 Military Wagon; Blockhouses support 15 population Russians
Exploration Age Home City Cards are shipped in 30 seconds and also ships 150 food, 100 wood, 75 coin Spanish
The Naturalist
Ships 2 Settlers and 2 semi-fattened Cows British
Dutch
French
Maltese
Ottomans
Portuguese
Russians
Spanish
Swedes
Ships 1 Settler Wagon and 2 semi-fattened Cows Germans
The Philosopher Prince
Ships 500 food; +250 food British
Germans
Italians
Ottomans
Portuguese
Russians
Spanish
Swedes
The Quartermaster
Ships 400 wood Dutch
French
Germans
Maltese
Ottomans
Portuguese
Russians
The Medici
Ships 1 Settler and 1 Lombard Wagon; +1 Settler Italians
The Admiral of the Ocean Sea
Ships 1 Caravel and 400 wood British
Dutch
Knights of St. John
Portuguese
Spanish
Ships 1 Order Galley and 300 wood Maltese
Ships 1 Galley and 400 wood Ottomans
The Adventurer
Ships 7 Longbowmen British
Ships 8 Pavisiers; +4 Pavisiers Italians
Ships 8 Crossbowmen Maltese
Spanish
Ships 17 Streltsy Russians
The Bishop
Ships 1 Covered Wagon; +300 XP British
Dutch
French
Germans
Italians
Maltese
Russians
Spanish
Swedes
The Ethiopian Queen
Ships 5 Elite Shotel Warriors Portuguese
The Exiled Prince
Ages up 45 seconds Dutch
French
Germans
Ottomans
Portuguese
Russians
Swedes
The Gentleman Pirate
Ships 1 Privateer and 300 coin; +1 Privateer French
Germans
Italians
Russians
Swedes
The Marksman
Ships 6 Skirmishers French
Germans
Ships 6 Musketeers; +3 Musketeers Italians
Ships 4 Abus Gunners Ottomans
Ships 6 Cassadores Portuguese
Ships 2 Leather Cannons Swedes
The Mercenary Contractor
The Tavern can train Harquebusiers and Jaegers British
The Tavern can train Elmetti and Fusiliers Dutch
The Tavern (and the Lombard for the Italians) can train Mounted Riflemen and Royal Horsemen; +1 Mounted Rifleman French
Italians
The Tavern can train Armored Pistoleers and Cannoneers Maltese
The Tavern can train Barbary Corsairs and Mamelukes Ottomans
The Tavern can train Li'l Bombards and Ronin Portuguese
Black Riders and Jaegers can be trained respectively from Stables and Barracks Swedes
The Mohawk Statesman
Ships 7 Haudenosaunee Tomahawks and 1 Native Scout British
The Scout
Ships 4 Deli Ottomans
Ships 5 Cossacks Russians
Ships 4 Hussars Spanish
The Sergeant at Arms
Ships 6 Halberdiers Dutch
Ships 4 Doppelsoldner Germans
Ships 4 Hospitallers Maltese
Ships 8 Pikemen Spanish
The Cavalry Marshal
Ships 9 Ruyters Dutch
Ships 3 Cuirassiers French
Ships 7 Uhlans Germans
Ships 6 Dragoons; +3 Dragoons Italians
Ships 5 Hussars Ottomans
Ships 7 Cossacks Russians
Ships 6 Lancers Spanish
Ships 5 Hakkapelits Swedes
The Engineer
Ships 2 Falconets; +1 Falconet British
French
Italians
Maltese
Ottomans
Russians
Germans
Spanish
Swedes
Ships 2 Organ Guns Portuguese
The Grand Vizier
Ships 3 Sipahi Ottomans
The King's Musketeer
Ships 10 Musketeers British
French
Spanish
Ships 13 Musketeers Russians
Ships 8 Skirmishers Dutch
Portuguese
Ships 10 Caroleans Swedes
The Logistician
Ships 1 Fort Wagon; +1 Frontier Post Wagon British
Dutch
Italians
Maltese
Ottomans
Russians
The Papal Guard
Guard Crossbowmen and Guard Pikemen can be researched for free and allows Crossbowmen and Pikemen to be upgraded to Imperial; Guard Halberdiers cost -50% resources French
Guard Crossbowmen and Guard Pikemen can be researched for free and allows Crossbowmen and Pikemen to be upgraded to Imperial; Guard Dopplesoldners cost -50% resources; Guard Landwehrs can be researched for free if available Germans
Guard Pikemen can be researched for free and allows Pikemen to be upgraded to Imperial; Guard Halberdiers cost -50% resources; ships 5 Papal Guards (10 if the Advanced Politicians Home City Card was sent) Italians
Guard Pikemen can be researched for free and allows Pikemen to be upgraded to Imperial; Arbalesters (Royal Guard Crossbowmen) cost -40% resources; Guard Hospitallers cost -50% resources Maltese
Guard Pikemen can be researched for free and allows Pikemen to be upgraded to Imperial; Ordinance Besteiro (Royal Guard Crossbowmen) cost -70% resources; Guard Halberdiers cost -50% resources Portuguese
Guard Crossbowmen can be researched for free and allows Crossbowmen to be upgraded to Imperial; Tercio (Royal Guard Pikemen) cost -70% resources Spanish
Dalkarl (Royal Guard Pikemen) can be researched for free Swedes
The Tycoon
Ships 1,000 coin British
Dutch
French
Germans
Ottomans
Portuguese
Swedes
Ships 1 Factory Wagon United States
The Viceroy
Ships 5 Settlers and 500 food British
Ships 5 Settlers and 400 coin Dutch
Ships 3 Settler Wagons and 300 wood Germans
Ships 6 Fishing Boats and 400 wood Portuguese
The War Minister
Ships 5 Order Dragoons Maltese
Ships 7 Oprichniks Russian
Ships 12 Rodeleros Spanish
Ships 1 Fort Wagon United States
The Pope
Ships 1,000 XP; +500 XP Italians
Maltese
Imperial Age
Imperial Age
The Black Duke
Ships 6 Drummers British
Ships 16 Black Brunswickers Germans
El Presidente
Ships 2,000 coin; +1,000 coin
All
The General
Ships 2 Heavy Cannons Dutch
French
Germans
Maltese
Portuguese
Russians
Spanish
Swedes
Ships 3 Rockets British
Ships 2 Great Bombards Ottomans
Ships 2 Papal Bombards; +1 Papal Bombard Italians
The Inventor
Ships an Advanced Hot Air Balloon; Ships 1 Leonardo's Tank instead Italians
Maltese
Ottomans
Russians
Spanish
The Mercenary Contractor
Outlaws and Fortress Age mercenaries get +50% hit points and attack; Industrial Age mercenaries get +35% hit points and attack; +2 Royal Horsemen
All
The Knight
Grants Knighthood and Peerage
All except Italians
The Royalist
Ships 17 Line Infantry Dutch
Ships 18 Royal Musketeers; Ships 15 Royal Dragoons instead French
Italians
Ships 18 Northern Musketeers Russians
Ships 17 Mountain Troopers Swedes
The Scottish Marshal
Grants a better version of the Swashbuckler ability to the Grand Master Maltese

Age Politician Bonuses Civ.
(HC level)
The Bishop
Ships 2 Settlers Ottomans (1)
Russians (1)
Spanish (1)
British (20)
Portuguese (50)
Ships 1 Settler Wagon Germans (1)
The Governor
Ships 1 Outpost Wagon and 200 coin British (1)
Dutch (1)
Ottomans (1)
Spanish (1)
French (40)
The Naturalist
Ships 4 Cows British (1)
French (1)
Portuguese (1)
Russians (1)
Dutch (10)
Germans (10)
Ottomans (40)
Spanish (40)
The Philosopher Prince
Ships 500 food Dutch (1)
Germans (1)
Portuguese (1)
French (10)
British (40)
Ottomans (50)
Russians (60)
Spanish (60)
The Quartermaster
Ships 400 wood Dutch (1)
French (1)
Ottomans (1)
Russians (10)
Germans (40)
Portuguese (60)
The Admiral of the Ocean Sea
Ships 1 Caravel and 400 wood British (1)
Dutch (30)
Knights of St. John (1)
Portuguese (20)
Spanish (20)
Ships 1 Galley and 400 wood Ottomans (1)
The Adventurer
Ships 7 Longbowmen British (1)
Ships 17 Streltsy Russians (1)
Ships 4 Pikemen and 4 Crossbowman Spanish (1)
The Exiled Prince
Ages up 2.75 times as fast Dutch (1)
French (30)
Germans (60)
Ottomans (30)
Portuguese (1)
Russians (50)
The Gentleman Pirate
Ships 1 Privateer and 2 Barbary Corsairs British (30)
Dutch (20)
Germans (1)
Russians (30)
The Marksman
Ships 6 Skirmishers French (1)
Germans (50)
Ships 4 Abus Gunners Ottomans (1)
Ships 6 Cassadores Portuguese (1)
The Mohawk Statesman
Ships 3 Iroquois Mantlets and 2 Native Scouts British (10)
French (1)
Portuguese (40)
The Scout
Ships 4 Hussars French (60)
Ottomans (60)
Spanish (10)
Ships 5 Cossacks Russians (1)
The Sergeant at Arms
Ships 5 Halberdiers Dutch (1)
Ships 3 Doppelsoldner Germans (1)
Ships 8 Pikemen Spanish (1)
The Cavalry Marshal
Ships 9 Ruyters Dutch (60)
Ships 3 Cuirassiers French (20)
Ships 6 Uhlans Germans (1)
Ships 5 Hussars Ottomans (1)
Ships 6 Cossacks Russians (40)
Ships 5 Lancers Spanish (1)
The Engineer
Ships 2 Falconets French (1)
Ottomans (1)
Russians (1)
Germans (30)
Spanish (50)
British (60)
Ships 2 Organ Guns Portuguese (1)
The Grand Vizier
Ships 3 Sipahi Ottomans (20)
The King's Musketeer
Ships 10 Musketeers French (1)
Spanish (1)
British (50)
Ships 13 Musketeers Russians (20)
Ships 8 Skirmishers Dutch (1)
Portuguese (30)
The Tycoon
Ships 1,000 coin British (1)
Dutch (1)
Germans (1)
Ottomans (10)
Portuguese (10)
French (40)
Ships 1 Factory Wagon United States(1)
The Viceroy
Ships 4 Settlers and 3 Grenadiers British (1)
Ships 4 Settlers and 3 Dragoons Portuguese (1)
Ships 4 Settlers and 3 Uhlans Germans (20)
Ships 4 Settlers and 3 Ruyters Dutch (40)
The War Minister
Ships 7 Oprichniks Russian (1)
Ships 10 Rodeleros Spanish (20)
Ships 1 Fort Wagon United States (1)
Imperial Age
Imperial Age
El Presidente
Ships 2,000 coin All (1)
The General
Ships 10 Musketeers and 2 Rockets British (1)
Ships 10 Skirmishers and 1 Heavy Cannon Dutch
Germans (1)
Ships 10 Musketeers and 1 Heavy Cannon French
Portuguese
Russians
Spanish (1)
Ships 10 Janissaries and 1 Great Bombard Ottomans (1)

Changelog[]

Definitive Edition[]

The African Royals[]

  • With update 13.690, the British Logistician effect was changed to "Ships 1 Arsenal Wagon and your next Arsenal technology is free".
Age up methods in Age of Empires III
Politicians for European civilizations
Commerce Age The Governor · The Imam · The Inventor · The Logistician · The Naturalist · The Philosopher Prince · The Quartermaster · The Medici
Fortress Age The Admiral of the Ocean Sea · The Adventurer · The Bishop · The Ethiopian Queen · The Exiled Prince · The Gentleman Pirate · The Marksman · The Mercenary Contractor · The Mohawk Statesman · The Scout · The Sergeant at Arms
Industrial Age The Cavalry Marshal · The Engineer · The Grand Vizier · The King's Musketeer · The Logistician · The Papal Guard · The Tycoon · The Viceroy · The War Minister · The Pope
Imperial Age El Presidente · The General · The Black Duke · The Inventor · The Knight · The Mercenary Contractor · The Royalist · The Scottish Marshal
Civilizations British · Dutch · French · Germans · Italians · Maltese · Ottomans · Portuguese · Russians · Spanish · Swedes
Tribal Council members for Native American civilizations
Commerce Age The Messenger · The Wise Woman · The Warrior · The Elder · The Chief
Civilizations Aztecs · Haudenosaunee · Inca · Lakota
Wonders for Asian civilizations
Chinese Confucian Academy · Porcelain Tower · Summer Palace · Temple of Heaven · White Pagoda
Indians Agra Fort · Charminar Gate · Karni Mata · Taj Mahal · Tower of Victory
Japanese Golden Pavilion · Great Buddha · Shogunate · Torii Gates · Toshogu Shrine
Federal States for the United States
Commerce Age Delaware · Massachusetts · Pennsylvania · Rhode Island · Virginia
Fortress Age Indiana · Kentucky · Maryland · New Hampshire · Tennessee
Industrial Age California · New Jersey · Ohio · South Carolina · Vermont
Imperial Age Connecticut · Florida · Illinois · New York · Texas
Federal States for the Mexicans
Commerce Age Durango · Michoacán · Tlaxcala · Chiapas · Querétaro
Fortress Age Sonora · Coahuila · Sinaloa · San Luis Potosí · Tabasco
Industrial Age Chihuahua · Zacatecas · Tamaulipas · Guanajuato · Guerrero
Imperial Age Oaxaca · Jalisco · Estado de México · Veracruz · Puebla
Alliances for African civilizations
Ethiopians Habesha · Jesuits · Portuguese · Somalis · Sudanese · Indians· Oromo+ · Arabsx
Hausa Akan · Berbers · Hausa · Moroccans · Songhai · Fulani· Yoruba+ · Britishx
* requires Fortress Age to be unlocked; + requires Industrial Age to be unlocked; x requires Imperial Age to be unlocked
Unused options for Tribal Council members, Wonders, and Alliances can be used in future Age-ups.
Gameplay elements in the Age of Empires series
Genie Engine-exclusive
Frame delay · Full Tech Tree · Team bonus
Age of EmpiresRuins · Discovery
Age of Empires IIProjectile duplication
Bang Engine-exclusive
Autoqueue · Multiplier
Age of MythologyGod (Major · Minor) · God power · Settlement (Settlement Victory) · Weight class
Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Age of Empires IV-exclusive
GenericInfluence · Landmark · Point of Interest · Sacred Site · Variant civilization
Civilization-uniqueBounty · Dynasty · Golden Age · Imperial Council (Vizier Point) · Commanderie
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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