This article is about the unit in Chronicles: Battle for Greece. For the unit upgrade in Age of Mythology, see Centaur. |
“ | Powerful heavy infantry unit that makes nearby military units attack 15% faster. Immune to conversion and slowly regenerates HP. Becomes stronger each age and limited to one at a time (two at a time starting in the Classical Age). | ” |
—Technology tree description |
The Polemarch is a Civic Age infantry unique unit in Chronicles: Battle for Greece available at the Town Center to the Spartans. It is a free hero unit with lots of abilities, but with a very low build limit.
Abilities[]
Personal abilities[]
- Cannot be converted
- Free unit
- Free stat buffs upon Ageing up
- Skeuophoroi - can dodge five projectiles over 45 seconds (similar to the Shrivamsha Rider)
Aura abilities[]
The Polemarch has an aura of radius 8 in which military units receive the following benefits:
- Morai and Ephorate also increase the aura radius.
- Polemarchs affect each other too.
- The effect on a unit does not stack with multiple Polemarchs.
Tactics[]
This section needs expansion. You can help by adding to it. |
Further statistics[]
As Polemarchs are unique to the Spartans, only technologies that are available to them are shown in the following table:
Technologies | |
---|---|
Hit points | Hippagretai (+50) |
Attack | Forging (+1) Iron Casting (+1) Blast Furnace (+2) Arson (+2 vs buildings) Skeuophoroi (+2) |
Armor | Scale Mail Armor (+1/+1) Chain Mail Armor (+1/+1) Plate Mail Armor (+1/+2) |
Movement speed | Baggage Carriers (+10%) |
Creation speed | Hippagretai (+33%) |
Ability | Skeuophoroi (receive shield against projectiles, see personal abilities) Ephorate/ Morai (+50% aura radius) Ephorate (nearby units regenerate hit points)[note 1] Morai (nearby units move 15% faster)[note 2] |
Aura and ability enhancements | |
---|---|
Regeneration | Polemarch (requires Ephorate) |
Attack speed | Polemarch (+15%) |
Movement speed | Polemarch (+15%, requires Morai) |
Team bonuses | |
---|---|
Line of Sight | Armenians (+2) |
Heroes[]
The following untrainable heroes in the game have the appearance of a Polemarch:
Trivia[]
- When considering Chronicles as a game mode for Age of Empires II: Definitive Edition, this is the only hero in the game that is available in regular Skirmish games.
- The Polemarch loses pierce armor when advancing to the Civic Age.
- The limit on the Polemarch does not come from an attribute on the unit, but a hidden resource. This resource is always zero. When a Polemarch dies, it adds to the resource. When Polemarchs are spawned, they do not cost any resources, but add to this resource when dying.
- This means that if a player starts with non-zero Polemarchs in the Scenario Editor, the build limit is increased by the number of existing Polemarchs. This ensures that killed Polemarchs can always be replaced.
- "Polemarch" (Greek: πολέμαρχος polemarchos) is an ancient Greek term to refer to senior military officers assigned as "warlords" during times of conflict. The limit of two Polemarchs may relate to the unusual feature of ancient Sparta having two kings who ruled simultaneously.
- The Polemarch is equipped with a Corinthian helmet, a muscle cuirass, an aspix (shield) featuring a bull-head with down-turned horns, a common Spartan shield pattern,[1] and a dory spear.
- Unlike the Hippeus, who uses the Spartan lambda on its shield, the Polemarch uses a "brazen bull head" symbol.
Gallery[]
Notes[]
- ↑ Ephorate grants human units (except Priestesses) +50 HP/min; siege (except packed Palintonons), other Polemarchs, and naval units +20 HP/min.
- ↑ Morai does affect packed Palintonons.