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Heavy Infantry armed with a feathered spear. Good against cavalry and buildings.
—In-game description

The Plumed Spearman is a melee heavy infantry in Age of Empires III: Definitive Edition that is unique to the Incas and can be trained at the War Hut and Stronghold. It is a strong, cost-effective anti-cavalry melee infantry.

Overview[]

The Plumed Spearman is a melee heavy infantry which takes the role of Pikeman for the Inca. It is very similar to the Quechua Huaminca and Maya Holcan Spearman in terms of statistics. Although it costs 40 more resources than a Pikeman, It does slightly less damage to cavalry. This offset is, however, minimized because of the extra hitpoints, fair siege attack, and the high food and low wood cost. It is easy to mass Plumed Spearmen, thanks to the Inca's Kancha Houses that supply sufficient food and population to train them in complete and consecutive batches.

They can be used both aggressively and defensively, and they become most effective when combined with an army of Jungle Bowmen and Chimu Runners. Much like most melee heavy infantry, they are fragile versus ranged infantry and artillery.

Upgrades[]

Age Upgrade Cost Effect
Age III tech tree aoe3.png
Elite infantry.png Elite Plumed Spearmen 200 wood,
100 coin
Upgrades Plumed Spearmen to Elite (+25% hit points and attack)
Age IV tech tree aoe 3.png
Champion infantry.png Champion Plumed Spearmen 400 wood,
200 coin
Upgrades Plumed Spearmen to Champion (+25% hit points and attack); requires Elite Plumed Spearmen
Imperial Age
Legendary infantry.png Legendary Plumed Spearmen 1,500 wood,
1,500 coin
Upgrades Plumed Spearmen to Legendary (+50% hit points and attack); requires Champion Plumed Spearmen

Further statistics[]

As the Plumed Spearman is unique to the Incas, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Cavalry, light infantry, buildings
Weak vs. Skirmishers, archers, artillery
Improvements
Hit points Cree Tanning.png Cree Tanning (+5%)
Maya Cotton Armor.png Maya Cotton Armor (+20%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Carib Kasiri Beer.png Carib Kasiri Beer (+10%)
Mapuche Tactics.png Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead.png Zapotec Cult of the Dead (+20%)
Yoga.png Yoga (+5%)
Master Lessons.png Master Lessons (+10%)
Armor Hualcana.png Hualcana (+10% resistance)
Speed Inca Road-building.png Quechuan Mountaineering (+20%)
Apache Endurance.png Apache Endurance (+5%)
Creation speed Inca Chaquis Messengers.png Quechuan Diet (-25%)
Other Inca Scouting Party.png Inca Scouting Party (ships 5 Plumed Spearmen)
Inca Raiding Party.png Inca Raiding Party (ships 12 Plumed Spearmen)
Inca War Party.png Inca War Party (ships 20 Plumed Spearmen)
Merritocracy.png Meritocracy (-20% upgrade cost)

Home City Cards[]

As the Plumed Spearman is unique to the Incas, only their cards and other civilizations' TEAM cards are shown in the following tables:

Changelog[]

Definitive Edition[]

  • Originally, the Plumed Spearman had 44 siege damage. With update 5208, they had 42 siege damage. With update 13088, they have 35 siege damage.
  • Plumed Spearmen cost 100 food, 20 wood.

The African Royals[]

History[]

The standing army of the Inca was formed primarily by nobles, but the Sapa Inca could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when the troops were on the march and the army, although variously specialized, was extremely well trained. They wore cloth armor that breathed well, allowed for free movement, and dissipated the force of blows. Battles tended to open with a hail of projectile weaponry before the forces closed in melee combat. Inca spears were sharpened lengths of wood, hardened on fire. Their halberd had a bronze-bladed axe opposite a hook and crowned by a stabbing point, allowing their spearmen a variety of available uses and fighting tactics.
—In-game history section

Gallery[]

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