“ | A dangerous outlaw with a pistol. | ” |
—In-game description |
The Pistolero is an outlaw in Age of Empires III: The WarChiefs available on the Amazonia, Araucania, Bayou, Carolina, Colorado, Dakota, Orinoco, Painted Desert, Pampas, Rockies, Sonora, Unknown, Yucatán, and Yukon maps.
Overview[]
The Pistolero is an Outlaw unit armed with a pistol. As with other outlaws they cost little coin but many population slots, though their population cost can be lowered with the Theaters shipment. Compared to standard Musketeers, Pistoleros are faster and slightly more powerful.
Pistoleros are difficult to recommend beyond the Commerce Age, as standard Musketeers will eventually outdamage them with their upgrades. For Dutch, German, and Chinese players, who do not have a musket unit, Pistoleros are still a decent option, unless a better mercenary such as the Fusilier or Highlander is available.
Upgrades[]
The Pistolero upgrades in the Industrial Age and the Imperial Age when Compunction, Folk Heroes, or Wild West are researched.
- +30% hit points and damage
- +50% hit points and damage
Civilization differences[]
- Native American civilizations can only train Pistoleros, Comancheros and Renegados as outlaws after researching the Gun Running technology in the Native Embassy, regardless of the map.
- The Lakota can get Pistoleros through the "Outlaw Band" and "Bandit Gang" Home City Cards, which are included in the pool of random outlaws shipped. They can also upgrade Pistoleros to Gunslingers through the "Hire Gunslingers" card.
Revolutions[]
- Argentina and the Maya can also get Pistoleros through the "Outlaw Band" (for Argentina) and "Bandit Gang" (for Maya) cards, which are included in the pool of random outlaws shipped.
- Haiti Battleships can train Pistoleros through the "Brethren of the Coast" card (if they are available in the Tavern).
- Upon revolting to Mexico, the Pistoleros are replaced by Desperados in the Saloon.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Cavalry, shock infantry |
Weak vs. | Light infantry, counter-skirmishers, artillery |
Improvements | |
Hit points | Corselet (+25%; Spanish only) Compunction (+20%; Asians only) Folk Heroes (+20%; Europeans only) Wild West (+20%; Mexicans and Native Americans only) Second Guarantee (+15%; Mexicans only) Flint Lock (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Compunction (+20%; Asians only) Folk Heroes (+20%; Europeans only) Wild West (+20%; Mexicans and Native Americans only) Paper Cartridge (+15%) Second Guarantee (+15%; Mexicans only) Smokeless Powder (+10%) Armatoloi (+5%) Yoga (+5%) Clenched Fist (+25% hand attack) Socket Bayonet (+20% hand attack) |
Resistance | Somali Oryx Hide Shields (+5% ranged resistance) Hualcana (+5% resistance; Inca only) |
Line of Sight | Town Watch (+3) |
Speed | Tilly's Discipline (+20%; Germans only) Military Drummers (+10%) Quechuan Mountaineering (+10%) Akan Fontomfrom (+5%) Apache Endurance (+5%) |
Train time | Compunction (-50%; Asians only) Folk Heroes (-50%; Europeans only) Wild West (-50%; Native Americans only) Standing Army (-25%) Akan Fontomfrom (-20%) Quechuan Diet (-15%) Immigrants (-10%) Philhellenism (-10%) |
Cost | Philhellenism (-10%) Mapuche Ad-mapu (-10% coin cost) Golden Liberty (-5% coin cost) |
Other | Gun Running (can be trained at Native Embassies; Native Americans only) Meritocracy (-20% upgrade cost) |
Penalties | Corselet (-15% speed; Spanish only) Tilly's Discipline (+10% cost; Germans only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Pistolero
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Red | Shipment that can be sent twice |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
TEAM Senegalese Riflemen | Ranged infantry get +10% damage; French and Hausa-only ranged infantry get +15% damage instead | |
Liberation March | Infantry, cavalry, and shock infantry get +5% speed and -35% train time | |
Fencing School | Infantry (except Warrior Priests and Skull Knights) and shock infantry train time -40% (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians) | |
Outlaw Band | Delivers 19 random outlaws; costs 1,000 coin | |
Bandit Gang | Delivers 20 random outlaws; costs 2,000 coin | |
Outlaw Combat | Outlaws and mercenaries get +15% hit points and damage (costs 500 coin for Baja California) |
- "TEAM Senegalese Riflemen" is available to the French and Hausa.
- "Liberation March" is available to the Mexicans and Spanish.
- "Fencing School" is available to Europeans (except the French, Maltese, Ottomans, and Spanish) and the Indians.
- "Outlaw Band" is available to the Lakota, and also Germans, Italians, and Spanish upon revolting to Argentina.
- "Bandit Gang" is available to the Lakota, and also Mexicans upon revolting to the Maya.
- "Outlaw Combat" is available to Europeans (upon revolting to the Barbary States, Hungary, and Mexico) and Mexicans (upon revolting to Baja California).
Asians[]
Card | Description | Age |
---|---|---|
Atonement | Iron Troops/Jat Lancers/Yojimbos can be trained at the Monastery and available one age early; outlaws take -2 population (to a minimum of 1) (also +1 Hindu Villager for the Indians) |
British[]
Card | Description | Age |
---|---|---|
TEAM Grenadier Guards | Musket infantry and grenade troopers get +15% hit points |
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Delivers 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed | |
Western Reforms | All units get +8% hit points and damage | |
Acupuncture | All units' (except monks) train time -20%; Heavy Cannon, Flying Crow, and Summer Palace banner army spawn time -5% |
- "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch[]
Card | Description | Age |
---|---|---|
TEAM Infantry Hitpoints | Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead |
Ethiopians[]
Card | Description | Age |
---|---|---|
TEAM Coffee Consumption | Ranged infantry get +5% speed |
Europeans[]
Card | Description | Age |
---|---|---|
Theaters | Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population (to a minimum of 1) | |
Loyal Warriors | Native warriors, mercenaries, and outlaws cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin | |
Brethren of the Coast | Delivers 1 Battleship with 10 Pirates in it; African, American and European outlaws, Pet Monkeys and some pets can be trained at Battleships; costs 1,000 coin | |
Wanderlust | Land military units and land villagers get +5% hit points; land villagers and construction wagons get +5% speed |
- "Theaters" is not available to the Germans.
- "Loyal Warriors" is available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
- "Brethren of the Coast" is available to the British and French upon revolting to Haiti.
- "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.
French[]
Card | Description | Age |
---|---|---|
Royal Fencing School | Delivers 3 Royal Musketeers; infantry and shock infantry train time -40% | |
Cult of the Supreme Being | The player gains +10% XP from training units and other players receive -10% XP from defeating them; Sansculottes gather resources from Crates 50% faster; food from Berry Bushes and Cherry Orchards 25% faster; wood from trees and Mango Groves and coin from mines 20% faster; food from huntable and Herded animals, Mills, Farms and coin from Estates 15% faster |
- "Cult of the Supreme Being" is available upon revolting to Revolutionary France.
Germans[]
Card | Description | Age |
---|---|---|
Witch Hammer | Delivers 3 Inquisitors; Inquisitors can be trained at Taverns/Mercenary Camps, Town Centers, Church, Outposts, and Command Posts; outlaws take -2 population (to a minimum of 1); +2 Uhlans |
Haudenosaunee[]
Card | Description | Age |
---|---|---|
TEAM Scout Infantry | Delivers 1 Native Scout; infantry get +8 Line of Sight | |
Conservative Tactics | Infantry get +10% hit points and damage | |
Wampum | Training units and constructing buildings grants +35% XP; unit train time -20%, siege unit and artillery train time -5% instead |
Inca[]
Card | Description | Age |
---|---|---|
Road Building | Land military units get +10% speed | |
Couriers | Infantry, cavalry, and shock infantry train time -45% | |
TEAM Inca Bridges | Delivers 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
- "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians[]
Card | Description | Age |
---|---|---|
Dravidian Martial Arts | All units get +15% all melee attack damage; Rajputs get +20% all melee attack damage instead; +1 Hindu Villager | |
TEAM Shivaji's Tactics | All units get +5% hit points and damage | |
Zamindars | Infantry train time -20%; delivers 2 Sepoys instead of 1 Hindu Villager with each Home City shipment, including this one |
Italians[]
Card | Description | Age |
---|---|---|
Infantry Hitpoints | Infantry get +15% hit points | |
Schiavoni Swords | Infantry, cavalry, and shock infantry get +15% all melee attack damage |
Japanese[]
Card | Description | Age |
---|---|---|
Onin War | Infantry get +33% siege attack damage | |
TEAM Sengoku | Unit upgrades cost -20% | |
Bakufu | Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%, artillery and banner army train time -10% instead |
Lakota[]
Card | Description | Age |
---|---|---|
Moccasins | Infantry get +10% speed | |
Winter Counts | Training units grants +40% XP and constructing buildings grants +20% XP | |
Hire Gunslingers | Delivers 10 Gunslingers; upgrades Pistoleros to Gunslingers; costs 750 coin |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Delivers 1 Hospitaller for each Town Center and Command Post build; all units get +2% hit points | |
Squires | Military buildings train and research work 80% faster, except Forts which train and research work 260% faster |
Mexicans[]
Card | Description | Age |
---|---|---|
Plan of Tuxtepec | Turns all Salteadores into Soldados; musket infantry get +1 Line of Sight and range; costs 500 food, 500 wood | |
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
Colegio de San Nicolás | Delivers Large Collection of Books (500 XP); units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds | |
Bustamante | The General can build Field Hospitals for free; musket infantry get +10% hit points; Field Hospitals can train Soldados | |
Pok Ta Pok | Infantry get +10% speed and -10% train time |
- "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
- "Bustamante" is available upon selecting the San Luis Potosí Federal State.
- "Pok Ta Pok" is available upon revolting to the Maya.
Ottomans[]
Card | Description | Age |
---|---|---|
Matrakci School | Infantry and shock infantry train time -30%; Janissary, Azap, Nizam Fusilier, Abus Gunner, and Humbaraci train time -40% instead |
Portuguese[]
Card | Description | Age |
---|---|---|
TEAM Gunpowder Infantry Hitpoints | Gunpowder infantry get +15% hit points |
Russians[]
Card | Description | Age |
---|---|---|
Ransack | Infantry get +50% siege attack damage | |
Dueling School | Infantry train time -25% |
Spanish[]
Card | Description | Age |
---|---|---|
Peninsular Guerrillas | Ranged infantry get +20% damage, musket infantry get +10% damage instead; Skirmishers now see the Line of Sight of enemies they attacked for 3 seconds | |
TEAM Spanish Inquisition | Delivers 1 Inquisitor; military and economic units get +10 Line of Sight |
Swedes[]
Card | Description | Age |
---|---|---|
TEAM House of Bernadotte | Heavy infantry get +15% hit points |
All[]
Card | Description | Age | HC level |
---|---|---|---|
Fencing School | Infantry (except Skull Knights) train time -40% (also +2 Uhlans for the Germans; +1 Villager for the Indians) | 10 |
- "Fencing School" is available to Europeans (except the Ottomans) and the Indians.
Asians[]
Card | Description | Age | HC level |
---|---|---|---|
Atonement | Iron Troops/Jat Lancers/Yojimbos can be trained at the Monastery and available one age early; outlaws take -2 population (to a minimum of 1) (also +1 Villager for the Indians) | 10 |
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Western Reforms | All units get +8% hit points and damage | 40 | |
Acupuncture | All units' (except monks, Heavy Cannon, Flying Crow, and Summer Palace banner army) train time -20% | 10 |
Dutch[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Infantry Hitpoints | Infantry get +15% hit points | 10 |
Europeans[]
Card | Description | Age | HC level |
---|---|---|---|
Dance Hall | Upgrades the Saloon to the Dance Hall which can train Ronin; outlaws take -2 population (to a minimum of 1) | 1 |
French[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Ranged Infantry Attack | Gunpowder infantry and archers get +15% damage | 10 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
Dravidian Martial Arts | All units get +15% all melee attack damage; +1 Villager | 40 | |
TEAM Shivaji's Tactics | All units get +5% hit points and damage | 25 |
Iroquois[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Scout Infantry | Infantry get +8 Line of Sight | 10 |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
Onin War | Infantry get +33% siege attack damage | 40 | |
TEAM Cheaper Unit Upgrades | Unit upgrades cost -20% | 1 |
Portuguese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Gunpowder Infantry Hitpoints | Gunpowder infantry get +15% hit points | 10 |
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
Ransack | Infantry get +50% siege attack damage | 25 | |
TEAM Dueling School | Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12% | 25 |
Sioux[]
Card | Description | Age | HC level |
---|---|---|---|
Wind Runner | Infantry get +10% speed | 10 | |
10 Pistolero Allies | Delivers 10 Pistoleros; costs 500 coin | 1 | |
Outlaw Band | Delivers 7 Pistoleros, 5 Comancheros, and 7 Renegados; costs 1,000 coin | 25 | |
Bandit Gang | Delivers 8 Pistoleros, 5 Comancheros, and 7 Renegados; costs 2,000 coin | 40 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Inquisition | All units get +10 Line of Sight | 10 |
Bandit Gunslinger[]
The Bandit Gunslinger (Outlaw Pistolero before update 38254) is the Treasure guardian version of the Pistolero.
Spanish and Portuguese can get 10 Bandit Gunslingers along with Bandit Riders through revolution by selecting Miguel Hidalgo. If one has a War Chief, one should not use it on him for fighting other treasure guardians, but use him as ranged cavalry.
History[]
“ | The term "outlaw" is derived from a Scandinavian designation for the worst sort of criminal imaginable - one who lived outside the protections of the law and should be killed on sight. The gun-slinging, horse-riding, bandana-wearing outlaw of the American frontier is a common image, and one lived up to by famous shootist Billy the Kid, a career thief and cattle rustler. He escaped capture on a number of occasions and is thought to have been shot dead at the age of 21. Some think he died in the early 20th century in the far west Texas town of Hico. | ” |
Changelog[]
Age of Empires III[]
- The Outlaw Pistolero gives 9 XP when killed.
The WarChiefs[]
- The Pistolero costs 120 coin, takes 5 population, gives 16 XP when trained or killed, has a ranged rate of fire of 3.0, and does 30 ranged damage.
Definitive Edition[]
- With update 23511, the Pistolero costs 85 coin, takes 4 population, gives 17 XP when trained or killed, has a ranged rate of fire of 1.5, does 15 ranged damage, is tagged as musket infantry and outlaw and can be trained by Native Americans in the Fortress Age at the Native Embassy.
- Since an update[When?], the Outlaw Pistolero gives 20 XP when killed.
The African Royals[]
- With update 38254, the Outlaw Pistolero was renamed to Bandit Gunslinger.
Knights of the Mediterranean[]
- Since an update[When?], the Bandit Gunslinger gives 18 XP when killed.
In-game dialogue[]
Before update 23511[]
The Pistolero, as well as Comanchero and Renegado, speak in Western American English using "Saloon unit" dialogue files, which were used by Sheriff Billy Holme before the Definitive Edition with the pitch raised slightly, while the Outlaw Pistolero speaks Spanish using the Spanish Mortar's dialogue files.
- Select 1 Yeah?
- Select 2 I'm ready
- Select 3 Whatcha need?
- Move 1 Sure thing
- Move 2 Alright
- Move 3 Okay
- Attack 1 You got it!
- Attack 2 I'll get 'em!
- Attack 3 Right
After update 23511[]
After update 23511 and introduction of the United States major civilization the Pistolero speaks Spanish using the Spanish Mortar's dialogue files. The exception for this is the United States's units (both major and scenario) that speak in Western American English using Sheriff Billy Holme's dialogue files from the Definitive Edition.
The Outlaw Pistolero (Bandit Gunslinger after update 38254) continues to use Spanish Mortar's dialogue files.
History[]
“ | On a dusty street, two steely eyed men grimly face one another. A moment of dread anticipation as a tumbleweed rolls past.. and then, two hands slap leather and pistols bark death. When the smoke passes, only one man still stands. The mythos of the American Old West would not be nearly so compelling without its archetypal protagonist: the gunslinger (or pistolero). Their names have become the stuff of legend: Wild Bill Hickok, Billy the Kid, Wyatt Earp and his gun fight at the OK Corral. But the reality of a gunfight is never quite as dramatic as depicted. The epic mano-a-mano showdown in the street is more a fixture of Hollywood than history. Most fights resembled drunken brawls, often involving fists and blades rather than bullets. And while some of the most famous gunslingers did meet their makers through showdown or ambush, many others simply passed away after living out their days recounting tall tales of improbable glory. |
” |
Trivia[]
- Since update 23511, the Pistolero is tagged as musket infantry, but it does not wield a musket.
Gallery[]
See also[]
- Gunslinger – United States counterpart
- Desperado – Mexican counterpart