| “ | Villagers gather Gold faster and carry more. | ” |
| —In-game help section | ||
Pickaxe is a common Archaic Age technology in Age of Mythology. It improves workers' gold gather and carry rate.
Effects[]
Further statistics[]
God bonuses[]
Isis: -10% cost.
Freyr: Pickaxe costs 25 food, 60 wood but takes 75 seconds to research.
Gaia: -35% cost.
Tsukuyomi: Researching grants Bushidō XP.
Myth technologies[]
Rigsthula (Heimdall): -16.67% research time. (since Retold)
Divine Prefecture (Ōkuninushi): -37.5% research time.
Changelog[]
Age of Mythology[]
- It increases Laborer gold gather rate by a total of +11% rather than +10%.
Retold[]
- Compared to its effects on other worker units, it has no separate effect on Laborer gather rates.
History[]
| “ | The first use of metals in prehistoric times involved those few metals that can be found nearly pure on the earth's surface, including copper and electrum (a natural alloy of gold and silver). When the supplies of easily found metals were exhausted, ancient peoples learned to dig into the earth to find more. The digging tools were rudimentary sticks or bones. Adding stone and later metal heads to digging tools made them more useful and long lasting. The development of the pickaxe greatly improved the digging power of a man by allowing greater force to be applied at the point of impact. | ” |
| —In-game help section | ||