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+ | {{for|unit in the [[Age of Mythology|PC game]]|the unit in the [[Age of Empires: Mythologies|handheld video game]]|Phoenix (Age of Empires: Mythologies)}} |
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− | {{Infobox |
+ | {{Infobox unit |
⚫ | |||
+ | |Name = Phoenix |
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− | |Age/God = [[Mythic Age]]/[[Thoth]] |
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+ | |Image = PhoenixIcon.png |
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⚫ | |||
+ | |Intro = ''[[Age of Mythology]]'' |
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− | |Cost ={{Resources|gold=200}} <br/>{{Resources|favor=30}} |
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⚫ | |||
− | |Population =5 |
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⚫ | |||
− | |HAttack =30 |
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+ | |Age = [[File:MythicAge.png|22px]] [[Mythic Age]] |
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⚫ | |||
+ | |God = [[File:ThothIcon.png|22px]] [[Thoth]] |
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− | |CAttack =30 |
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+ | |Building = [[File:TempleAOMIcon.png|22px]] [[Temple (Age of Mythology)|Temple]]<br />[[File:PhoenixEgg.png|22px]] [[Phoenix#Phoenix Egg|Phoenix Egg]] |
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⚫ | |||
+ | |Gold = 200 |
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− | |HP =400 |
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+ | |Favor = {{tt|25|30 before Tale of the Dragon}} |
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− | |HArmour =15 |
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+ | |TrainTime = 6 seconds |
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− | |PArmour =55 |
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+ | |HP = {{tt|500|400 before Tale of the Dragon}} |
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− | |CArmour =80 |
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+ | |AttackBonus = {{tt|×2|after patch 2.7}} vs Myth units<br />×0.25 vs [[Hero (Age of Mythology)|Hero]] |
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− | |Speed =3.6 |
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⚫ | |||
− | |LOS =20 |
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+ | |Speed = {{tt|4|3.6 before Tale of the Dragon}} |
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− | |Train At =[[Temple]] |
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− | | |
+ | |LOS = 20 |
+ | |Pop = 5 |
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− | |Other = |
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+ | |HAttack = {{tt|40|30 before Tale of the Dragon}} |
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− | |Image = [[Image:Phoenix.jpg|250px]]}} |
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⚫ | |||
− | The '''Phoenix''' is a [[Mythic Age]] [[Myth Unit|myth unit]] available to [[Thoth]]. They can be reborn from an egg if killed, at a cost identical to the cost of it when it is first trained. The egg, however, is vulnerable and can be destroyed by enemy units. They are formidable in combat. |
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+ | |CAttack = {{tt|50|30 before Tale of the Dragon, 40 before patch 2.7}} |
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+ | |HArmor = 15% |
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+ | |PArmor = 55% |
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+ | |CArmor = 80% |
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+ | }} |
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+ | The '''[[Wikipedia:Phoenix (mythology)|Phoenix]]''' is an [[Egyptians (Age of Mythology)|Egyptian]] [[myth unit]] in ''[[Age of Mythology]]'' that is available to worshipers of [[Thoth]]. Phoenixes are formidable in combat, causing [[Area of Effect|splash damage]] with their attack. |
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+ | === Special ability === |
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⚫ | |||
+ | When a Phoenix dies, a Phoenix egg is created nearby. A new Phoenix can be trained from it very quickly. The egg, however, is vulnerable and can be destroyed by enemy units. |
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⚫ | Since |
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+ | == Changelog == |
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− | Due to their egg ability they can respawn if the egg survives, so it could be better to send the phoenix first and the army a bit later, the phoenix will attack and could die turning into an egg and then the army must take control over the ground granting the respawning of the phoenix |
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+ | === ''Age of Mythology'' === |
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+ | * The Phoenix has 400 hit points, 3.6 speed, 30 hack and crush damage and no attack bonus. It costs {{resources|gold = 200}} and {{resources|favor = 30}}, and Phoenixes from eggs cost the same as the ones from the Temple. |
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+ | * Phoenix Eggs have 300 hit points. |
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+ | === ''Tale of the Dragon'' === |
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− | ==Overview== |
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+ | * Phoenix Eggs have 400 hit points. |
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− | ''Scientific name: Aquila inferna'' |
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+ | * The Phoenix has 500 hit points, 4 speed, and 40 hack and crush damage. It costs {{resources|gold = 200}} and {{resources|favor = 25}}, and Phoenixes from eggs cost {{resources|gold = 150}} and no favor. |
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− | ''Size: 360kg'' |
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+ | * With [[Patch 2.7 (Tale of the Dragon)|patch 2.7]], the Phoenix has 50 crush damage and deals double damage to myth units. |
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− | ''Diet: self-sufficient'' |
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⚫ | |||
− | " And at the five hundred years' end, the priests array their altar honestly, and put thereupon spices and sulphur vif and other things that will burn lightly; and then the bird phoenix cometh and burneth himself to ashes. And the first day next after, men find in the ashes a worm; and the second day next after, men find a bird quick and perfect; and the third day next after, he flieth his way." - The Travels of Sir John Mandeville |
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⚫ | Since it can [[Airborne unit|fly]], only ranged units are able to attack the Phoenix. [[Human unit|Human soldiers]] fall quickly due to its large attack, and since the Phoenix deals crush damage it can destroy buildings with ease. [[Archers]] can fire back, but unless in groups, they will have little chance of killing it due the high pierce armor of the Phoenix. Ranged [[Hero (Age of Mythology)|heroes]] and myth units are their main weaknesses. |
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+ | |||
+ | Due to their capability of respawning if their egg survives it might be a good idea to send the Phoenix ahead of the remainder of the army when attacking. When the Phoenix attacks, it might be killed and turned into an egg; when the remainder of the army takes control over the area it is possible to let the Phoenix respawn somewhat safely. |
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+ | |||
+ | == Mythology == |
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+ | {{quote|Scientific name -- Aquila inferna<br />Size -- 800 lbs.<br />Diet -- Self-fueling<br /><br />An eagle-like bird with feathers of gold and red, the Phoenix was associated with the Sun and fire. It was long-lived and had the ability to reproduce or reincarnate itself after death. In some traditions, it built its own funeral nest before dying and then a young Phoenix would issue from the dead body. After Christianity began to spread, the tale of the Phoenix changed so that the bird turned its funeral nest into a pyre and self-immolated. After a period of time, usually three days, a new Phoenix rose from the ashes. The Phoenix became a symbol for both immortality and life after death.<br /><br />"And at the five hundred years' end, the priests array their altar honestly, and put thereupon spices and sulphur vif and other things that will burn lightly; and then the bird phoenix cometh and burneth himself to ashes. And the first day next after, men find in the ashes a worm; and the second day next after, men find a bird quick and perfect; and the third day next after, he flieth his way."<br /><br />''-- The Travels of Sir John Mandeville''|In-game help section}} |
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+ | |||
+ | == Phoenix Egg == |
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+ | {{Infobox unit |
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+ | |Name = Phoenix Egg |
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+ | |Image = PhoenixEgg.png |
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+ | |Intro = ''[[Age of Mythology]]'' |
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+ | |Civilization = [[Egyptians (Age of Mythology)|Egyptians]] |
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+ | |Age = [[File:MythicAge.png|22px]] [[Mythic Age]] |
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+ | |God = [[File:ThothIcon.png|22px]] [[Thoth]] |
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+ | |Type = [[Myth unit]] |
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+ | |HP = 400 |
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+ | |HArmor = 15% |
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+ | |PArmor = 55% |
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+ | |CArmor = 99% |
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+ | |Speed = |
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+ | |LOS = 4 |
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+ | |Building= [[File:PhoenixIcon.png|22px]] {{tt|Phoenix|Upon death}} |
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+ | |TrainTime = 0 seconds |
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+ | }}Hatching a new Phoenix directly from the egg costs as much as training one from a [[Temple (Age of Mythology)|Temple]]. The advantage is that the Phoenix will appear directly above the egg and can continue fighting immediately. Once a Phoenix has been trained, the egg will crack open and disappear. The Phoenix hatched from the egg will not lay a new egg upon its own death. |
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+ | |||
+ | === Mythology === |
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+ | {{quote|This is a Phoenix Egg. A Phoenix is awaiting rebirth within. If this Egg is left intact, a Phoenix may be summoned to this spot.|In-game help section}} |
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+ | |||
+ | == Trivia == |
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+ | * A Phoenix hatched (or spawned) from an egg does not play any sound clip. This is probably because it is a different unit, albeit having the same stats. This was fixed in patch 2.7. |
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+ | ** They are also not selected when double-clicking on a Phoenix summoned from a Temple, while double-clicking on them will select other Phoenixes summoned from an egg. |
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+ | |||
+ | == Gallery == |
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+ | <gallery> |
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+ | Phoenix.jpg|Phoenix in-game |
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+ | Phoenix.jpg.png|Phoenix attacking |
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+ | EE Phoenix.png|Extended Edition appearance of Phoenix |
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+ | sp18.jpg|Phoenix (right) as introduced in one of the campaign scenarios' "Spotlight" |
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+ | </gallery> |
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{{Myth units}} |
{{Myth units}} |
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− | [[Category:Egyptian |
+ | [[Category:Egyptian units]] |
− | [[Category:Myth |
+ | [[Category:Myth units]] |
[[Category:Age of Mythology]] |
[[Category:Age of Mythology]] |
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[[Category:Mythic Age]] |
[[Category:Mythic Age]] |
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− | [[Category: |
+ | [[Category:Airborne units]] |
+ | [[Category:Immobile units]] |
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+ | [[Category:Units that deal Area of Effect damage]] |
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+ | [[Category:Ranged melee units]] |
Revision as of 09:35, 1 August 2020
This article is about the unit in the PC game. For the unit in the handheld video game, see Phoenix (Age of Empires: Mythologies). |
The Phoenix is an Egyptian myth unit in Age of Mythology that is available to worshipers of Thoth. Phoenixes are formidable in combat, causing splash damage with their attack.
Special ability
When a Phoenix dies, a Phoenix egg is created nearby. A new Phoenix can be trained from it very quickly. The egg, however, is vulnerable and can be destroyed by enemy units.
Changelog
Age of Mythology
- The Phoenix has 400 hit points, 3.6 speed, 30 hack and crush damage and no attack bonus. It costs 200 gold and 30 favor, and Phoenixes from eggs cost the same as the ones from the Temple.
- Phoenix Eggs have 300 hit points.
Tale of the Dragon
- Phoenix Eggs have 400 hit points.
- The Phoenix has 500 hit points, 4 speed, and 40 hack and crush damage. It costs 200 gold and 25 favor, and Phoenixes from eggs cost 150 gold and no favor.
- With patch 2.7, the Phoenix has 50 crush damage and deals double damage to myth units.
Strategy
Since it can fly, only ranged units are able to attack the Phoenix. Human soldiers fall quickly due to its large attack, and since the Phoenix deals crush damage it can destroy buildings with ease. Archers can fire back, but unless in groups, they will have little chance of killing it due the high pierce armor of the Phoenix. Ranged heroes and myth units are their main weaknesses.
Due to their capability of respawning if their egg survives it might be a good idea to send the Phoenix ahead of the remainder of the army when attacking. When the Phoenix attacks, it might be killed and turned into an egg; when the remainder of the army takes control over the area it is possible to let the Phoenix respawn somewhat safely.
Mythology
“ | Scientific name -- Aquila inferna Size -- 800 lbs. Diet -- Self-fueling An eagle-like bird with feathers of gold and red, the Phoenix was associated with the Sun and fire. It was long-lived and had the ability to reproduce or reincarnate itself after death. In some traditions, it built its own funeral nest before dying and then a young Phoenix would issue from the dead body. After Christianity began to spread, the tale of the Phoenix changed so that the bird turned its funeral nest into a pyre and self-immolated. After a period of time, usually three days, a new Phoenix rose from the ashes. The Phoenix became a symbol for both immortality and life after death. "And at the five hundred years' end, the priests array their altar honestly, and put thereupon spices and sulphur vif and other things that will burn lightly; and then the bird phoenix cometh and burneth himself to ashes. And the first day next after, men find in the ashes a worm; and the second day next after, men find a bird quick and perfect; and the third day next after, he flieth his way." -- The Travels of Sir John Mandeville | ” |
—In-game help section |
Phoenix Egg
Hatching a new Phoenix directly from the egg costs as much as training one from a Temple. The advantage is that the Phoenix will appear directly above the egg and can continue fighting immediately. Once a Phoenix has been trained, the egg will crack open and disappear. The Phoenix hatched from the egg will not lay a new egg upon its own death.
Mythology
“ | This is a Phoenix Egg. A Phoenix is awaiting rebirth within. If this Egg is left intact, a Phoenix may be summoned to this spot. | ” |
—In-game help section |
Trivia
- A Phoenix hatched (or spawned) from an egg does not play any sound clip. This is probably because it is a different unit, albeit having the same stats. This was fixed in patch 2.7.
- They are also not selected when double-clicking on a Phoenix summoned from a Temple, while double-clicking on them will select other Phoenixes summoned from an egg.