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This article is about the Egyptian hero unit in Age of Mythology. For the hero in Age of Empires: Definitive Edition, see Pharaoh (Age of Empires).

A new Pharaoh has arisen to lead your people!
—In-game notification whenever a Pharaoh spawns from the Town Center

The Pharaoh is the leader of the Egyptians in Age of Mythology, and their most powerful regular hero. Egyptian players start with a Pharaoh; they do not take up any population slots but cannot be trained manually. If killed, a successor Pharaoh will emerge 90 seconds later at the player's starting Town Center, free of charge. Normally a player can only control one Pharaoh at a time, though worshipers of Osiris can research the New Kingdom technology to control two simultaneously. Osiris worshipers can also use his God Power to turn a Pharaoh into a demigod unit, the Son of Osiris.

As with Hersirs, each Pharaoh is given a unique name on creation. This is the dynastic name, and all of the Pharaoh's descendants will share it. For example, if the starting Pharaoh is called Ramses I, his successor will be Ramses II, and so on. If the New Kingdom technology is researched, the second Pharaoh will have a different dynastic name.


The Pharaoh has the core abilities of all heroes – he has a large bonus when attacking myth units and can collect Relics. He can also heal other units at 10 HP per second, one of the fastest healing rates in the game.


Empower icon AoM
Aom pharaoh buff anim

A Pharaoh buffing a Town Center

The Pharaoh's most interesting and important ability is that of empowering buildings. Empowering, which works on almost all buildings, including walls, gates, and Wonders, but excluding Farms, Obelisks, and Titan Gates, improves all of a building's functions, as follows:

  • Buildings are built 74% faster.
  • Units are trained 30% faster (Excluding Laborer training).
  • Technologies are researched 30% faster (Excluding Age Advance).
  • Buildings fire twice as many arrows.
  • Drop sites create 20% 'extra' resources (If a Laborer gathers 10 wood and deposits it at an empowered Lumber Camp, 12 wood is added to the player's stockpile).
  • Monuments accumulate favor 20% faster.

Strategically, empowering is very important to the Egyptian player. In the Archaic Age, it is best to empower a food drop-off site. This offsets the laborers' relatively slow gathering rate and gives the player bonus food in preparation for Age advance.

Later on in the game, empowering can be used to boost other resources as needed, such as gold. Players can also use the Pharaoh to empower buildings to research techs faster and train units faster. However, the most dramatic improvement is with empowering the construction of buildings. This is particularly useful with structures with long building times, such as Town Centers and Migdol Strongholds.

Pharaohs can also empower Lighthouses, but doing so is pointless for a completed Lighthouse, as it has no effect on the Lighthouse or its Line of Sight, and the Lighthouse cannot research any technologies or train any units. It is only useful to speed up the Lighthouse's otherwise slow construction.

Empowering any building or foundation casts a heavenly ray of light over the structure, except for walls and gates.


Heroes' Age Advance bonus: +20% attack and +10% HP in Classical, Heroic and Mythic Ages. Additional Age Advance bonuses:

Age Attack per second HP Range LOS
ArchaicAge Archaic Age 1 100 3 16
ClassicalAge Classical Age 8 110 12 16
HeroicAge Heroic Age 11 120 18 22
MythicAge Mythic Age 13 130 20 22

Two major gods grant further bonuses to the Pharaoh:

RaPortrait Ra[]

When empowering, Ra's Pharaoh creates 25% extra resources, and increases a monument's favor generation rate by 25%.

SetPortrait Set[]

Set's Pharaoh can quickly summon Animals of Set at a small cost of favor. The summoning can be done without interrupting the Pharaoh's other actions, be that attacking, moving, empowering, healing, etc.




Relic bonuses[]


Aom original icon Age of Mythology[]

  • The Pharaoh has 4 range in the Archaic Age.

AoM Extended icon Tale of the Dragon[]

  • The Pharaoh has 3 range in the Archaic Age.
  • Pharaoh damage reduced by 50% (does not affect Archaic Age damage). Hands of the Pharaoh restores normal values.


The material wealth and relative isolation of the Nile Valley allowed a monarchial government to arise in Egypt at a very early date. There was little need for a strong man to hold sway by might for the defense of the realm and the control of food production. Instead, the pharaoh came to be accepted as the living god of the world who was responsible for the daily passage of the sun and annual flooding of the river, the two events upon which food production depended. The greatest of the pharaohs were also the battle leaders of their armies and the builders of Egypt's greatest monuments.
—In-game help section

Pharaoh Names[]

  • Amenemnisu
  • Amenemope
  • Amenemhet
  • Amhose
  • Amhotep
  • Bubba Joe
  • Cambyses
  • Cleopatra
  • Djedkare
  • Djer
  • Djoser
  • Hakor
  • Harnedjheriotef
  • Hatshepsut
  • Horemheb
  • Hotepsekhemwy
  • Imhotep
  • Intef
  • Khasekhemwy
  • Khendjer
  • Khufu
  • Larry
  • Menes
  • Menkauhor
  • Menkaure
  • Mentuhotep
  • Namer
  • Nebkaure
  • Nefaarud
  • Neferhotep
  • Neferirkare
  • Nimlot
  • Niuserre
  • Nynetjer
  • Osorkon
  • Pedibastet
  • Peftjauabstet
  • Ptolomy
  • Psusennes
  • Ramses
  • Raneb
  • Raneferef
  • Sahure
  • Semerkhet
  • Sethnakhte
  • Seti
  • Shebitku
  • Sheshonq
  • Siamun
  • Siptah
  • Smendes
  • Smenkhkare
  • Sobekemsaf
  • Sobekhotep
  • Sobeknerfu
  • Steve
  • Sunusret
  • Shepseskare
  • Shepseskaf
  • Snofru
  • Taharka
  • Tanutamun
  • Thutmose
  • Tutankhamen
  • Twosret
  • Userkaf
  • Wadjkheperre
  • Wahibre


  • The highest possible roman numeral that a successor Pharaoh can have is XX (20). Afterwards, future Pharaohs will all have XX in their name.
  • The Pharaoh's appearance is based on Yul Brynner's King Rameses, from the movie The Ten Commandments (1956).
  • The names "Larry", "Steve", and "Bubba Joe" are most likely easter eggs, as they not appropriate pharaonic or historical Egyptian names.


Heroes obtainable in random maps in Age of Mythology
God ArchaicAge Archaic Age ClassicalAge Classical Age HeroicAge Heroic Age MythicAge Mythic Age
GreekPortrait Greeks
All PhysicianIcon Hippocrates
ZeusPortrait Zeus JasonIcon Jason OdysseusIcon Odysseus HeraclesIcon Heracles BellephoronIcon Bellerophon
PoseidonPortrait Poseidon TheseusIcon Theseus HippolytaIcon Hippolyta AtalantaIcon Atalanta PolyphemusIcon Polyphemus
TheArgoIcon The Argo
HadesPortrait Hades AjaxIcon Ajax ChironIcon Chiron AchillesIcon Achilles PerseusIcon Perseus
EgyptianPortrait Egyptians
All Pharaoh Icon Pharaoh
AoM Priest Icon Priest
OsirisIcon Osiris SonOfOsirisIcon Son of Osiris
Pharaoh Icon Pharaoh (second)
NorsePortrait Norse
All Hersiricon Hersir AoMR Godi icon Godi
BaldrIcon Baldr Hero of Ragnarok Icon Hero of Ragnarok
AtlanteanPortrait Atlanteans
All Citizen Hero Icon Citizen (Hero) Murmillo Hero Icon Murmillo (Hero) Arcus Hero Icon Arcus (Hero) Fanatic Hero Icon Fanatic (Hero)
Katapeltes Hero Icon Katapeltes (Hero) Contarius Hero Icon Contarius (Hero)
Oracle Hero Icon Oracle (Hero)
Turma Hero Icon Turma (Hero) Destroyer Hero Icon Destroyer (Hero)
ChinesePortrait Chinese
All AoM Monk Icon Monk
FuXiPortrait Fu Xi Immortal Icon Immortal (8)
Others Immortal Icon Immortal (2) Immortal Icon Immortal (2) Immortal Icon Immortal (2) Immortal Icon Immortal (2)