Peru is one of the revolutionary nations in Age of Empires III: Definitive Edition, available to the Portuguese and Spanish.
Effects[]
- Sets population space to 200.
- Removes training Settlers and Fishing Boats.
- Turns all villagers into Revolutionaries.
- Ships Simón Bolívar.
- The Manco Inca* get +500% hit points and +600% attack.
- Upgrades Plumed Spearmen and Chimu Runners to Elite and Champion, Bolas Warriors, Huaracas, and Macemen to Champion only, and allows them to be trained at Strongholds.
- Kancha Houses cost 100 wood.
- Upgrades Insurgentes to Veteran.
- The in-game demonym changes to "Peruvians".
Home City Cards[]
- Purple: Shipment that can be sent an INFINITE number of times
Card | Description |
---|---|
Advanced Trading Posts | Trading Posts get a ranged attack, +20% hit points, and -35% cost |
Monumental Architecture | Buildings get +30% hit points; Town Centers get +35% attack |
Alpaca Wool | Villagers get +50% hit points and +30% resistance; units affected by villager upgrades get +15% hit points and +10% resistance |
Junín Hussars | Hand cavalry and hand shock infantry get +5% speed and -30% train time (only get -20% train time if stacked with "Liberation March") |
Cattle Drivers | Ships 8 semi-fattened Cows, 1 Comanchero, and 1 Homestead Wagon; Cow train limit +8 |
Morochucos | Ships 10 Cows and 10 Morochucos (Comancheros with a ranged attack firing in bursts, cost 120 food, take 1 population, can build Livestock Pens, train Cows, and gather from livestock); upgrades Comancheros to Morochucos and allows them to be trained at Stables, Forts, Galleons, and the Tavern; Cow train limit +10 |
6 Fattened Llamas | Ships 6 fattened Llamas |
6 Priestess | Ships 6 Priestess |
4 Gatling Guns | Ships 4 Gatling Guns |
2 Ironclads | Ships 2 Ironclads |
Andean Warriors | Ships 6 Huaracas * |
Peruvian Guard | Ships 10 Peruvian Legions; upgrades Revolutionaries to Peruvian Legions with +6 Line of Sight and a secondary grenade attack; allows research Incendiary Grenades at the Arsenal |
Guano Economy | Ships 2 Prospector Wagons; Trading Posts generate 0.5 coin/sec.; villagers gather coin from mines, Tribal Marketplaces, and Mountain Monasteries 15% faster |
American Allies | Ships 1 Native Embassy Travois; allows choosing a native ally, granting access to their respective native warrior and technologies at Native Embassies; player can choose from Carib, Mapuche, and Quechua |
Citizenship | Ships 6 Citizens; Citizens can be trained at Town Centers for 70 coin; Fishing Boats can be trained at Docks |
Castramentation | Ships 1 Fort Wagon; Fort build limit +1; the Explorer can build Forts and Outposts |
33 Insurgentes | Ships 33 Insurgentes |
Lima | Ships 1 Cathedral Wagon; Cathedral build limit +1; Cathedral generates +100% XP, can train Missionaries, and research Holy Mass, Visit of the Seven Houses, and Diablada |
Cuzco | Ships 10 Infrastructure Wagons, 2 Silver Prospector Wagons, and 5 Peruvian Dogs; villagers and Infrastructure Wagons can build Kancha Houses instead of Houses; costs 1,000 wood |
Machu Picchu | Ships 1 Stronghold Travois; Stronghold build limit +1 |
Manco Inca | Ships 1 Manco Inca*, 14 Macemen, and 10 Espadachins; costs 1,500 coin |
Strategy[]
Like most revolutions included in the Definitive Edition, picking Peru can be a finishing move.
Peru had the Morochuco as the Latin American revolt Comanchero variant unit with livestock abilities. They are one of the most similar to the actual Comanchero, being outlaw light ranged cavalry. They end up being a pretty standard light cavalry unit with slightly higher dps and worse in hand attack mode (though still passable when facing exposed artillery). Having a reduced multiplier versus villagers in hand attack mode (unusual for light cavalry) means that the player should virtually always stick to using their ranged attack when raiding.
Peru ships Bolivar (short for Simón Bolívar) upon revolting. This is a hero with very good stats, including hit points, attack, resistance (40% hand resistance), and speed (5 compared to a Musketeer's 4). His ranged attack has no multipliers. His hand attack has a x3 multiplier versus cavalry and a x2.2 multiplier versus light ranged cavalry, making for a total x6.6 multiplier versus light ranged cavalry units (no multiplier versus shock infantry). He has access to Eye of the Assassin and Heavy Strike, both of which instantly kill most units (except MercType2 units). Together, they make the hero able to gain a lot of value at the expense of being micro-intensive. While similar to musket infantry, he is not tagged as musket infantry.
Bolivar has an aura that increases the hit points of friendly units (except artillery) in a radius of 24 around him by 5%. He can train Revolutionaries, which is most useful early when other units lack their unit upgrades. Once Peruvian Guard is sent, it upgrades the Revolutionaries to Peruvian Legions, which makes them relevant in the late game.
Peruvian Legions have a secondary ranged attack by throwing grenades like that of Grenadiers; the grenade attack deals 19 siege damage with 2 Area of Effect, 14 range, 3 Rate of Fire, and 12 minimum range. Its grenade has a x0.5 multiplier versus artillery and light infantry. They are still much better versus artillery than normal, as the siege damage of the grenade attack ignores the very high ranged resistance of most artillery. They also excel versus dense masses of enemy units. However, the player needs to micro to ensure the enemy units are in a window the grenade attack can trigger in. This attack also makes Peruvian Legions able to counter building from relatively long range.
Many of the Peru shipments enable the player to get some advantages from the Inca by building Kancha Houses (Cuzco) and a Stronghold (Machu Picchu). This last building will also enable the player to train all the military unit roster available to the Inca. Peru also enables the player to get a Cathedral if they send the Lima shipment card, which will allow the player to research unique technologies available to the Mexican civilization, just with other names, and enable better experience generation.
Peru has access to many unit and wagon shipments, so here is a comparison of their value (subtracting their cost and multiplying to adjust for missing unit upgrades):
Non-infinite[]
- Morochucos: 2,000 resources. 1,200 resources in military units.
- Peruvian Guard: 1,000 resources. Also, upgrades Revolutionaries to Peruvian Legions.
- Citizenship: 600 resources (using the old price of villagers). Also, unlocks training Citizens for 70 coin.
- American Allies: 100 resources. Also, allows to choose from 1 of 3 native allies and get their units and some of their technologies.
- Guano Economy: 4,000 coin in Copper Mines the player has to mine to get. Also, +15% villager mining speed and Trading Posts generate 0.5 coin/second.
- Castrametation: 1,100 resources. Also, allows explorers to build lost Forts and Outposts.
- Lima: 400 resources. Also, +100% Cathedral xp generation and unlocks some powerful Cathedral technologies.
- Cuzco: 4,000 resources and 4,000 coin in Silver Mines the player has to mine to get. Also, unlocks Kancha Houses for a reduced cost of 100 wood.
- Manco Inca: 2,300 resources. Also, ships the Manco Inca.
- 33 Insurgentes: 1,777 resources.
- Machu Pichu: 700 resources. Also, can train the Champion (Guard) level units unlocked by the revolt.
Infinite[]
- Cattle Drivers: 870 resources when using the Homestead Wagon to build a Kancha House (Cuzco covers the agricultural buildings). Also, +8 Cow build limit and the Cows arrive with + 150 food.
- 6 Fattened Llamas: 2,400 food player has to harvest (ideally with Morochucos) to get.
- 6 Priestesses: 1,200 resources.
- 4 Gatling Guns: 1,120 resources. Also, high utility if a backline high dps unit is really needed, especially versus infantry.
- 2 Ironclads: 1,760 resources. Also, high utility, due to the great stats of ships. Also, trainable Ironclads are balanced around a train limit of 1.
- Andean Warriors: 720 resources.
Overall, Peru is a fairly good late-game revolt (at least by Spanish standards), with a heavy focus on economic value generation. As some of its shipments are very good, especially Cuzco and Manco Inca, it is very important to get a lot of xp. Thus, it could be used to free up card slots, especially for the earlier Ages. This is most helpful for aggressive strategies, as they want to have as many cards in the earlier Ages as possible. Peru is also very micro-intensive with its unique units, so players who are good at microing will do better with this revolution.
Synergistic shipments[]
- For Spanish and Portuguese
- Advanced Arsenal: Improvements allowed by this shipment benefit all the units Peru Provides.
- Landgrab: Makes Livestock Pens cheaper, which synergizes with the Morochuco ability of gathering from herdable animals. Only useable if not planning on using Cuzco for making all the agricultural buildings.
- Robber Barons (or Industrial Revolution) and Factory: Since the economy stops momentarily when revolting (as long as the player has not shipped Citizenship), having a trickle of resources is helpful.
- Llama Ranching: Having already fattened herdables like Llamas before revolting can help, as Morochucos can gather their food.
- 1 Covered Wagon: since Revolutionaries and their improved version the Peruvian Legions are created at Town Centers, having an extra one of these is helpful.
- Hero upgrade cards: They buff Bolivar. For the civilizations, they are:
- Conquistador
- Navigator
- All resource and livestock shipments: They generate xp when their granted resources are used to make units/buildings, which allows more cards to be sent, especially before the revolt and no access to the base deck.
- Medicine: Makes for a greater economy for greater xp generation when gained resources are used to make units/buildings. Synergizes with Citizenship and Peruvian Guard (more villagers for Revolutionaries). Portuguese get it an Age later.
- For Spanish
- Viceroyalty of New Spain: Ships 2 Hacienda Wagons. As Cows can work at Haciendas, and this building also has a trickle of resources, it is a good idea to have it.
- Liberation March: Infantry, cavalry, and Shock Infantry get +5% speed and -35% train time. This benefits all Peruvian units.
- Unction: Missionaries increase the attack of nearby units; this of course can boost the attack of Morochucos, Peruvian Legions, Gatling Guns and Huaracas, and also stacks with the aura of Simon Bolivar.
- Capitalism: Gives a coin trickle that is still active after revolting, so it can help to sustain economy while revolting.
- Stockyards: Morochucos can gather food from herdables, and this shipment helps to fatten those faster.
- Marvelous Year: Helps generate more xp by generating more resources to make units/buildings with. Much better with more Town Centers, due to the temporarily faster training time for settlers.
- Spanish Gold: Synergizes with how many cards are available to be sent and access to infinite shipments without the player including them in their base deck.
- For Portuguese
- Fencing School: This facilitates the further creation of Revolutionaries and Peruvian Legions. Improves the Stronghold's production capacity, including for shock infantry.
- Riding School: This can facilitate the further creation of Morochucos.
- Bandeirantes: With this shipment and Peru revolution, the player will have more heroes than anyone else.
- TEAM Gunpowder Infantry Hitpoints: Revolutionaries and Peruvian Legions are considered gunpowder infantry.
- 2 Covered Wagons and Donatarios: These shipments increase the Town center limit as well as providing Covered Wagons to create them, and this synergizes in the sense that Peruvian Legions can be produced there.
Recommended politicians[]
Commerce Age
- The Logistician (Portuguese and Spanish): For the Spanish, Exploration Age Home City Cards are shipped in 30 seconds, and also ships 150 food, 100 wood, 75 coin. This can make up for fast age advancements, and getting the shipments needed for preparing the Revolution early. For the Portuguese, Crossbowmen and Musketeers gain +1 range; Pikemen, Crossbowmen, and Musketeers can be trained at Town Centers.
- The Naturalist (Portuguese and Spanish): She gives an early economic boost that may be used for a fast Revolution strategy. Also, since it is likely the player has a deck with improvements for herdable animals (like Cows) because the advantages of this revolution, she synergizes quite well.
- The Philosopher Prince (Portuguese and Spanish): Like The Naturalist, he can make up for a fast age advancement.
Fortress Age
- The Bishop (Spanish): The Covered Wagon provided helps to reach the Revolution, while also improving economy, and may help to reboom after revolting.
- The Exiled Prince (Portuguese): His fast aging-up bonus may help to save time and get the Revolution earlier.
- The Marksman (Portuguese): Due to the heavy gunpowder infantry focus of Peru, this revolution synergizes with The Marksman.
Industrial Age
- The King's Musketeer (Portuguese and Spanish): Peruvian Legions can be improved with the same shipments as Musketeers or Skirmishers.
- The Viceroy (Portuguese): This only on naval maps, or at least a map with a naval shipping point.
Trivia[]
- Peru's availability to the Portuguese might reference the Iberian Union (which did exist and did control Peru during the time period the game is set in).
- Cuzco was the capital of the Incan Empire. It still exists as the seventh most populous city in Peru.
- Machu Pichu is a UNESCO world heritage site. It is a citadel high up in a tropical mountain forest. It was abandoned before the Spanish met the Inca and was not discovered by the West until centuries after the Spaniards conquered the Incan Empire.
- The Junín Hussars (Húsares de Junín) are a historical unique cavalry from Peru that defeated the Spaniards at the Battle of Junín and at the Battle of Ayacucho, a decisive battle with which Peru secured their independence and ensured independence for the rest of South America.
Revolutionary leaders and nations in Age of Empires III | |
---|---|
Age of Empires III: The WarChiefs | |
Bernardo O'Higgins · Francisco de Paula Santander · George Washington · José Bonifácio de Andrada e Silva · José de San Martín · Miguel Hidalgo · Simón Bolívar · Toussaint L'Ouverture | |
Age of Empires III: Definitive Edition | |
European | Argentina · Barbary States · Brazil · Canada · Chile · Egypt · Finland · Gran Colombia · Haiti · Hungary · Indonesia · Mexico · Peru · Revolutionary France · Romania · South Africa · United States |
Mexican | Baja California · California · Central America · Maya · Rio Grande · Texas · Yucatán |